Player Matchup

Gilgamesh
Gilgamesh
RealVonStroheim
Gilgamesh
Level 80
God Stats
2W - 5L
1,561 SR
Queue Stats
12W - 23L
1,508 Elo+
Party 1
Janus
Janus
Taz GOAT9276
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,351 Elo+
Solo
Bakasura
Bakasura
The_GyroZeppeli
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,369 Elo+
Party 1
Team Averages
Level 68
1,520 SR
1,409 Elo+

VS

Team Averages
Level 123
1,590 SR
1,514 Elo+
Neith
Neith
HalcyonDaysX645
Neith
Level 120
God Stats
18W - 11L
1,705 SR
Queue Stats
139W - 159L
1,510 Elo+
Solo
Chronos
Chronos
SlyStayFlyBoi
Chronos
Level 121
God Stats
68W - 83L
1,564 SR
Queue Stats
127W - 148L
1,527 Elo+
Solo
Yemoja
Yemoja
SuhVeer_
Yemoja
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
337W - 392L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RealVonStroheim
Gilgamesh
10
1 / 0 / 2
7,427
619
5,721
11,557
8,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
1 / 5 / 1
7,476
623
4,460
8,140
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
10
2 / 6 / 1
7,326
611
3,887
11,343
5,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 5
8,904
742
10,637
5,911
2,042
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
12
4 / 2 / 5
8,774
731
8,225
10,047
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
SuhVeer_
Yemoja
12
2 / 1 / 8
8,284
690
5,206
8,407
4,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
11
11
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Gilgamesh
RealVonStroheim
Gilgamesh
1
0
2
2
W
Chronos
4
2
5
3.25
W
Yemoja
SuhVeer_
Yemoja
2
1
8
6
L
1
5
1
0.3
L
Bakasura
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,068
Damage
24,068
31,040
Taken
24,365
17,126
Mitigated
9,284
4,032
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,637
4,573
0
2,349
5,911
2,042
1,734
1,083
4,678
0
37,714
L
Gilgamesh
RealVonStroheim
Gilgamesh
5,721
664
650
1,098
11,557
8,995
0
4,571
6,986
0
18,174
W
Chronos
8,225
1,918
879
964
10,047
3,063
1,337
1,709
8,043
38,970
0
W
Yemoja
SuhVeer_
Yemoja
5,206
990
2,564
3,457
8,407
4,179
377
1,712
6,513
18,707
0
L
4,460
116
0
536
8,140
2,587
81
3,969
4,171
35,396
0
L
Bakasura
3,887
2,830
453
1,295
11,343
5,544
176
4,907
6,436
0
9,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,229
Gold Earned
25,962
92
Minions Killed
131
0
Camps Cleared
0
657,655
Distance Traveled
659,292
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,904
742
46
4
0
219,308
3
L
Gilgamesh
7,427
619
22
2
0
235,883
1
W
Chronos
8,774
731
61
5
0
247,012
0
W
Yemoja
8,284
690
24
2
0
192,972
4
L
Janus
7,476
623
43
4
0
212,593
1
L
Bakasura
7,326
611
27
2
0
209,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role