Player Matchup

Gilgamesh
Gilgamesh
Cesarsx10
Gilgamesh
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 190L
1,555 Elo+
Solo
Kukulkan
Kukulkan
KoD-ItsKevin297
Kukulkan
Level 99
God Stats
9W - 3L
1,575 SR
Queue Stats
449W - 456L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LGS1998
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SammyJacks
Nemesis
Level 119
God Stats
1W - 0L
1,286 SR
Queue Stats
19W - 28L
1,502 Elo+
Solo
Sol
Sol
haskaal
Sol
Level 106
God Stats
10W - 12L
1,347 SR
Queue Stats
740W - 703L
1,536 Elo+
Solo
Team Averages
Level 117
1,442 SR
1,535 Elo+

VS

Team Averages
Level 122
1,633 SR
1,516 Elo+
Nike
Nike
GabrielBadilla
Nike
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 148L
1,413 Elo+
Solo
Ra
Ra
GldnBoyuh
Ra
Level 113
God Stats
10W - 9L
1,643 SR
Queue Stats
124W - 125L
1,544 Elo+
Solo
Cernunnos
Cernunnos
Stormofleo
Cernunnos
Level 134
God Stats
29W - 18L
1,776 SR
Queue Stats
713W - 712L
1,551 Elo+
Solo
Sobek
Sobek
XHakuY
Sobek
Level 149
God Stats
14W - 22L
1,506 SR
Queue Stats
306W - 296L
1,563 Elo+
Solo
Kali
Kali
YourDadsLeftNut
Kali
Level 66
God Stats
19W - 9L
1,738 SR
Queue Stats
169W - 163L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cesarsx10
Gilgamesh
14
4 / 2 / 8
10,349
609
7,698
19,901
9,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
16
5 / 4 / 4
10,282
605
12,006
10,793
3,890
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
LGS1998
Ah Muzen Cab
16
3 / 4 / 4
10,089
593
9,009
13,066
6,241
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SammyJacks
Nemesis
14
2 / 6 / 5
8,853
521
5,529
13,363
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
16
6 / 3 / 8
10,016
589
13,751
10,630
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
8,424
496
6,305
10,784
7,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 4 / 8
9,578
563
15,576
10,866
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
Stormofleo
Cernunnos
13
1 / 4 / 8
7,756
456
7,442
11,655
3,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
XHakuY
Sobek
12
3 / 4 / 7
7,653
450
5,020
14,083
9,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 3 / 7
9,296
547
8,335
14,826
5,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
52
20
Kills
18
19
Deaths
20
29
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cesarsx10
Gilgamesh
4
2
8
4
L
3
5
4
1
L
6
4
8
2.5
W
Kukulkan
5
4
4
1.75
W
Ah Muzen Cab
LGS1998
Ah Muzen Cab
3
4
4
1.25
W
Nemesis
SammyJacks
Nemesis
2
6
5
0.75
L
Cernunnos
Stormofleo
Cernunnos
1
4
8
1.25
L
Sobek
XHakuY
Sobek
3
4
7
1.63
L
5
3
7
2.83
W
Sol
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,993
Damage
42,678
67,753
Taken
62,214
28,138
Mitigated
30,155
24,040
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cesarsx10
Gilgamesh
7,698
1,555
0
7,389
19,901
9,244
372
6,069
13,832
0
33,727
L
6,305
1,120
0
999
10,784
7,025
313
1,858
8,888
201
45,469
L
15,576
1,828
545
2,939
10,866
4,503
0
3,005
7,811
64,942
0
W
Kukulkan
12,006
1,537
0
1,961
10,793
3,890
262
4,619
6,174
69,147
0
W
Ah Muzen Cab
LGS1998
Ah Muzen Cab
9,009
3,049
0
4,318
13,066
6,241
1,956
2,630
10,076
0
65,700
W
Nemesis
SammyJacks
Nemesis
5,529
1,761
0
5,252
13,363
5,422
0
4,706
8,627
0
46,400
L
Cernunnos
Stormofleo
Cernunnos
7,442
2,947
0
2,768
11,655
3,362
281
6,763
4,663
0
50,644
L
Sobek
XHakuY
Sobek
5,020
362
0
1,875
14,083
9,826
0
7,062
6,807
18,925
0
L
8,335
4,451
0
4,009
14,826
5,439
185
6,448
8,288
0
57,192
W
Sol
13,751
4,288
0
5,120
10,630
3,341
204
2,773
7,797
61,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,589
Gold Earned
42,707
491
Minions Killed
430
0
Camps Cleared
0
1,616,888
Distance Traveled
1,539,919
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,349
609
39
2
0
343,038
3
L
Nike
8,424
496
106
6
0
244,416
5
L
Ra
9,578
563
129
8
0
313,105
1
W
Kukulkan
10,282
605
122
7
0
313,425
4
W
Ah Muzen Cab
10,089
593
131
8
0
309,201
0
W
Nemesis
8,853
521
89
5
0
336,400
6
L
Cernunnos
7,756
456
75
4
0
287,252
4
L
Sobek
7,653
450
30
2
0
356,559
1
L
Kali
9,296
547
90
5
0
338,587
4
W
Sol
10,016
589
110
6
0
314,824
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role