Player Matchup

Odin
Odin
GrumpiestZeus97
Odin
Level 6
God Stats
0W - 1L
1,734 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
JoylessSpoon3
Sun Wukong
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SpiderReaper199
Baron Samedi
Level 8
God Stats
0W - 1L
1,941 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
jerma-lacteo7
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
polarpalidan
Fenrir
Level 19
God Stats
3W - 4L
1,561 SR
Queue Stats
28W - 18L
1,367 Elo+
Party 2
Team Averages
Level 8
1,647 SR
1,473 Elo+

VS

Team Averages
Level 26
1,553 SR
1,436 Elo+
Artemis
Artemis
Dr X GinGer
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
FourShadows101
Skadi
Level 7
God Stats
3W - 3L
1,720 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Pele
Pele
MaintenanceBoi
Pele
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ganesha
Ganesha
Merricat
Ganesha
Level 42
God Stats
3W - 3L
1,546 SR
Queue Stats
3W - 4L
1,181 Elo+
Party 1
Merlin
Merlin
Teuchtar97
Merlin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 13 / 3
9,140
415
10,730
19,155
15,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
JoylessSpoon3
Sun Wukong
11
1 / 12 / 2
8,227
374
6,124
19,274
12,473
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
SpiderReaper199
Baron Samedi
11
0 / 16 / 3
7,382
336
7,293
16,534
6,791
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
jerma-lacteo7
Heimdallr
15
3 / 14 / 2
10,238
465
8,975
19,699
8,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
18
9 / 6 / 2
12,059
548
11,346
20,920
9,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dr X GinGer
Artemis
17
22 / 6 / 2
12,613
573
19,931
10,655
5,129
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Boots

Boots

+6%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 4 / 2
11,205
509
6,969
9,677
3,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 4 / 6
13,423
610
14,690
15,532
7,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
Merricat
Ganesha
17
4 / 0 / 29
12,775
581
11,954
16,926
15,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Teuchtar97
Merlin
18
13 / 1 / 7
12,267
558
14,443
10,148
6,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
104
15
Kills
58
61
Deaths
15
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dr X GinGer
Artemis
22
6
2
3.83
W
5
4
2
1.5
L
2
13
3
0.27
L
Sun Wukong
JoylessSpoon3
Sun Wukong
1
12
2
0.17
W
14
4
6
4.25
W
Ganesha
Merricat
Ganesha
4
0
29
18.5
L
Baron Samedi
SpiderReaper199
Baron Samedi
0
16
3
0.09
W
Merlin
Teuchtar97
Merlin
13
1
7
16.5
L
Heimdallr
jerma-lacteo7
Heimdallr
3
14
2
0.29
L
Fenrir
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,468
Damage
67,987
95,582
Taken
62,938
52,638
Mitigated
38,110
8,277
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dr X GinGer
Artemis
19,931
11,837
0
0
10,655
5,129
3,533
202
10,093
0
57,109
W
6,969
5,171
0
1,517
9,677
3,758
5,804
988
8,647
0
39,588
L
10,730
5,302
0
796
19,155
15,322
0
6,524
12,591
0
27,760
L
Sun Wukong
JoylessSpoon3
Sun Wukong
6,124
1,232
0
1,630
19,274
12,473
0
5,486
13,534
0
30,072
W
14,690
2,928
0
3,943
15,532
7,106
2,207
1,824
13,606
0
99,578
W
Ganesha
Merricat
Ganesha
11,954
2,609
0
6,070
16,926
15,513
2,094
1,488
14,668
40,269
0
L
Baron Samedi
SpiderReaper199
Baron Samedi
7,293
1,278
365
1,178
16,534
6,791
0
3,875
12,426
32,101
0
W
Merlin
Teuchtar97
Merlin
14,443
835
0
3,468
10,148
6,604
1,757
2,469
7,491
48,804
0
L
Heimdallr
jerma-lacteo7
Heimdallr
8,975
4,290
0
1,248
19,699
8,810
0
6,638
12,397
0
40,347
L
Fenrir
11,346
2,446
0
3,060
20,920
9,242
294
2,559
18,237
0
61,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,046
Gold Earned
62,283
284
Minions Killed
450
0
Camps Cleared
0
1,796,523
Distance Traveled
1,950,605
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,613
573
118
5
0
338,235
7
W
Skadi
11,205
509
70
3
0
368,696
0
L
Odin
9,140
415
35
2
0
375,898
0
L
Sun Wukong
8,227
374
42
2
0
336,103
3
W
Pele
13,423
610
160
7
0
423,099
0
W
Ganesha
12,775
581
18
1
0
415,998
0
L
Baron Samedi
7,382
336
40
2
0
335,774
0
W
Merlin
12,267
558
84
4
0
404,577
0
L
Heimdallr
10,238
465
70
3
0
346,257
0
L
Fenrir
12,059
548
97
4
0
402,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role