Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Edddboi
Ah Muzen Cab
Level 85
God Stats
17W - 12L
1,631 SR
Queue Stats
877W - 699L
1,599 Elo+
Solo
Bacchus
Bacchus
Gfcbug
Bacchus
Level 102
God Stats
5W - 6L
1,323 SR
Queue Stats
103W - 125L
1,424 Elo+
Party 1
Tiamat
Tiamat
Sayuriete
Tiamat
Level 62
God Stats
4W - 10L
1,293 SR
Queue Stats
37W - 61L
1,380 Elo+
Party 1
Team Averages
Level 83
1,416 SR
1,468 Elo+

VS

Team Averages
Level 86
1,495 SR
1,497 Elo+
Fenrir
Fenrir
GmHades
Fenrir
Level 150
God Stats
0W - 2L
1,361 SR
Queue Stats
315W - 352L
1,495 Elo+
Party 2
Neith
Neith
lantex
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
persephonethick
He Bo
Level 103
God Stats
0W - 1L
1,625 SR
Queue Stats
300W - 335L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Edddboi
Ah Muzen Cab
12
9 / 3 / 7
8,960
896
7,911
9,160
3,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Gfcbug
Bacchus
12
8 / 1 / 9
9,296
930
4,769
4,573
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Sayuriete
Tiamat
12
6 / 2 / 15
8,797
880
8,629
8,246
5,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GmHades
Fenrir
9
3 / 10 / 3
7,610
761
7,583
11,087
5,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
lantex
Neith
9
0 / 5 / 1
5,975
598
3,191
5,695
1,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 8 / 2
8,134
813
5,526
9,665
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
23
Kills
6
6
Deaths
23
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Edddboi
Ah Muzen Cab
9
3
7
4.17
W
Bacchus
Gfcbug
Bacchus
8
1
9
12.5
L
Fenrir
GmHades
Fenrir
3
10
3
0.45
W
Tiamat
Sayuriete
Tiamat
6
2
15
6.75
L
Neith
lantex
Neith
0
5
1
0.1
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,309
Damage
16,300
21,979
Taken
26,447
13,659
Mitigated
10,213
6,520
Healing
1,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Edddboi
Ah Muzen Cab
7,911
4,263
0
1,482
9,160
3,362
1,015
2,958
6,202
0
38,126
W
Bacchus
Gfcbug
Bacchus
4,769
627
447
1,378
4,573
4,741
424
617
3,956
15,454
0
L
Fenrir
GmHades
Fenrir
7,583
1,526
0
604
11,087
5,220
0
4,674
6,413
0
16,058
W
Tiamat
Sayuriete
Tiamat
8,629
1,288
0
3,213
8,246
5,556
1,280
1,975
6,271
23,177
0
L
Neith
lantex
Neith
3,191
885
0
168
5,695
1,911
0
3,205
2,490
0
19,630
L
5,526
520
0
1,118
9,665
3,082
0
5,587
4,078
14,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,053
Gold Earned
21,719
107
Minions Killed
76
0
Camps Cleared
0
527,923
Distance Traveled
416,948
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,960
896
56
6
0
161,037
1
W
Bacchus
9,296
930
20
2
0
203,481
0
L
Fenrir
7,610
761
22
2
0
141,757
3
W
Tiamat
8,797
880
31
3
0
163,405
0
L
Neith
5,975
598
38
4
0
132,915
3
L
He Bo
8,134
813
16
2
0
142,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role