Player Matchup

Sun Wukong
Sun Wukong
Lehmi7
Sun Wukong
Level 8
God Stats
8W - 5L
1,781 SR
Queue Stats
195W - 179L
1,423 Elo+
Solo
Scylla
Scylla
StreetLand92
Scylla
Level 29
God Stats
19W - 12L
1,581 SR
Queue Stats
81W - 60L
1,529 Elo+
Solo
Thor
Thor
djlou120
Thor
Level 4
God Stats
1W - 6L
1,216 SR
Queue Stats
2W - 6L
1,033 Elo+
Solo
Ullr
Ullr
lapointe7592
Ullr
Level 24
God Stats
15W - 9L
1,700 SR
Queue Stats
20W - 17L
1,556 Elo+
Solo
Fenrir
Fenrir
yeetomfg2
Fenrir
Level 8
God Stats
1W - 6L
1,262 SR
Queue Stats
2W - 12L
1,178 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,344 Elo+

VS

Team Averages
Level 19
1,555 SR
1,530 Elo+
Izanami
Izanami
Kez Ell
Izanami
Level 11
God Stats
3W - 7L
1,234 SR
Queue Stats
11W - 15L
1,314 Elo+
Party 2
Ra
Ra
MR RIPPER 17
Ra
Level 11
God Stats
4W - 3L
1,635 SR
Queue Stats
12W - 22L
1,300 Elo+
Party 2
Ne Zha
Ne Zha
OVhomie
Ne Zha
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 17L
1,739 Elo+
Party 1
Arachne
Arachne
OfficialSashke
Arachne
Level 28
God Stats
42W - 17L
1,673 SR
Queue Stats
43W - 21L
1,723 Elo+
Party 1
Sylvanus
Sylvanus
gridlockismlf
Sylvanus
Level 28
God Stats
1W - 0L
1,731 SR
Queue Stats
62W - 48L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lehmi7
Sun Wukong
19
7 / 6 / 13
13,218
1,102
16,225
25,581
27,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
19
9 / 3 / 8
13,460
1,122
17,748
13,129
3,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
16
0 / 13 / 6
10,332
861
2,379
18,701
5,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 8 / 15
12,810
1,068
16,634
21,809
7,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
yeetomfg2
Fenrir
18
3 / 10 / 12
12,389
1,032
17,078
24,065
11,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kez Ell
Izanami
20
11 / 4 / 15
13,433
1,119
22,537
14,113
6,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 5 / 14
12,598
1,050
9,920
11,706
5,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
OVhomie
Ne Zha
20
13 / 6 / 18
15,421
1,285
28,594
19,159
8,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 7 / 14
13,807
1,151
20,017
18,001
10,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
gridlockismlf
Sylvanus
20
2 / 1 / 25
13,887
1,157
13,352
11,973
16,013
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
126
23
Kills
40
40
Deaths
23
54
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Izanami
Kez Ell
Izanami
11
4
15
4.63
L
Sun Wukong
Lehmi7
Sun Wukong
7
6
13
2.25
W
3
5
14
2
W
Ne Zha
OVhomie
Ne Zha
13
6
18
3.67
W
11
7
14
2.57
L
Scylla
9
3
8
4.33
L
Thor
0
13
6
0.23
W
Sylvanus
gridlockismlf
Sylvanus
2
1
25
14.5
L
4
8
15
1.44
L
Fenrir
yeetomfg2
Fenrir
3
10
12
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,064
Damage
94,420
103,285
Taken
74,952
55,604
Mitigated
46,618
4,899
Healing
23,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Kez Ell
Izanami
22,537
17,104
0
3,043
14,113
6,497
0
2,742
11,371
0
53,600
L
Sun Wukong
Lehmi7
Sun Wukong
16,225
3,432
0
685
25,581
27,375
0
6,639
18,942
0
30,139
W
9,920
1,085
2,351
1,925
11,706
5,161
0
2,050
9,209
46,736
0
W
Ne Zha
OVhomie
Ne Zha
28,594
13,009
0
3,807
19,159
8,886
0
6,899
12,260
591
43,469
W
20,017
13,966
0
3,268
18,001
10,061
0
3,754
14,247
0
31,469
L
Scylla
17,748
2,720
0
1,733
13,129
3,840
0
2,001
11,128
60,851
0
L
Thor
2,379
1,268
0
0
18,701
5,778
0
4,214
14,487
0
16,732
W
Sylvanus
gridlockismlf
Sylvanus
13,352
2,840
4,994
4,009
11,973
16,013
0
2,303
9,670
26,681
0
L
16,634
10,712
0
1,875
21,809
7,089
0
5,154
16,655
0
48,035
L
Fenrir
yeetomfg2
Fenrir
17,078
2,791
0
606
24,065
11,522
0
5,827
18,238
0
29,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,209
Gold Earned
69,146
255
Minions Killed
246
5
Camps Cleared
4
1,074,487
Distance Traveled
1,037,568
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,433
1,119
67
6
1
184,481
0
L
Sun Wukong
13,218
1,102
33
3
1
266,181
0
W
Ra
12,598
1,050
98
8
0
207,237
0
W
Ne Zha
15,421
1,285
25
2
1
205,932
0
W
Arachne
13,807
1,151
21
2
2
233,859
0
L
Scylla
13,460
1,122
108
9
2
223,201
0
L
Thor
10,332
861
30
3
0
135,520
2
W
Sylvanus
13,887
1,157
35
3
0
206,059
0
L
Ullr
12,810
1,068
55
5
0
198,595
0
L
Fenrir
12,389
1,032
29
2
2
250,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role