Player Matchup

Ne Zha
Ne Zha
AyakaPlz
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,692 Elo+
Party 1
Chaac
Chaac
ExTaCy_LEGEND
Chaac
Level 107
God Stats
10W - 4L
1,826 SR
Queue Stats
152W - 138L
1,563 Elo+
Party 3
Cupid
Cupid
HokageJulian
Cupid
Level 64
God Stats
20W - 9L
1,800 SR
Queue Stats
212W - 186L
1,650 Elo+
Party 1
He Bo
He Bo
Not Zhongli
He Bo
Level 117
God Stats
7W - 1L
1,966 SR
Queue Stats
153W - 131L
1,684 Elo+
Party 1
Cerberus
Cerberus
mat260ias
Cerberus
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
92W - 63L
1,614 Elo+
Party 3
Team Averages
Level 67
1,718 SR
1,641 Elo+

VS

Team Averages
Level 89
1,565 SR
1,563 Elo+
Bakasura
Bakasura
SwedishMafia560
Bakasura
Level 146
God Stats
5W - 7L
1,593 SR
Queue Stats
74W - 82L
1,545 Elo+
Solo
Tyr
Tyr
ThatKidCroce
Tyr
Level 152
God Stats
26W - 29L
1,627 SR
Queue Stats
1,077W - 934L
1,578 Elo+
Party 2
Izanami
Izanami
Timbuk204
Izanami
Level 27
God Stats
40W - 37L
1,574 SR
Queue Stats
333W - 289L
1,563 Elo+
Party 2
Kumbhakarna
Kumbhakarna
departed_jewel87
Kumbhakarna
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 85L
1,521 Elo+
Solo
Janus
Janus
smut-rag
Janus
Level 84
God Stats
19W - 28L
1,533 SR
Queue Stats
712W - 602L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AyakaPlz
Ne Zha
13
6 / 1 / 5
7,732
595
7,375
9,369
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 4
6,826
525
5,322
9,358
6,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 1 / 4
7,352
566
5,776
5,641
1,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 2
8,174
629
5,809
6,615
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
mat260ias
Cerberus
11
1 / 1 / 7
7,220
555
4,976
10,005
4,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
0 / 3 / 0
6,741
519
1,559
8,745
3,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 0
7,534
580
8,454
10,748
5,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Timbuk204
Izanami
11
1 / 5 / 2
6,763
520
1,913
6,409
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
departed_jewel87
Kumbhakarna
9
2 / 2 / 1
6,230
479
2,742
10,859
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Janus
smut-rag
Janus
13
2 / 3 / 0
7,736
595
7,073
9,106
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
16
Kills
5
5
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AyakaPlz
Ne Zha
6
1
5
8.5
W
0
0
4
2
W
3
1
4
5
W
6
2
2
3.5
L
Bakasura
0
3
0
0
L
0
3
0
0
L
Izanami
Timbuk204
Izanami
1
5
2
0.4
L
Kumbhakarna
departed_jewel87
Kumbhakarna
2
2
1
1.25
W
Cerberus
mat260ias
Cerberus
1
1
7
4.5
L
Janus
smut-rag
Janus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,258
Damage
21,741
40,988
Taken
45,867
17,310
Mitigated
18,874
16,877
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AyakaPlz
Ne Zha
7,375
2,464
0
4,140
9,369
3,275
0
1,534
7,723
0
38,481
W
5,322
2,027
0
5,114
9,358
6,104
665
1,551
7,728
0
36,191
W
5,776
2,748
32
1,926
5,641
1,617
1,381
1,168
4,453
0
38,367
W
5,809
368
0
1,653
6,615
2,064
0
3,117
3,322
46,227
0
L
Bakasura
1,559
1,156
0
2,369
8,745
3,401
762
677
8,046
0
38,388
L
8,454
2,046
0
4,521
10,748
5,963
0
1,202
9,546
0
52,275
L
Izanami
Timbuk204
Izanami
1,913
1,626
0
948
6,409
1,709
0
1,356
5,053
0
31,360
L
Kumbhakarna
departed_jewel87
Kumbhakarna
2,742
426
0
1,646
10,859
5,080
0
2,012
8,817
17,890
0
W
Cerberus
mat260ias
Cerberus
4,976
602
0
4,012
10,005
4,250
483
1,994
7,857
26,772
0
L
Janus
smut-rag
Janus
7,073
347
0
2,221
9,106
2,721
0
5,132
3,620
47,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,304
Gold Earned
35,004
374
Minions Killed
428
0
Camps Cleared
0
1,320,689
Distance Traveled
1,184,776
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,732
595
76
6
0
295,137
2
W
Chaac
6,826
525
69
5
0
262,183
3
W
Cupid
7,352
566
81
6
0
250,048
4
W
He Bo
8,174
629
92
7
0
245,617
4
L
Bakasura
6,741
519
93
7
0
255,449
0
L
Tyr
7,534
580
124
10
0
267,581
1
L
Izanami
6,763
520
76
6
0
215,795
1
L
Kumbhakarna
6,230
479
24
2
0
218,576
1
W
Cerberus
7,220
555
56
4
0
267,704
1
L
Janus
7,736
595
111
9
0
227,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role