Player Matchup

Gilgamesh
Gilgamesh
FranBuesita
Gilgamesh
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 2L
1,965 Elo+
Party 1
Hercules
Hercules
MehTheGodDeer
Hercules
Level 126
God Stats
9W - 5L
1,739 SR
Queue Stats
360W - 253L
1,738 Elo+
Party 1
Janus
Janus
baaaaahsie
Janus
Level 100
God Stats
15W - 8L
1,393 SR
Queue Stats
445W - 382L
1,662 Elo+
Party 1
Xing Tian
Xing Tian
derplordofdeath
Xing Tian
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
kaand0r
Apollo
Level 135
God Stats
21W - 13L
1,689 SR
Queue Stats
947W - 950L
1,574 Elo+
Party 1
Team Averages
Level 94
1,564 SR
1,688 Elo+

VS

Team Averages
Level 61
1,580 SR
1,548 Elo+
Amaterasu
Amaterasu
ADefender0002
Amaterasu
Level 87
God Stats
6W - 4L
1,852 SR
Queue Stats
518W - 448L
1,643 Elo+
Party 2
Mercury
Mercury
CmdrKodi13
Mercury
Level 94
God Stats
12W - 8L
1,920 SR
Queue Stats
206W - 174L
1,626 Elo+
Party 2
Sol
Sol
CoffeeshopA
Sol
Level 65
God Stats
2W - 3L
1,286 SR
Queue Stats
106W - 98L
1,444 Elo+
Party 3
Scylla
Scylla
Threeski55
Scylla
Level 28
God Stats
5W - 4L
1,514 SR
Queue Stats
308W - 264L
1,579 Elo+
Party 2
Kuzenbo
Kuzenbo
TwinkieWeiner
Kuzenbo
Level 29
God Stats
7W - 11L
1,329 SR
Queue Stats
227W - 220L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FranBuesita
Gilgamesh
19
5 / 2 / 4
10,933
643
7,338
11,682
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
MehTheGodDeer
Hercules
14
2 / 6 / 7
9,398
553
7,430
18,788
7,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
16
7 / 1 / 6
10,423
613
14,243
7,495
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
derplordofdeath
Xing Tian
13
5 / 4 / 10
9,848
579
8,962
15,109
10,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
kaand0r
Apollo
16
5 / 1 / 5
9,942
585
9,168
11,830
4,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ADefender0002
Amaterasu
16
2 / 3 / 1
10,802
635
8,371
17,536
11,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
CmdrKodi13
Mercury
16
2 / 3 / 6
9,226
543
8,068
13,018
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 7 / 1
8,491
499
8,835
13,051
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
Threeski55
Scylla
13
2 / 7 / 2
8,211
483
4,421
9,507
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
14
2 / 4 / 7
9,503
559
7,141
13,407
11,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
24
Kills
13
14
Deaths
24
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ADefender0002
Amaterasu
2
3
1
0.83
L
Mercury
CmdrKodi13
Mercury
2
3
6
1.67
L
5
7
1
0.79
W
Gilgamesh
FranBuesita
Gilgamesh
5
2
4
3.5
W
Hercules
MehTheGodDeer
Hercules
2
6
7
0.92
L
Scylla
Threeski55
Scylla
2
7
2
0.43
L
Kuzenbo
2
4
7
1.38
W
Janus
7
1
6
10
W
Xing Tian
derplordofdeath
Xing Tian
5
4
10
2.5
W
Apollo
kaand0r
Apollo
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,141
Damage
36,836
64,904
Taken
66,519
31,902
Mitigated
36,025
15,188
Healing
16,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ADefender0002
Amaterasu
8,371
3,767
0
6,414
17,536
11,033
848
3,990
13,434
0
57,693
L
Mercury
CmdrKodi13
Mercury
8,068
5,074
0
1,248
13,018
5,417
0
5,337
7,447
0
69,132
L
8,835
2,646
0
4,649
13,051
4,651
1,703
3,541
9,390
41,672
2,783
W
Gilgamesh
FranBuesita
Gilgamesh
7,338
1,929
0
1,835
11,682
6,318
35
2,292
9,300
0
88,258
W
Hercules
MehTheGodDeer
Hercules
7,430
3,048
0
8,106
18,788
7,842
0
8,951
9,837
0
53,083
L
Scylla
Threeski55
Scylla
4,421
132
0
1,105
9,507
3,366
0
3,007
6,378
44,096
0
L
Kuzenbo
7,141
2,993
0
2,640
13,407
11,558
145
6,534
6,665
30,506
0
W
Janus
14,243
1,242
0
2,414
7,495
2,634
1,440
2,217
5,220
66,677
0
W
Xing Tian
derplordofdeath
Xing Tian
8,962
1,079
0
112
15,109
10,851
606
4,842
10,105
26,488
0
W
Apollo
kaand0r
Apollo
9,168
6,664
0
2,721
11,830
4,257
2,539
1,456
10,346
0
64,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,544
Gold Earned
46,233
512
Minions Killed
453
0
Camps Cleared
0
1,798,156
Distance Traveled
1,703,647
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,802
635
116
7
0
353,542
6
L
Mercury
9,226
543
112
7
0
395,150
1
L
Sol
8,491
499
87
5
0
322,621
2
W
Gilgamesh
10,933
643
157
9
0
406,244
5
W
Hercules
9,398
553
90
5
0
326,003
0
L
Scylla
8,211
483
96
6
0
287,381
5
L
Kuzenbo
9,503
559
42
2
0
344,953
5
W
Janus
10,423
613
123
7
0
372,593
5
W
Xing Tian
9,848
579
33
2
0
344,379
1
W
Apollo
9,942
585
109
6
0
348,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role