Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mr_Rainbow_05
Danzaburou
Level 84
God Stats
42W - 41L
1,506 SR
Queue Stats
206W - 261L
1,363 Elo+
Solo
Ares
Ares
monitoklk33
Ares
Level 86
God Stats
8W - 2L
1,808 SR
Queue Stats
268W - 263L
1,444 Elo+
Solo
Fenrir
Fenrir
servale88
Fenrir
Level 46
God Stats
31W - 27L
1,534 SR
Queue Stats
124W - 131L
1,456 Elo+
Solo
Team Averages
Level 81
1,570 SR
1,453 Elo+

VS

Team Averages
Level 57
1,404 SR
1,370 Elo+
Khepri
Khepri
Call_meTryharder
Khepri
Level 44
God Stats
4W - 3L
1,651 SR
Queue Stats
281W - 265L
1,391 Elo+
Solo
Poseidon
Poseidon
GODraf_
Poseidon
Level 88
God Stats
10W - 16L
1,526 SR
Queue Stats
1,175W - 1,086L
1,496 Elo+
Solo
Arachne
Arachne
SherlockJoemes
Arachne
Level 50
God Stats
3W - 9L
1,257 SR
Queue Stats
411W - 515L
1,410 Elo+
Solo
Hera
Hera
priam8
Hera
Level 69
God Stats
15W - 16L
1,076 SR
Queue Stats
16W - 18L
1,189 Elo+
Solo
Neith
Neith
tema611
Neith
Level 35
God Stats
184W - 193L
1,509 SR
Queue Stats
243W - 269L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 0 / 1
4,127
825
1,257
1,549
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
 
King Arthur
7
0 / 0 / 0
3,814
763
112
2,478
775
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Mr_Rainbow_05
Danzaburou
6
3 / 1 / 0
4,050
810
3,884
2,717
652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 2
3,357
671
1,117
2,827
1,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
servale88
Fenrir
6
1 / 0 / 1
3,686
737
962
3,477
1,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 1
3,155
631
694
4,184
1,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
GODraf_
Poseidon
6
0 / 2 / 0
3,551
710
996
2,321
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
3,101
620
631
1,875
568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
priam8
Hera
1
0 / 0 / 0
2,502
500
0
0
0
Neith
tema611
Neith
4
0 / 1 / 2
3,043
609
1,501
2,989
446
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
1
2
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
1
1.5
W
King Arthur
 
King Arthur
0
0
0
0
L
1
2
1
0.75
L
Poseidon
GODraf_
Poseidon
0
2
0
0
W
Danzaburou
Mr_Rainbow_05
Danzaburou
3
1
0
3
L
0
0
0
0
W
0
1
2
1
L
Hera
priam8
Hera
0
0
0
0
W
Fenrir
servale88
Fenrir
1
0
1
1.5
L
Neith
tema611
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,332
Damage
3,822
13,048
Taken
11,369
4,466
Mitigated
2,947
4,500
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,257
153
0
711
1,549
510
0
996
553
16,536
0
W
King Arthur
 
King Arthur
112
63
0
1,170
2,478
775
0
0
2,478
0
17,838
L
694
104
0
1,108
4,184
1,240
0
845
3,339
3,996
0
L
Poseidon
GODraf_
Poseidon
996
240
0
481
2,321
693
0
1,175
1,064
15,372
0
W
Danzaburou
Mr_Rainbow_05
Danzaburou
3,884
1,832
0
822
2,717
652
112
252
2,465
0
15,878
L
631
464
0
949
1,875
568
0
0
1,875
0
7,801
W
1,117
351
210
335
2,827
1,447
0
427
2,400
7,200
0
L
Hera
priam8
Hera
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
servale88
Fenrir
962
201
0
1,252
3,477
1,082
0
15
3,462
0
13,765
L
Neith
tema611
Neith
1,501
949
54
1,502
2,989
446
0
272
2,717
0
7,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,034
Gold Earned
15,352
158
Minions Killed
74
0
Camps Cleared
0
508,989
Distance Traveled
353,133
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,127
825
38
8
0
85,469
1
W
King Arthur
3,814
763
42
8
0
100,684
0
L
Khepri
3,155
631
6
1
0
92,973
0
L
Poseidon
3,551
710
35
7
0
96,068
1
W
Danzaburou
4,050
810
24
5
0
96,390
1
L
Arachne
3,101
620
20
4
0
73,116
0
W
Ares
3,357
671
19
4
0
104,254
0
L
Hera
2,502
500
0
0
0
0
0
W
Fenrir
3,686
737
35
7
0
122,192
1
L
Neith
3,043
609
13
3
0
90,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role