Player Matchup

Sylvanus
Sylvanus
Erijah
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Lumination2403
Osiris
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 88L
1,465 Elo+
Party 2
Awilix
Awilix
die123Schaufel
Awilix
Level 160
God Stats
3W - 3L
1,503 SR
Queue Stats
385W - 252L
1,666 Elo+
Party 2
Xing Tian
Xing Tian
ettkatthej
Xing Tian
Level 116
God Stats
7W - 6L
1,489 SR
Queue Stats
421W - 386L
1,528 Elo+
Solo
Hades
Hades
zagimo
Hades
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 42L
1,587 Elo+
Solo
Team Averages
Level 127
1,498 SR
1,549 Elo+

VS

Team Averages
Level 123
1,483 SR
1,593 Elo+
Janus
Janus
Arwivi
Janus
Level 117
God Stats
0W - 3L
1,134 SR
Queue Stats
67W - 67L
1,564 Elo+
Party 1
Ao Kuang
Ao Kuang
MaDMaNNicK
Ao Kuang
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 81L
1,581 Elo+
Party 1
Hel
Hel
Pawafuru
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
Silkman
Zhong Kui
Level 120
God Stats
1W - 1L
1,781 SR
Queue Stats
10W - 6L
1,659 Elo+
Party 1
Chaac
Chaac
WindDemonL
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 47L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Erijah
Sylvanus
15
3 / 5 / 13
9,718
810
4,493
15,026
15,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 3 / 14
9,159
763
12,902
9,152
5,622
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
11 / 4 / 13
11,961
997
17,849
16,484
16,026
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
ettkatthej
Xing Tian
17
1 / 5 / 12
9,160
763
7,419
15,859
21,196
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
zagimo
Hades
17
9 / 5 / 11
10,753
896
23,385
15,051
10,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arwivi
Janus
17
5 / 4 / 12
10,133
844
13,766
10,863
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
MaDMaNNicK
Ao Kuang
15
6 / 7 / 8
9,666
806
8,215
16,644
10,806
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 5 / 12
8,421
702
6,534
14,352
6,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
Silkman
Zhong Kui
16
6 / 5 / 11
10,100
842
13,863
16,682
11,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
17
3 / 5 / 18
9,976
831
16,841
22,194
19,948
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
83
26
Kills
22
22
Deaths
26
63
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Janus
Arwivi
Janus
5
4
12
2.75
W
Sylvanus
Erijah
Sylvanus
3
5
13
1.9
W
2
3
14
3
L
Ao Kuang
MaDMaNNicK
Ao Kuang
6
7
8
1.43
L
2
5
12
1.6
L
Zhong Kui
Silkman
Zhong Kui
6
5
11
2.3
L
Chaac
3
5
18
2.4
W
11
4
13
4.38
W
Xing Tian
ettkatthej
Xing Tian
1
5
12
1.4
W
Hades
zagimo
Hades
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,048
Damage
59,219
71,572
Taken
80,735
69,512
Mitigated
53,718
28,365
Healing
38,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Arwivi
Janus
13,766
1,600
1,849
1,801
10,863
4,977
1,134
3,704
7,159
24,633
0
W
Sylvanus
Erijah
Sylvanus
4,493
1,338
3,620
3,135
15,026
15,839
38
8,467
6,559
7,061
0
W
12,902
3,529
0
600
9,152
5,622
2,059
6,294
2,858
0
24,593
L
Ao Kuang
MaDMaNNicK
Ao Kuang
8,215
1,744
747
3,149
16,644
10,806
705
7,514
9,130
10,936
0
L
6,534
87
11,765
6,340
14,352
6,840
302
7,654
6,698
11,229
0
L
Zhong Kui
Silkman
Zhong Kui
13,863
1,682
2,243
3,053
16,682
11,147
999
9,830
6,852
29,505
0
L
Chaac
16,841
2,216
1,237
6,244
22,194
19,948
235
8,145
14,049
0
33,624
W
17,849
7,111
2,324
2,557
16,484
16,026
1,744
9,270
7,214
2,138
29,017
W
Xing Tian
ettkatthej
Xing Tian
7,419
376
2,375
1,164
15,859
21,196
582
8,290
7,569
22,532
0
W
Hades
zagimo
Hades
23,385
1,579
5,615
6,975
15,051
10,829
970
10,057
4,994
38,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,751
Gold Earned
48,296
110
Minions Killed
127
0
Camps Cleared
0
1,024,822
Distance Traveled
991,358
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,133
844
24
2
0
207,586
1
W
Sylvanus
9,718
810
3
0
0
184,387
0
W
Osiris
9,159
763
16
1
0
238,158
1
L
Ao Kuang
9,666
806
6
1
0
211,895
1
L
Hel
8,421
702
13
1
0
180,672
0
L
Zhong Kui
10,100
842
48
4
0
190,339
1
L
Chaac
9,976
831
36
3
0
200,866
0
W
Awilix
11,961
997
34
3
0
204,710
2
W
Xing Tian
9,160
763
14
1
0
190,294
3
W
Hades
10,753
896
43
4
0
207,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role