Player Matchup

Guan Yu
Guan Yu
AlleoroN
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,639 Elo+
Party 1
Neith
Neith
Bobsth
Neith
Level 29
God Stats
12W - 10L
1,475 SR
Queue Stats
140W - 145L
1,577 Elo+
Solo
The Morrigan
The Morrigan
ViXSa69
The Morrigan
Level 3
God Stats
2W - 2L
1,637 SR
Queue Stats
2W - 2L
1,639 Elo+
Party 1
Ao Kuang
Ao Kuang
deki23
Ao Kuang
Level 28
God Stats
14W - 8L
1,628 SR
Queue Stats
97W - 92L
1,605 Elo+
Solo
Ra
Ra
vegeta922
Ra
Level 16
God Stats
0W - 2L
1,507 SR
Queue Stats
10W - 8L
1,583 Elo+
Solo
Team Averages
Level 16
1,549 SR
1,608 Elo+

VS

Team Averages
Level 39
1,462 SR
1,605 Elo+
Bellona
Bellona
Duarte20002
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,507 Elo+
Party 3
Vulcan
Vulcan
PS4Frog
Vulcan
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 157L
1,526 Elo+
Solo
Ymir
Ymir
RandomHostile
Ymir
Level 24
God Stats
3W - 3L
1,532 SR
Queue Stats
65W - 51L
1,672 Elo+
Party 2
Achilles
Achilles
n0staIgia
Achilles
Level 127
God Stats
1W - 2L
1,517 SR
Queue Stats
56W - 57L
1,526 Elo+
Party 3
Neith
Neith
sauzyapple
Neith
Level 6
God Stats
11W - 14L
1,260 SR
Queue Stats
119W - 129L
1,796 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlleoroN
Guan Yu
13
1 / 10 / 0
8,393
400
4,244
14,595
14,644
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Bobsth
Neith
19
9 / 4 / 9
12,220
582
21,752
16,339
6,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
ViXSa69
The Morrigan
13
1 / 9 / 5
8,924
425
7,105
13,518
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
deki23
Ao Kuang
19
11 / 3 / 1
11,841
564
10,448
15,741
6,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
7 / 1 / 2
7,997
381
3,103
4,071
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Duarte20002
Bellona
18
11 / 1 / 9
12,310
586
12,207
13,281
10,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
PS4Frog
Vulcan
17
6 / 6 / 5
11,614
553
13,429
8,900
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 9 / 4
11,504
548
7,807
20,385
16,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
n0staIgia
Achilles
20
8 / 4 / 10
12,682
604
7,564
16,149
7,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
16
1 / 10 / 2
9,887
471
6,151
12,743
4,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
29
Kills
27
27
Deaths
30
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AlleoroN
Guan Yu
1
10
0
0.1
L
Neith
Bobsth
Neith
9
4
9
3.38
W
Bellona
Duarte20002
Bellona
11
1
9
15.5
W
Vulcan
PS4Frog
Vulcan
6
6
5
1.42
W
1
9
4
0.33
L
The Morrigan
ViXSa69
The Morrigan
1
9
5
0.39
L
Ao Kuang
deki23
Ao Kuang
11
3
1
3.83
W
Achilles
n0staIgia
Achilles
8
4
10
3.25
W
Neith
1
10
2
0.2
L
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,652
Damage
47,158
64,264
Taken
71,458
33,006
Mitigated
41,668
16,812
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AlleoroN
Guan Yu
4,244
1,123
0
963
14,595
14,644
132
2,317
12,152
0
25,467
L
Neith
Bobsth
Neith
21,752
12,270
0
4,655
16,339
6,568
1,597
7,326
8,925
0
94,344
W
Bellona
Duarte20002
Bellona
12,207
5,213
0
5,025
13,281
10,060
2,221
2,549
10,256
0
66,395
W
Vulcan
PS4Frog
Vulcan
13,429
2,544
0
883
8,900
3,449
120
4,968
3,702
63,761
0
W
7,807
1,816
0
915
20,385
16,254
1,225
3,655
16,730
46,220
0
L
The Morrigan
ViXSa69
The Morrigan
7,105
1,931
0
2,273
13,518
4,242
540
6,777
6,193
29,819
2,167
L
Ao Kuang
deki23
Ao Kuang
10,448
2,591
0
5,973
15,741
6,266
0
3,616
12,021
93,125
0
W
Achilles
n0staIgia
Achilles
7,564
3,346
0
7,126
16,149
7,239
214
4,253
11,592
0
90,252
W
Neith
6,151
3,872
0
1,773
12,743
4,666
2,227
2,679
10,064
0
38,267
L
3,103
336
1,354
1,594
4,071
1,286
0
405
3,666
17,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,375
Gold Earned
57,997
450
Minions Killed
508
0
Camps Cleared
0
1,472,360
Distance Traveled
1,977,441
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,393
400
45
2
0
251,947
0
L
Neith
12,220
582
163
8
0
340,918
0
W
Bellona
12,310
586
123
6
0
436,380
2
W
Vulcan
11,614
553
106
5
0
410,407
5
W
Ymir
11,504
548
63
3
0
362,899
1
L
The Morrigan
8,924
425
68
3
0
320,597
0
L
Ao Kuang
11,841
564
142
7
0
392,773
9
W
Achilles
12,682
604
125
6
0
445,083
1
W
Neith
9,887
471
91
4
0
322,672
0
L
Ra
7,997
381
32
2
0
166,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role