Player Matchup

Raijin
Raijin
Gold V
Synth_Raph
Raijin
Gold V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,357 MMR
Party 1
Cerberus
Cerberus
Platinum IV
WRXX_Toxic
Cerberus
Platinum IV
Level 89
God Stats
8W - 3L
1,523 SR
Queue Stats
202W - 150L
1,868 MMR
Party 1
Achilles
Achilles
Platinum V
synth-pox
Achilles
Platinum V
Level 101
God Stats
34W - 21L
1,817 SR
Queue Stats
242W - 196L
1,866 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 85
1,613 SR
1,697 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,408 SR
1,496 MMR
Hera
Hera
Gold V
AxeIus
Hera
Gold V
Level 143
God Stats
1W - 1L
1,237 SR
Queue Stats
22W - 31L
1,559 MMR
Party 2
Vamana
Vamana
Gold V
Dragoulya
Vamana
Gold V
Level 129
God Stats
3W - 6L
1,488 SR
Queue Stats
22W - 31L
1,559 MMR
Party 2
Izanami
Izanami
Gold V
manolo69105
Izanami
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 162L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Synth_Raph
Raijin
15
5 / 0 / 10
10,526
752
13,241
8,094
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
WRXX_Toxic
Cerberus
13
1 / 3 / 13
9,557
683
5,419
14,556
12,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
synth-pox
Achilles
15
10 / 0 / 6
12,260
876
11,764
11,170
12,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HerculesTiamatSobekKuzenboAphrodite

VS

Bans
KumbhakarnaCabrakanScyllaGilgameshPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AxeIus
Hera
12
1 / 6 / 1
8,566
612
4,974
9,509
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Dragoulya
Vamana
11
1 / 5 / 2
8,247
589
6,260
14,608
10,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
manolo69105
Izanami
11
1 / 5 / 2
8,190
585
9,361
10,082
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
3
3
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
AxeIus
Hera
1
6
1
0.25
L
Vamana
Dragoulya
Vamana
1
5
2
0.4
W
Raijin
Synth_Raph
Raijin
5
0
10
10
W
Cerberus
WRXX_Toxic
Cerberus
1
3
13
2.5
L
Izanami
manolo69105
Izanami
1
5
2
0.4
W
Achilles
synth-pox
Achilles
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,424
Damage
20,595
33,820
Taken
34,199
28,096
Mitigated
16,383
8,654
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
AxeIus
Hera
4,974
957
0
1,778
9,509
2,680
0
3,011
5,996
32,763
0
L
Vamana
Dragoulya
Vamana
6,260
2,585
0
2,633
14,608
10,086
0
8,202
6,002
0
33,165
W
Raijin
Synth_Raph
Raijin
13,241
749
0
918
8,094
3,000
392
1,409
6,627
63,507
0
W
Cerberus
WRXX_Toxic
Cerberus
5,419
284
0
4,738
14,556
12,887
452
1,803
12,529
45,675
0
L
Izanami
manolo69105
Izanami
9,361
5,474
0
784
10,082
3,617
0
6,704
3,112
0
31,128
W
Achilles
synth-pox
Achilles
11,764
3,586
0
2,998
11,170
12,209
950
1,614
9,389
0
40,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,343
Gold Earned
25,003
226
Minions Killed
164
0
Camps Cleared
0
853,698
Distance Traveled
711,766
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,566
612
68
5
0
225,719
3
L
Vamana
8,247
589
43
3
0
245,557
2
W
Raijin
10,526
752
99
7
0
255,681
1
W
Cerberus
9,557
683
87
6
0
273,296
4
L
Izanami
8,190
585
53
4
0
240,490
4
W
Achilles
12,260
876
40
3
0
324,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role