Player Matchup

Erlang Shen
Erlang Shen
Bronze III
AbdXV-XII
Erlang Shen
Bronze III
Level 58
God Stats
10W - 11L
1,254 SR
Queue Stats
35W - 60L
739 MMR
Solo
Anhur
Anhur
Silver IV
KinObi5176
Anhur
Silver IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 90L
594 MMR
Solo
Chaac
Chaac
Bronze I
soepele_Verhoor
Chaac
Bronze I
Level 102
God Stats
191W - 157L
1,435 SR
Queue Stats
479W - 483L
373 MMR
Solo
Horus
Horus
Bronze II
vitorsilva0022
Horus
Bronze II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 43L
471 MMR
Solo
Poseidon
Poseidon
Silver V
xkaraszkax
Poseidon
Silver V
Level 60
God Stats
11W - 20L
1,458 SR
Queue Stats
102W - 124L
693 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,429 SR
574 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,426 SR
573 MMR
Sun Wukong
Sun Wukong
Bronze I
Agroln
Sun Wukong
Bronze I
Level 108
God Stats
4W - 2L
1,303 SR
Queue Stats
258W - 295L
400 MMR
Solo
Izanami
Izanami
Silver V
CsaniiHUN
Izanami
Silver V
Level 87
God Stats
73W - 54L
1,495 SR
Queue Stats
258W - 296L
491 MMR
Solo
Mercury
Mercury
Silver IV
EnduringSix6329
Mercury
Silver IV
Level 107
God Stats
2W - 3L
1,458 SR
Queue Stats
236W - 242L
768 MMR
Solo
Kukulkan
Kukulkan
Silver III
ooOkarmaxOoo
Kukulkan
Silver III
Level 107
God Stats
176W - 139L
1,503 SR
Queue Stats
402W - 431L
833 MMR
Solo
Geb
Geb
Bronze I
zubodel888
Geb
Bronze I
Level 146
God Stats
17W - 20L
1,371 SR
Queue Stats
616W - 667L
374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AbdXV-XII
Erlang Shen
17
2 / 6 / 3
11,364
421
12,167
26,981
12,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
10
2 / 2 / 1
9,103
337
4,682
7,737
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
5 / 1 / 6
14,240
527
21,309
32,698
48,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 8 / 6
11,637
431
6,385
28,525
20,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
xkaraszkax
Poseidon
20
6 / 7 / 3
13,160
487
19,171
20,903
8,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatHadesDanzaburouCu ChulainnAthena

VS

Bans
BakasuraChironGilgameshCthulhuApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Agroln
Sun Wukong
19
4 / 3 / 9
13,101
485
13,556
22,955
25,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
CsaniiHUN
Izanami
20
7 / 6 / 6
14,234
527
22,452
25,992
9,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 3 / 1
14,422
534
17,453
20,027
11,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ooOkarmaxOoo
Kukulkan
20
4 / 2 / 6
15,223
564
21,918
13,282
6,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 3 / 11
12,234
453
12,783
32,623
21,162
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
16
Kills
23
24
Deaths
17
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AbdXV-XII
Erlang Shen
2
6
3
0.58
W
Sun Wukong
Agroln
Sun Wukong
4
3
9
2.83
W
Izanami
CsaniiHUN
Izanami
7
6
6
1.67
W
5
3
1
1.83
L
Anhur
2
2
1
1.25
W
Kukulkan
ooOkarmaxOoo
Kukulkan
4
2
6
3.5
L
5
1
6
8
L
1
8
6
0.5
L
Poseidon
xkaraszkax
Poseidon
6
7
3
1.07
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,714
Damage
88,162
116,844
Taken
114,879
91,729
Mitigated
74,056
39,533
Healing
44,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AbdXV-XII
Erlang Shen
12,167
7,290
0
7,532
26,981
12,934
0
3,976
22,893
0
71,464
W
Sun Wukong
Agroln
Sun Wukong
13,556
2,749
0
6,234
22,955
25,019
225
3,240
18,619
0
58,274
W
Izanami
CsaniiHUN
Izanami
22,452
16,461
0
12,665
25,992
9,767
7,680
4,539
21,073
0
129,436
W
17,453
11,361
0
8,007
20,027
11,416
1,465
1,263
18,432
0
125,258
L
Anhur
4,682
2,652
0
1,539
7,737
2,116
0
1,498
6,239
0
29,212
W
Kukulkan
ooOkarmaxOoo
Kukulkan
21,918
849
0
3,591
13,282
6,692
946
3,355
9,595
125,397
0
L
21,309
2,576
0
17,686
32,698
48,106
0
9,967
22,375
0
101,783
L
6,385
2,793
2,184
5,475
28,525
20,316
760
11,599
16,690
0
36,265
L
Poseidon
xkaraszkax
Poseidon
19,171
1,822
0
5,117
20,903
8,257
1,114
6,769
13,946
91,746
0
W
12,783
1,302
639
13,041
32,623
21,162
344
5,626
26,669
50,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,504
Gold Earned
69,214
580
Minions Killed
741
0
Camps Cleared
0
2,131,402
Distance Traveled
2,638,912
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,364
421
114
4
0
511,947
1
W
Sun Wukong
13,101
485
101
4
0
530,192
0
W
Izanami
14,234
527
175
6
0
455,490
15
W
Mercury
14,422
534
169
6
0
622,689
2
L
Anhur
9,103
337
54
2
0
238,097
1
W
Kukulkan
15,223
564
225
8
0
497,387
2
L
Chaac
14,240
527
200
7
0
526,792
3
L
Horus
11,637
431
54
2
0
383,303
1
L
Poseidon
13,160
487
158
6
0
471,263
4
W
Geb
12,234
453
71
3
0
533,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role