Player Matchup

Horus
Horus
CptSmidge626
Horus
Level 127
God Stats
36W - 20L
1,536 SR
Queue Stats
266W - 244L
1,498 Elo+
Solo
Kukulkan
Kukulkan
MSkyeee
Kukulkan
Level 6
God Stats
1W - 0L
1,682 SR
Queue Stats
1W - 9L
1,094 Elo+
Solo
Neith
Neith
Not Cheks
Neith
Level 29
God Stats
3W - 2L
1,677 SR
Queue Stats
81W - 84L
1,377 Elo+
Solo
Team Averages
Level 54
1,632 SR
1,323 Elo+

VS

Team Averages
Level 32
1,238 SR
1,451 Elo+
Mulan
Mulan
LADYGAGA78910
Mulan
Level 67
God Stats
14W - 9L
1,500 SR
Queue Stats
224W - 283L
1,352 Elo+
Solo
Olorun
Olorun
Tomaszgt7819
Olorun
Level 6
God Stats
2W - 2L
1,069 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Mercury
Mercury
TonguelessTAINT
Mercury
Level 24
God Stats
0W - 1L
1,144 SR
Queue Stats
1W - 2L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 12
9,915
763
4,083
10,527
9,593
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
MSkyeee
Kukulkan
9
2 / 6 / 9
8,532
656
4,698
8,052
2,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Not Cheks
Neith
15
16 / 1 / 6
11,212
862
23,173
11,682
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 3
9,750
750
9,308
13,237
11,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
11
1 / 11 / 6
8,276
637
3,486
14,568
5,774
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 10 / 6
7,796
600
2,621
14,524
4,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
24
Kills
7
9
Deaths
26
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
L
6
5
3
1.5
W
Kukulkan
MSkyeee
Kukulkan
2
6
9
1.08
W
Neith
Not Cheks
Neith
16
1
6
19
L
Olorun
1
11
6
0.36
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,954
Damage
15,415
30,261
Taken
42,329
17,111
Mitigated
21,671
8,233
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,083
2,223
2,160
3,296
10,527
9,593
1,599
577
9,800
0
19,280
L
9,308
1,440
135
3,273
13,237
11,409
0
1,248
11,989
0
27,509
W
Kukulkan
MSkyeee
Kukulkan
4,698
909
0
52
8,052
2,890
218
1,681
6,191
23,029
0
W
Neith
Not Cheks
Neith
23,173
16,916
171
2,554
11,682
4,628
1,214
1,340
9,940
0
53,108
L
Olorun
3,486
2,203
65
2,095
14,568
5,774
58
2,582
11,986
22,162
0
L
2,621
1,398
0
494
14,524
4,488
0
1,237
13,287
0
13,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,659
Gold Earned
25,822
125
Minions Killed
88
0
Camps Cleared
0
624,267
Distance Traveled
574,493
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,915
763
23
2
0
226,750
0
L
Mulan
9,750
750
36
3
0
217,938
0
W
Kukulkan
8,532
656
34
3
0
188,217
2
W
Neith
11,212
862
68
5
0
209,300
0
L
Olorun
8,276
637
29
2
0
112,102
0
L
Mercury
7,796
600
23
2
0
244,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role