Player Matchup

Hercules
Hercules
BCatastrophic
Hercules
Level 68
God Stats
4W - 4L
1,274 SR
Queue Stats
318W - 322L
1,388 Elo+
Solo
Hera
Hera
FUGGERMUDDER
Hera
Level 95
God Stats
8W - 3L
1,631 SR
Queue Stats
256W - 255L
1,389 Elo+
Solo
Freya
Freya
Galligator69
Freya
Level 128
God Stats
1W - 3L
1,488 SR
Queue Stats
201W - 212L
1,413 Elo+
Solo
Ymir
Ymir
Juventus__9
Ymir
Level 40
God Stats
2W - 1L
1,448 SR
Queue Stats
13W - 25L
1,260 Elo+
Party 1
Ares
Ares
Yourdeadin_321
Ares
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,223 Elo+
Party 1
Team Averages
Level 75
1,468 SR
1,334 Elo+

VS

Team Averages
Level 83
1,432 SR
1,389 Elo+
Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DylRyuKen
Jormungandr
Level 48
God Stats
3W - 2L
1,172 SR
Queue Stats
291W - 291L
1,391 Elo+
Solo
Chiron
Chiron
JayTerrel
Chiron
Level 88
God Stats
6W - 7L
1,403 SR
Queue Stats
459W - 459L
1,291 Elo+
Solo
Anubis
Anubis
Ph4064
Anubis
Level 87
God Stats
6W - 11L
1,587 SR
Queue Stats
450W - 486L
1,379 Elo+
Solo
Da Ji
Da Ji
iiiiiits Wardo
Da Ji
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 187L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BCatastrophic
Hercules
19
6 / 5 / 11
11,873
742
17,435
27,110
30,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
10 / 5 / 10
12,956
810
24,902
13,338
4,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 8 / 16
11,041
690
15,708
16,583
5,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 6 / 14
11,034
690
9,901
24,167
27,851
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 9 / 5
9,633
602
6,138
21,902
17,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
10 / 2 / 17
13,310
832
29,726
10,631
4,817
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
DylRyuKen
Jormungandr
19
5 / 5 / 22
12,158
760
15,883
29,577
21,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
JayTerrel
Chiron
19
4 / 4 / 20
11,580
724
22,448
15,484
6,765
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
Ph4064
Anubis
20
9 / 5 / 13
13,182
824
13,669
15,798
9,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 7 / 16
11,100
694
7,395
14,847
6,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
121
22
Kills
33
33
Deaths
23
56
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
2
17
9.25
L
Hercules
BCatastrophic
Hercules
6
5
11
2.3
W
Jormungandr
DylRyuKen
Jormungandr
5
5
22
3.2
L
10
5
10
3
L
2
8
16
1.25
W
Chiron
JayTerrel
Chiron
4
4
20
3.5
L
3
6
14
1.67
W
Anubis
Ph4064
Anubis
9
5
13
3.1
L
1
9
5
0.39
W
5
7
16
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,084
Damage
89,121
103,100
Taken
86,337
85,832
Mitigated
48,745
36,992
Healing
33,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
29,726
2,650
4,624
2,089
10,631
4,817
560
5,485
5,146
49,810
0
L
Hercules
BCatastrophic
Hercules
17,435
4,566
1,376
14,596
27,110
30,454
156
14,829
12,281
0
33,240
W
Jormungandr
DylRyuKen
Jormungandr
15,883
3,599
1,197
8,029
29,577
21,588
638
21,613
7,115
33,774
0
L
24,902
6,174
3,147
3,296
13,338
4,416
2,563
9,948
3,390
47,256
0
L
15,708
4,186
639
3,170
16,583
5,872
1,264
10,228
6,355
25,413
0
W
Chiron
JayTerrel
Chiron
22,448
9,136
3,942
4,683
15,484
6,765
1,816
10,294
5,190
0
49,046
L
9,901
1,138
1,342
4,071
24,167
27,851
714
12,250
11,917
23,923
0
W
Anubis
Ph4064
Anubis
13,669
454
2,814
4,393
15,798
9,186
1,173
11,650
4,148
34,885
0
L
6,138
399
1,740
3,615
21,902
17,239
502
12,023
9,879
10,942
0
W
7,395
1,266
602
1,189
14,847
6,389
1,509
7,607
7,240
0
13,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,537
Gold Earned
61,330
130
Minions Killed
162
0
Camps Cleared
0
1,284,490
Distance Traveled
1,340,260
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,310
832
38
2
0
273,148
3
L
Hercules
11,873
742
31
2
0
287,585
0
W
Jormungandr
12,158
760
30
2
0
278,227
0
L
Hera
12,956
810
42
3
0
279,182
0
L
Freya
11,041
690
21
1
0
234,424
1
W
Chiron
11,580
724
52
3
0
251,629
0
L
Ymir
11,034
690
27
2
0
236,516
0
W
Anubis
13,182
824
32
2
0
250,804
1
L
Ares
9,633
602
9
1
0
246,783
0
W
Da Ji
11,100
694
10
1
0
286,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role