Player Matchup

Da Ji
Da Ji
Sailormoon15994
Da Ji
Level 91
God Stats
1W - 1L
1,633 SR
Queue Stats
76W - 71L
1,502 Elo+
Party 1
Hachiman
Hachiman
Wolfrt94
Hachiman
Level 66
God Stats
15W - 19L
1,946 SR
Queue Stats
1,037W - 617L
1,719 Elo+
Party 1
Sol
Sol
potes0415
Sol
Level 85
God Stats
43W - 22L
1,697 SR
Queue Stats
1,306W - 948L
1,642 Elo+
Party 1
Team Averages
Level 81
1,758 SR
1,621 Elo+

VS

Team Averages
Level 56
1,469 SR
1,463 Elo+
Heimdallr
Heimdallr
Enviqtos
Heimdallr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,577 Elo+
Solo
Chaac
Chaac
Judeofobie
Chaac
Level 87
God Stats
0W - 2L
1,406 SR
Queue Stats
46W - 48L
1,430 Elo+
Party 2
Thoth
Thoth
jimmyninja
Thoth
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 7
7,733
773
5,621
5,911
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Wolfrt94
Hachiman
11
5 / 1 / 12
8,070
807
8,931
5,201
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
8 / 1 / 10
8,820
882
8,624
6,343
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Enviqtos
Heimdallr
9
1 / 7 / 1
6,822
682
3,350
9,530
3,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
10
2 / 4 / 1
7,686
769
6,176
9,987
5,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
8
0 / 7 / 0
5,854
585
2,230
7,654
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
3
3
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Enviqtos
Heimdallr
1
7
1
0.21
L
Chaac
2
4
1
0.63
W
5
1
7
8.5
W
Hachiman
Wolfrt94
Hachiman
5
1
12
11
L
Thoth
0
7
0
0
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,176
Damage
11,756
17,455
Taken
27,171
7,077
Mitigated
9,991
3,429
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Enviqtos
Heimdallr
3,350
973
0
1,028
9,530
3,116
0
2,893
6,637
0
14,205
L
Chaac
6,176
965
702
3,648
9,987
5,021
0
3,316
6,671
0
27,651
W
5,621
1,261
0
185
5,911
2,693
363
769
5,142
0
20,952
W
Hachiman
Wolfrt94
Hachiman
8,931
3,933
0
928
5,201
2,391
1,678
876
4,325
0
24,195
L
Thoth
2,230
68
0
0
7,654
1,854
0
2,463
5,191
16,761
0
W
8,624
1,329
0
2,316
6,343
1,993
1,196
661
5,682
34,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,623
Gold Earned
20,362
116
Minions Killed
97
0
Camps Cleared
0
583,504
Distance Traveled
500,823
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,822
682
23
2
0
161,321
0
L
Chaac
7,686
769
48
5
0
179,274
2
W
Da Ji
7,733
773
25
3
0
202,598
1
W
Hachiman
8,070
807
30
3
0
207,407
4
L
Thoth
5,854
585
26
3
0
160,228
2
W
Sol
8,820
882
61
6
0
173,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role