Player Matchup

Heimdallr
Heimdallr
AceDreyar8
Heimdallr
Level 152
God Stats
14W - 11L
1,679 SR
Queue Stats
263W - 170L
1,624 Elo+
Party 3
Cthulhu
Cthulhu
Dionan
Cthulhu
Level 85
God Stats
36W - 18L
1,738 SR
Queue Stats
229W - 139L
1,632 Elo+
Party 3
Scylla
Scylla
HALKON08
Scylla
Level 120
God Stats
11W - 8L
1,547 SR
Queue Stats
209W - 138L
1,631 Elo+
Party 3
Kuzenbo
Kuzenbo
TannerChan
Kuzenbo
Level 125
God Stats
35W - 19L
1,726 SR
Queue Stats
197W - 125L
1,658 Elo+
Party 3
Serqet
Serqet
lxEdrionxl
Serqet
Level 31
God Stats
25W - 16L
1,557 SR
Queue Stats
75W - 45L
1,564 Elo+
Party 3
Team Averages
Level 103
1,649 SR
1,622 Elo+

VS

Team Averages
Level 57
1,516 SR
1,525 Elo+
Yemoja
Yemoja
EveSiren
Yemoja
Level 24
God Stats
2W - 3L
1,488 SR
Queue Stats
4W - 5L
1,520 Elo+
Party 1
Tiamat
Tiamat
PeXaitãoZero
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Sunmii
Awilix
Level 69
God Stats
3W - 4L
1,526 SR
Queue Stats
77W - 80L
1,488 Elo+
Party 1
Izanami
Izanami
TravisScxxT
Izanami
Level 45
God Stats
54W - 44L
1,565 SR
Queue Stats
253W - 272L
1,446 Elo+
Solo
Chaac
Chaac
saizou21dois
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 43L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AceDreyar8
Heimdallr
13
4 / 1 / 1
7,692
549
6,107
6,781
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Dionan
Cthulhu
12
2 / 1 / 3
7,648
546
3,026
8,377
5,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
HALKON08
Scylla
11
0 / 2 / 3
6,810
486
1,808
4,446
1,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
TannerChan
Kuzenbo
13
1 / 1 / 1
7,390
528
4,984
10,213
8,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
lxEdrionxl
Serqet
13
1 / 1 / 4
7,244
517
1,757
7,781
2,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EveSiren
Yemoja
8
0 / 2 / 2
5,225
373
1,393
3,730
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
2 / 1 / 1
7,928
566
4,521
4,598
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Sunmii
Awilix
8
1 / 2 / 1
5,914
422
2,117
5,208
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
TravisScxxT
Izanami
12
2 / 3 / 0
7,103
507
3,892
7,410
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 1 / 0
8,216
587
7,686
8,886
6,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
6
6
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AceDreyar8
Heimdallr
4
1
1
4.5
W
Cthulhu
Dionan
Cthulhu
2
1
3
3.5
L
Yemoja
EveSiren
Yemoja
0
2
2
0.5
W
Scylla
HALKON08
Scylla
0
2
3
0.75
L
2
1
1
2.5
L
Awilix
Sunmii
Awilix
1
2
1
0.75
W
Kuzenbo
TannerChan
Kuzenbo
1
1
1
1.5
L
Izanami
TravisScxxT
Izanami
2
3
0
0.67
W
Serqet
lxEdrionxl
Serqet
1
1
4
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,682
Damage
19,609
37,598
Taken
29,832
19,295
Mitigated
14,775
12,867
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AceDreyar8
Heimdallr
6,107
3,323
0
4,466
6,781
2,047
894
255
6,402
0
54,801
W
Cthulhu
Dionan
Cthulhu
3,026
600
0
2,645
8,377
5,284
210
999
7,128
22,585
0
L
Yemoja
EveSiren
Yemoja
1,393
271
1,340
523
3,730
1,140
0
1,021
2,706
6,407
0
W
Scylla
HALKON08
Scylla
1,808
159
0
368
4,446
1,211
132
2,734
1,680
37,174
0
L
4,521
194
0
1,952
4,598
2,828
72
1,375
3,109
50,215
0
L
Awilix
Sunmii
Awilix
2,117
790
0
2,321
5,208
1,428
0
1,553
3,469
0
26,711
W
Kuzenbo
TannerChan
Kuzenbo
4,984
911
0
4,152
10,213
8,189
0
0
10,213
40,115
0
L
Izanami
TravisScxxT
Izanami
3,892
2,526
0
1,871
7,410
2,849
0
1,181
6,229
0
52,631
W
Serqet
lxEdrionxl
Serqet
1,757
362
0
1,236
7,781
2,564
0
1,520
6,261
0
39,257
L
7,686
2,040
0
3,330
8,886
6,530
0
4,114
3,952
0
62,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,784
Gold Earned
34,386
401
Minions Killed
433
0
Camps Cleared
0
1,353,612
Distance Traveled
1,181,801
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,692
549
100
7
0
228,613
4
W
Cthulhu
7,648
546
35
3
0
275,523
4
L
Yemoja
5,225
373
12
1
0
198,345
2
W
Scylla
6,810
486
94
7
0
258,325
4
L
Tiamat
7,928
566
103
7
0
250,573
6
L
Awilix
5,914
422
66
5
0
217,306
2
W
Kuzenbo
7,390
528
91
7
0
294,602
1
L
Izanami
7,103
507
114
8
0
232,238
3
W
Serqet
7,244
517
81
6
0
296,549
2
L
Chaac
8,216
587
138
10
0
283,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role