Player Matchup

Nemesis
Nemesis
Joker4632
Nemesis
Level 139
God Stats
1W - 5L
1,330 SR
Queue Stats
62W - 75L
1,455 Elo+
Party 3
Tyr
Tyr
Kolgur
Tyr
Level 40
God Stats
4W - 3L
1,622 SR
Queue Stats
35W - 51L
1,407 Elo+
Party 3
Danzaburou
Danzaburou
SchlechteButter
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,893 Elo+
Party 3
Ymir
Ymir
SirLexy123
Ymir
Level 6
God Stats
2W - 2L
1,817 SR
Queue Stats
17W - 13L
1,570 Elo+
Party 3
Agni
Agni
meergängerin
Agni
Level 100
God Stats
3W - 6L
1,397 SR
Queue Stats
56W - 66L
1,426 Elo+
Party 3
Team Averages
Level 63
1,533 SR
1,550 Elo+

VS

Team Averages
Level 45
1,512 SR
1,524 Elo+
Guan Yu
Guan Yu
Emrian
Guan Yu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
J66V4N
Pele
Level 83
God Stats
2W - 0L
1,526 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 2
Izanami
Izanami
Powerböyy
Izanami
Level 29
God Stats
4W - 0L
1,535 SR
Queue Stats
12W - 11L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
Timward
Zhong Kui
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 26L
1,371 Elo+
Party 1
Athena
Athena
XeylosPart2
Athena
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 0L
1,880 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Joker4632
Nemesis
17
5 / 6 / 3
10,863
543
10,302
18,571
7,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Kolgur
Tyr
13
0 / 10 / 2
8,450
423
2,189
15,247
10,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
SchlechteButter
Danzaburou
17
1 / 6 / 4
10,694
535
6,359
10,412
3,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 8 / 2
9,080
454
5,959
17,842
14,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 8 / 4
8,227
411
10,463
12,422
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Emrian
Guan Yu
20
11 / 2 / 7
13,348
667
12,510
13,463
10,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
J66V4N
Pele
19
10 / 3 / 13
12,786
639
12,149
16,150
6,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Powerböyy
Izanami
17
5 / 5 / 12
12,167
608
11,389
13,740
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Timward
Zhong Kui
16
4 / 1 / 7
10,914
546
8,696
13,075
11,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
18
8 / 1 / 17
12,735
637
9,221
16,504
17,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
10
Kills
38
38
Deaths
12
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Emrian
Guan Yu
11
2
7
7.25
W
Pele
J66V4N
Pele
10
3
13
5.5
L
Nemesis
Joker4632
Nemesis
5
6
3
1.08
L
Tyr
Kolgur
Tyr
0
10
2
0.1
W
Izanami
Powerböyy
Izanami
5
5
12
2.2
L
Danzaburou
SchlechteButter
Danzaburou
1
6
4
0.5
L
4
8
2
0.63
W
Zhong Kui
Timward
Zhong Kui
4
1
7
7.5
W
Athena
8
1
17
16.5
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,272
Damage
53,965
74,494
Taken
72,932
40,082
Mitigated
51,195
10,416
Healing
27,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Emrian
Guan Yu
12,510
2,136
628
5,861
13,463
10,410
1,214
2,801
10,494
0
86,785
W
Pele
J66V4N
Pele
12,149
2,263
0
4,892
16,150
6,943
2,806
4,249
11,704
0
110,125
L
Nemesis
Joker4632
Nemesis
10,302
3,903
0
4,444
18,571
7,678
0
3,934
14,457
511
63,173
L
Tyr
Kolgur
Tyr
2,189
325
0
2,025
15,247
10,325
0
2,826
12,391
0
39,331
W
Izanami
Powerböyy
Izanami
11,389
7,775
0
4,717
13,740
4,651
4,672
4,216
9,438
0
80,592
L
Danzaburou
SchlechteButter
Danzaburou
6,359
3,386
0
2,283
10,412
3,711
1,042
2,599
7,813
0
86,178
L
5,959
835
0
674
17,842
14,903
180
5,499
12,196
30,397
0
W
Zhong Kui
Timward
Zhong Kui
8,696
563
0
7,220
13,075
11,261
2,101
3,146
9,644
58,270
0
W
Athena
9,221
2,176
0
4,163
16,504
17,930
783
4,537
11,778
49,032
0
L
10,463
571
0
990
12,422
3,465
0
2,612
9,720
46,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,314
Gold Earned
61,950
473
Minions Killed
630
0
Camps Cleared
0
1,823,320
Distance Traveled
1,964,051
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,348
667
176
9
0
408,630
9
W
Pele
12,786
639
147
7
0
395,349
5
L
Nemesis
10,863
543
100
5
0
429,160
3
L
Tyr
8,450
423
79
4
0
361,828
4
W
Izanami
12,167
608
134
7
0
353,690
2
L
Danzaburou
10,694
535
163
8
0
359,459
1
L
Ymir
9,080
454
33
2
0
365,001
3
W
Zhong Kui
10,914
546
102
5
0
366,072
5
W
Athena
12,735
637
71
4
0
440,310
9
L
Agni
8,227
411
98
5
0
307,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role