Player Matchup

Janus
Janus
GodComplex3
Janus
Level 159
God Stats
9W - 9L
1,711 SR
Queue Stats
411W - 219L
1,866 Elo+
Party 2
Danzaburou
Danzaburou
ZeroGamer1999
Danzaburou
Level 92
God Stats
2W - 2L
1,303 SR
Queue Stats
125W - 167L
1,450 Elo+
Solo
Tyr
Tyr
awìlìx
Tyr
Level 149
God Stats
4W - 5L
1,373 SR
Queue Stats
401W - 191L
1,894 Elo+
Party 2
Team Averages
Level 133
1,462 SR
1,737 Elo+

VS

Team Averages
Level 98
1,433 SR
1,600 Elo+
Fenrir
Fenrir
EthanBuildMyPC
Fenrir
Level 102
God Stats
2W - 5L
1,299 SR
Queue Stats
122W - 109L
1,604 Elo+
Party 1
Kukulkan
Kukulkan
Teejeff
Kukulkan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 64L
1,634 Elo+
Party 1
Anhur
Anhur
ufewes
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 12
13,993
823
17,550
11,304
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ZeroGamer1999
Danzaburou
14
6 / 4 / 12
12,634
743
4,786
7,882
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
8 / 4 / 15
13,209
777
14,776
28,174
28,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 2
11,928
702
12,607
17,133
9,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Teejeff
Kukulkan
17
4 / 8 / 6
13,179
775
17,815
11,123
4,211
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ufewes
Anhur
14
1 / 12 / 8
10,894
641
5,861
14,771
5,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
27
Kills
12
12
Deaths
27
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
7
2
1.14
W
13
4
12
4.75
L
Kukulkan
Teejeff
Kukulkan
4
8
6
0.88
W
Danzaburou
ZeroGamer1999
Danzaburou
6
4
12
3
W
8
4
15
3.88
L
Anhur
ufewes
Anhur
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,112
Damage
36,283
47,360
Taken
43,027
35,110
Mitigated
18,898
12,339
Healing
1,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,607
3,416
0
494
17,133
9,676
0
7,309
9,574
0
29,951
W
17,550
869
0
1,347
11,304
3,738
138
6,534
4,770
92,428
0
L
Kukulkan
Teejeff
Kukulkan
17,815
2,092
0
555
11,123
4,211
324
3,749
7,310
84,526
0
W
Danzaburou
ZeroGamer1999
Danzaburou
4,786
1,835
0
1,466
7,882
2,530
2,388
2,301
5,581
0
37,566
W
14,776
1,628
0
9,526
28,174
28,842
98
9,268
18,906
0
30,658
L
Anhur
ufewes
Anhur
5,861
2,796
0
0
14,771
5,011
932
6,071
8,482
0
24,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,836
Gold Earned
36,001
206
Minions Killed
191
0
Camps Cleared
0
991,963
Distance Traveled
834,315
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,928
702
18
1
0
316,204
0
W
Janus
13,993
823
132
8
0
311,582
1
L
Kukulkan
13,179
775
128
8
0
281,081
0
W
Danzaburou
12,634
743
53
3
0
298,816
0
W
Tyr
13,209
777
21
1
0
381,565
4
L
Anhur
10,894
641
45
3
0
237,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role