Player Matchup

Merlin
Merlin
Faultynine2
Merlin
Level 52
God Stats
3W - 3L
1,447 SR
Queue Stats
64W - 108L
1,159 Elo+
Solo
Ah Puch
Ah Puch
MENACE_30below1
Ah Puch
Level 149
God Stats
74W - 73L
1,505 SR
Queue Stats
679W - 851L
1,435 Elo+
Solo
Achilles
Achilles
workablearc
Achilles
Level 43
God Stats
2W - 1L
1,905 SR
Queue Stats
17W - 19L
1,360 Elo+
Solo
Team Averages
Level 81
1,619 SR
1,318 Elo+

VS

Team Averages
Level 104
1,480 SR
1,400 Elo+
Chang'e
Chang'e
GMQ25
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TRAP_BigRichard
Heimdallr
Level 82
God Stats
7W - 7L
1,338 SR
Queue Stats
57W - 93L
1,303 Elo+
Solo
Ares
Ares
baloodabeaar
Ares
Level 142
God Stats
9W - 4L
1,602 SR
Queue Stats
124W - 143L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 3 / 3
7,860
655
6,511
5,578
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 2
8,626
719
11,228
6,738
2,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
workablearc
Achilles
10
2 / 3 / 1
7,530
628
5,544
9,498
6,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GMQ25
Chang'e
12
3 / 1 / 3
8,370
698
4,745
7,355
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
TRAP_BigRichard
Heimdallr
10
0 / 5 / 5
7,591
633
5,362
9,741
3,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 0 / 2
9,289
774
7,717
13,035
10,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
7
7
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
3
3
0.83
W
Chang'e
GMQ25
Chang'e
3
1
3
4.5
L
3
1
2
4
W
Heimdallr
TRAP_BigRichard
Heimdallr
0
5
5
0.5
W
4
0
2
5
L
Achilles
workablearc
Achilles
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,283
Damage
17,824
21,814
Taken
30,131
10,970
Mitigated
16,769
3,754
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,511
209
81
588
5,578
1,790
0
2,731
2,735
32,964
0
W
Chang'e
GMQ25
Chang'e
4,745
399
4,657
3,795
7,355
2,402
0
4,369
2,770
26,051
0
L
11,228
251
0
2,808
6,738
2,448
0
2,632
4,066
42,673
0
W
Heimdallr
TRAP_BigRichard
Heimdallr
5,362
1,360
67
354
9,741
3,476
210
7,042
2,537
0
25,173
W
7,717
318
0
724
13,035
10,891
0
5,670
6,985
38,127
0
L
Achilles
workablearc
Achilles
5,544
1,715
0
277
9,498
6,732
0
6,641
2,491
0
13,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,016
Gold Earned
25,250
140
Minions Killed
155
0
Camps Cleared
0
701,014
Distance Traveled
727,864
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,860
655
44
4
0
229,553
0
W
Chang'e
8,370
698
51
4
0
255,499
2
L
Ah Puch
8,626
719
79
7
0
235,935
1
W
Heimdallr
7,591
633
42
4
0
221,632
2
W
Ares
9,289
774
62
5
0
250,733
2
L
Achilles
7,530
628
17
1
0
235,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role