Player Matchup

Hera
Hera
Havreal
Hera
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 31L
1,600 Elo+
Party 2
Hel
Hel
JewTew
Hel
Level 119
God Stats
4W - 1L
1,285 SR
Queue Stats
83W - 66L
1,534 Elo+
Party 2
Hou Yi
Hou Yi
Litzoom
Hou Yi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,581 Elo+
Party 2
Pele
Pele
YDxViirus
Pele
Level 82
God Stats
2W - 2L
1,594 SR
Queue Stats
72W - 52L
1,526 Elo+
Party 2
Sobek
Sobek
YeezyTheGod
Sobek
Level 13
God Stats
6W - 1L
1,935 SR
Queue Stats
30W - 17L
1,709 Elo+
Party 2
Team Averages
Level 73
1,563 SR
1,590 Elo+

VS

Team Averages
Level 80
1,634 SR
1,559 Elo+
Hercules
Hercules
MuchNutty
Hercules
Level 158
God Stats
29W - 15L
1,685 SR
Queue Stats
413W - 370L
1,583 Elo+
Party 1
Vulcan
Vulcan
YoitsDenis
Vulcan
Level 160
God Stats
6W - 5L
1,603 SR
Queue Stats
830W - 761L
1,584 Elo+
Party 1
Danzaburou
Danzaburou
anakin3haman
Danzaburou
Level 33
God Stats
2W - 5L
1,569 SR
Queue Stats
5W - 6L
1,367 Elo+
Solo
Neith
Neith
madflower56
Neith
Level 12
God Stats
1W - 5L
1,669 SR
Queue Stats
3W - 5L
1,682 Elo+
Party 1
Odin
Odin
slyslug
Odin
Level 38
God Stats
9W - 12L
1,644 SR
Queue Stats
71W - 54L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Havreal
Hera
13
3 / 6 / 3
8,257
550
4,707
8,160
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
JewTew
Hel
17
10 / 2 / 4
10,305
687
9,880
9,185
3,919
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
Litzoom
Hou Yi
12
3 / 2 / 8
7,773
518
8,376
8,475
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
14
3 / 2 / 5
8,402
560
7,239
13,133
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 4 / 10
7,755
517
5,993
13,110
13,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MuchNutty
Hercules
14
7 / 4 / 1
8,449
563
8,262
13,783
6,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vulcan
YoitsDenis
Vulcan
15
5 / 3 / 3
9,233
616
9,733
7,675
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
anakin3haman
Danzaburou
11
1 / 4 / 4
6,881
459
7,492
9,370
2,684
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 6 / 0
5,630
375
584
7,302
2,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
slyslug
Odin
10
2 / 4 / 3
6,452
430
6,183
9,781
4,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
21
Kills
15
16
Deaths
21
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
Havreal
Hera
3
6
3
0.75
W
Hel
JewTew
Hel
10
2
4
6
W
Hou Yi
Litzoom
Hou Yi
3
2
8
3.5
L
Hercules
MuchNutty
Hercules
7
4
1
1.88
W
Pele
3
2
5
2.75
W
2
4
10
1.75
L
Vulcan
YoitsDenis
Vulcan
5
3
3
2.17
L
Danzaburou
anakin3haman
Danzaburou
1
4
4
0.75
L
0
6
0
0
L
Odin
slyslug
Odin
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,195
Damage
32,254
52,063
Taken
47,911
26,781
Mitigated
18,563
18,133
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Havreal
Hera
4,707
1,636
50
1,452
8,160
2,468
980
2,163
5,885
44,783
0
W
Hel
JewTew
Hel
9,880
731
2,961
3,947
9,185
3,919
1,014
2,306
6,705
62,746
0
W
Hou Yi
Litzoom
Hou Yi
8,376
4,071
0
2,568
8,475
2,890
1,121
408
8,045
0
46,053
L
Hercules
MuchNutty
Hercules
8,262
3,369
0
2,909
13,783
6,127
0
4,372
9,399
0
49,868
W
Pele
7,239
1,335
0
4,434
13,133
4,165
0
3,197
9,858
0
56,501
W
5,993
807
0
2,721
13,110
13,339
102
1,211
11,837
14,867
0
L
Vulcan
YoitsDenis
Vulcan
9,733
1,699
0
1,436
7,675
2,897
0
3,580
3,995
65,442
0
L
Danzaburou
anakin3haman
Danzaburou
7,492
2,869
652
1,348
9,370
2,684
64
3,177
6,093
0
33,322
L
584
238
0
187
7,302
2,261
0
4,694
2,608
0
15,018
L
Odin
slyslug
Odin
6,183
1,954
0
912
9,781
4,594
188
4,507
5,236
0
21,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,492
Gold Earned
36,645
458
Minions Killed
320
0
Camps Cleared
0
1,489,273
Distance Traveled
1,430,581
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,257
550
109
7
0
266,708
0
W
Hel
10,305
687
137
9
0
303,008
2
W
Hou Yi
7,773
518
87
6
0
261,212
2
L
Hercules
8,449
563
91
6
0
316,828
8
W
Pele
8,402
560
106
7
0
325,382
1
W
Sobek
7,755
517
19
1
0
332,963
2
L
Vulcan
9,233
616
116
8
0
304,477
2
L
Danzaburou
6,881
459
60
4
0
284,483
1
L
Neith
5,630
375
26
2
0
214,947
0
L
Odin
6,452
430
27
2
0
309,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role