Player Matchup

Baron Samedi
Baron Samedi
Jraneur2
Baron Samedi
Level 17
God Stats
1W - 0L
1,717 SR
Queue Stats
10W - 17L
1,335 Elo+
Party 1
Ymir
Ymir
Maks32489
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,175 Elo+
Solo
Danzaburou
Danzaburou
Pikada59
Danzaburou
Level 7
God Stats
1W - 0L
1,717 SR
Queue Stats
7W - 9L
1,422 Elo+
Party 1
Team Averages
Level 10
1,645 SR
1,311 Elo+

VS

Team Averages
Level 10
1,524 SR
1,520 Elo+
Merlin
Merlin
Tjayyy70
Merlin
Level 5
God Stats
0W - 1L
1,252 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
VeryColdIce
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
WizzardDes321
Heimdallr
Level 16
God Stats
1W - 2L
1,819 SR
Queue Stats
56W - 20L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jraneur2
Baron Samedi
19
8 / 3 / 12
15,304
696
26,820
19,658
20,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
16
2 / 8 / 16
13,742
625
7,161
26,954
40,319
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Pikada59
Danzaburou
19
11 / 5 / 6
15,654
712
16,728
19,403
9,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Tjayyy70
Merlin
15
1 / 11 / 7
12,535
570
7,810
17,259
13,677
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
VeryColdIce
Cthulhu
17
0 / 3 / 11
13,046
593
10,403
16,116
15,745
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
WizzardDes321
Heimdallr
20
15 / 8 / 1
17,373
790
34,150
28,249
14,454
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
21
Kills
16
16
Deaths
22
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Jraneur2
Baron Samedi
8
3
12
4.67
W
Ymir
2
8
16
1.25
W
Danzaburou
Pikada59
Danzaburou
11
5
6
2.8
L
Merlin
Tjayyy70
Merlin
1
11
7
0.41
L
Cthulhu
VeryColdIce
Cthulhu
0
3
11
1.83
L
Heimdallr
WizzardDes321
Heimdallr
15
8
1
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,709
Damage
52,363
66,015
Taken
61,624
70,183
Mitigated
43,876
17,689
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Jraneur2
Baron Samedi
26,820
2,131
2,696
8,235
19,658
20,306
1,299
5,436
14,222
80,021
0
W
Ymir
7,161
784
0
0
26,954
40,319
584
8,344
18,607
29,942
0
W
Danzaburou
Pikada59
Danzaburou
16,728
9,457
0
6,758
19,403
9,558
1,025
4,475
14,928
0
80,615
L
Merlin
Tjayyy70
Merlin
7,810
1,507
0
1,018
17,259
13,677
0
8,624
8,635
26,623
0
L
Cthulhu
VeryColdIce
Cthulhu
10,403
418
408
2,362
16,116
15,745
0
8,825
7,291
38,040
0
L
Heimdallr
WizzardDes321
Heimdallr
34,150
16,588
0
7,341
28,249
14,454
3,242
16,572
11,677
0
145,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,700
Gold Earned
42,954
257
Minions Killed
221
0
Camps Cleared
0
1,257,093
Distance Traveled
1,017,473
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,304
696
100
5
0
449,945
1
W
Ymir
13,742
625
35
2
0
372,291
2
W
Danzaburou
15,654
712
122
6
0
434,857
0
L
Merlin
12,535
570
31
1
0
272,926
1
L
Cthulhu
13,046
593
40
2
0
392,825
5
L
Heimdallr
17,373
790
150
7
0
351,722
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role