Player Matchup

Erlang Shen
Erlang Shen
Diamond II
Akiitsu
Erlang Shen
Diamond II
Level 158
God Stats
108W - 80L
1,745 SR
Queue Stats
349W - 357L
2,427 MMR
Solo
Heimdallr
Heimdallr
Masters
DaemonRenG
Heimdallr
Masters
Level 119
God Stats
148W - 154L
1,639 SR
Queue Stats
1,238W - 1,201L
2,443 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
KaboomIe
Cu Chulainn
Diamond III
Level 160
God Stats
3W - 5L
1,904 SR
Queue Stats
73W - 63L
2,336 MMR
Party 1
Ravana
Ravana
Diamond V
Railyu
Ravana
Diamond V
Level 156
God Stats
7W - 4L
1,923 SR
Queue Stats
67W - 40L
2,375 MMR
Party 1
Poseidon
Poseidon
Diamond I
WMWMWMWMWMWMWM37
Poseidon
Diamond I
Level 79
God Stats
6W - 5L
1,759 SR
Queue Stats
117W - 90L
2,442 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,794 SR
2,405 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,529 SR
2,022 MMR
Zhong Kui
Zhong Kui
Masters
Dazer
Zhong Kui
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Xing Tian
Xing Tian
Diamond I
Kikru
Xing Tian
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Masters
SqueezeMyWilly
Achilles
Masters
Level 87
God Stats
12W - 6L
1,734 SR
Queue Stats
256W - 236L
2,405 MMR
Party 3
Anhur
Anhur
Diamond I
TheBayleaf
Anhur
Diamond I
Level 160
God Stats
1W - 4L
1,349 SR
Queue Stats
383W - 337L
2,293 MMR
Party 2
Loki
Loki
Diamond I
WobbleFish
Loki
Diamond I
Level 160
God Stats
7W - 5L
1,563 SR
Queue Stats
375W - 344L
2,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Akiitsu
Erlang Shen
9
0 / 5 / 3
6,110
470
3,488
11,746
4,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
DaemonRenG
Heimdallr
11
0 / 5 / 0
6,608
508
4,095
8,693
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
KaboomIe
Cu Chulainn
13
2 / 2 / 0
7,169
551
4,674
8,036
4,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Railyu
Ravana
13
2 / 3 / 4
7,639
588
5,904
6,284
2,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 5 / 2
6,777
521
6,472
8,109
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaSetTsukuyomiSobekTiamat

VS

Bans
GilgameshNemesisGebHun BatzYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dazer
Zhong Kui
14
4 / 2 / 6
8,552
658
9,979
8,865
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Kikru
Xing Tian
11
2 / 1 / 9
7,427
571
4,437
11,950
5,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
14
1 / 2 / 2
7,977
614
5,536
8,268
4,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
13
3 / 0 / 5
8,007
616
6,468
9,200
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
10 / 2 / 2
8,727
671
7,588
7,503
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
20
20
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Akiitsu
Erlang Shen
0
5
3
0.3
L
Heimdallr
DaemonRenG
Heimdallr
0
5
0
0
W
Zhong Kui
Dazer
Zhong Kui
4
2
6
3.5
L
Cu Chulainn
KaboomIe
Cu Chulainn
2
2
0
1
W
Xing Tian
Kikru
Xing Tian
2
1
9
6.5
L
Ravana
Railyu
Ravana
2
3
4
1.33
W
Achilles
1
2
2
1
W
Anhur
3
0
5
5.5
L
2
5
2
0.6
W
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,633
Damage
34,008
42,868
Taken
45,786
15,690
Mitigated
21,737
9,544
Healing
15,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Akiitsu
Erlang Shen
3,488
1,360
0
1,362
11,746
4,422
0
4,757
6,906
0
16,377
L
Heimdallr
DaemonRenG
Heimdallr
4,095
1,943
0
2,471
8,693
2,211
0
774
7,919
0
39,206
W
Zhong Kui
Dazer
Zhong Kui
9,979
1,082
0
3,425
8,865
5,935
730
2,894
5,911
54,794
0
L
Cu Chulainn
KaboomIe
Cu Chulainn
4,674
974
0
3,102
8,036
4,913
0
1,151
6,885
0
41,019
W
Xing Tian
Kikru
Xing Tian
4,437
377
0
1,162
11,950
5,911
0
2,091
9,829
16,853
0
L
Ravana
Railyu
Ravana
5,904
1,278
0
622
6,284
2,096
0
2,370
3,784
0
42,156
W
Achilles
5,536
2,396
0
3,057
8,268
4,877
399
0
7,908
0
52,603
W
Anhur
6,468
3,585
0
5,225
9,200
2,706
364
641
8,529
0
55,094
L
6,472
918
0
1,987
8,109
2,048
0
4,993
2,958
42,942
0
W
7,588
2,794
0
2,906
7,503
2,308
0
846
6,657
0
53,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,303
Gold Earned
40,690
359
Minions Killed
452
0
Camps Cleared
0
1,301,600
Distance Traveled
1,320,289
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,110
470
23
2
0
281,477
5
L
Heimdallr
6,608
508
80
6
0
225,407
5
W
Zhong Kui
8,552
658
127
10
0
255,559
4
L
Cu Chulainn
7,169
551
80
6
0
275,482
6
W
Xing Tian
7,427
571
18
1
0
265,633
5
L
Ravana
7,639
588
83
6
0
284,249
2
W
Achilles
7,977
614
112
9
0
261,071
7
W
Anhur
8,007
616
97
7
0
239,859
6
L
Poseidon
6,777
521
93
7
0
234,985
4
W
Loki
8,727
671
98
8
0
298,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role