Player Matchup

Cthulhu
Cthulhu
Alaskaslasher
Cthulhu
Level 69
God Stats
1W - 1L
1,179 SR
Queue Stats
37W - 27L
1,487 Elo+
Party 1
Medusa
Medusa
Saguisha
Medusa
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
37W - 24L
1,459 Elo+
Party 1
Nox
Nox
Scythit
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 39
1,393 SR
1,482 Elo+

VS

Team Averages
Level 46
1,370 SR
1,397 Elo+
Artemis
Artemis
GreenRing349
Artemis
Level 6
God Stats
0W - 5L
1,074 SR
Queue Stats
1W - 11L
1,181 Elo+
Party 2
Tiamat
Tiamat
ManOfTheOoga
Tiamat
Level 27
God Stats
21W - 18L
1,396 SR
Queue Stats
152W - 128L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
Silevonz
Gilgamesh
Level 104
God Stats
49W - 19L
1,639 SR
Queue Stats
444W - 305L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
3 / 0 / 8
7,338
734
4,452
7,707
6,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Saguisha
Medusa
12
6 / 1 / 8
8,203
820
7,816
6,089
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
11
6 / 1 / 7
7,843
784
6,047
5,110
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GreenRing349
Artemis
8
0 / 6 / 2
6,019
602
1,869
6,994
2,134
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
9
1 / 4 / 1
6,386
639
5,802
6,238
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Silevonz
Gilgamesh
9
1 / 5 / 1
7,026
703
4,779
9,490
3,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
2
2
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
0
8
7
L
Artemis
GreenRing349
Artemis
0
6
2
0.17
L
Tiamat
1
4
1
0.38
W
Medusa
Saguisha
Medusa
6
1
8
10
W
Nox
6
1
7
9.5
L
Gilgamesh
Silevonz
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,315
Damage
12,450
18,906
Taken
22,722
10,753
Mitigated
9,568
3,205
Healing
1,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,452
403
571
612
7,707
6,510
0
2,414
5,026
19,079
0
L
Artemis
GreenRing349
Artemis
1,869
811
0
644
6,994
2,134
0
3,383
3,611
0
13,454
L
Tiamat
5,802
691
0
754
6,238
3,642
0
3,509
2,729
15,077
0
W
Medusa
Saguisha
Medusa
7,816
4,354
0
1,522
6,089
2,183
0
1,726
4,267
0
31,067
W
Nox
6,047
575
0
500
5,110
2,060
606
1,100
3,780
22,029
0
L
Gilgamesh
Silevonz
Gilgamesh
4,779
769
0
172
9,490
3,792
0
3,687
5,803
0
22,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,384
Gold Earned
19,431
126
Minions Killed
95
0
Camps Cleared
0
541,278
Distance Traveled
479,172
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,338
734
27
3
0
193,493
3
L
Artemis
6,019
602
25
3
0
143,323
0
L
Tiamat
6,386
639
22
2
0
184,348
0
W
Medusa
8,203
820
50
5
0
178,946
1
W
Nox
7,843
784
49
5
0
168,839
0
L
Gilgamesh
7,026
703
48
5
0
151,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role