Player Matchup

Yemoja
Yemoja
BahekoED
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
CornerMonkey--
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
FormerJuggler21
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Sam6605
Anubis
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Medusa
Medusa
elvin_s98
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 2
1,500 SR
1,500 Elo+

VS

Team Averages
Level 7
1,463 SR
1,446 Elo+
Camazotz
Camazotz
Ayowis3x
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Fire_Fly2077
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Hatlex
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HoofedSet969536
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
mrcheekspreader
Hades
Level 28
God Stats
5W - 10L
1,315 SR
Queue Stats
52W - 75L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BahekoED
Yemoja
7
2 / 0 / 11
5,234
582
2,085
2,114
869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
4 / 6 / 6
4,839
538
3,841
6,031
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 4 / 8
4,140
460
801
3,329
926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
Sam6605
Anubis
9
6 / 0 / 4
5,542
616
5,396
3,794
1,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
elvin_s98
Medusa
7
4 / 2 / 6
4,867
541
3,039
4,024
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ayowis3x
Camazotz
6
3 / 8 / 2
4,724
525
2,229
8,110
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 5 / 2
3,641
405
645
4,897
1,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Hatlex
Artemis
4
0 / 1 / 0
3,538
393
945
2,519
488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 5 / 1
3,634
404
578
5,319
2,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
5 / 2 / 1
5,360
596
3,465
6,007
1,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
17
Kills
8
12
Deaths
21
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Ayowis3x
Camazotz
3
8
2
0.5
W
Yemoja
BahekoED
Yemoja
2
0
11
7.5
W
4
6
6
1.17
L
0
5
2
0.2
W
1
4
8
1.25
L
Artemis
Hatlex
Artemis
0
1
0
0
L
0
5
1
0.1
W
Anubis
Sam6605
Anubis
6
0
4
8
W
Medusa
elvin_s98
Medusa
4
2
6
3.5
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,162
Damage
7,862
19,292
Taken
26,852
6,029
Mitigated
7,829
5,054
Healing
2,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Ayowis3x
Camazotz
2,229
922
0
1,291
8,110
1,687
0
2,601
5,509
0
8,385
W
Yemoja
BahekoED
Yemoja
2,085
548
1,345
808
2,114
869
595
742
1,372
9,652
0
W
3,841
1,916
0
0
6,031
1,747
324
1,766
4,235
0
9,975
L
645
257
0
48
4,897
1,724
40
1,349
3,548
2,747
0
W
801
288
0
357
3,329
926
0
742
2,587
2,936
288
L
Artemis
Hatlex
Artemis
945
564
0
30
2,519
488
0
1,072
1,447
0
5,774
L
578
265
0
60
5,319
2,125
100
2,072
3,247
0
8,210
W
Anubis
Sam6605
Anubis
5,396
1,156
0
2,517
3,794
1,378
1,181
256
3,478
26,391
0
W
Medusa
elvin_s98
Medusa
3,039
1,853
0
27
4,024
1,109
2,261
604
3,420
0
13,023
L
3,465
675
214
1,283
6,007
1,805
64
1,130
4,877
16,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
20,897
106
Minions Killed
59
0
Camps Cleared
0
733,227
Distance Traveled
706,137
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
4,724
525
18
2
0
162,697
0
W
Yemoja
5,234
582
23
3
0
147,200
0
W
Thor
4,839
538
17
2
0
191,143
0
L
Ares
3,641
405
2
0
0
132,057
0
W
Sol
4,140
460
4
0
0
130,607
0
L
Artemis
3,538
393
13
1
0
101,814
1
L
Guan Yu
3,634
404
6
1
0
170,021
2
W
Anubis
5,542
616
42
5
0
129,398
1
W
Medusa
4,867
541
20
2
0
134,879
0
L
Hades
5,360
596
20
2
0
139,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role