Player Matchup

Anubis
Anubis
Donjulian
Anubis
Level 26
God Stats
18W - 5L
1,826 SR
Queue Stats
29W - 18L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
Ekyz
Cthulhu
Level 27
God Stats
10W - 9L
1,515 SR
Queue Stats
44W - 39L
1,511 Elo+
Party 2
Ao Kuang
Ao Kuang
Gianni2a
Ao Kuang
Level 72
God Stats
29W - 13L
1,752 SR
Queue Stats
58W - 59L
1,472 Elo+
Party 2
Bacchus
Bacchus
Imcold
Bacchus
Level 114
God Stats
1W - 3L
1,411 SR
Queue Stats
74W - 75L
1,451 Elo+
Party 1
Skadi
Skadi
Voxlette
Skadi
Level 27
God Stats
5W - 7L
1,407 SR
Queue Stats
32W - 46L
1,372 Elo+
Party 1
Team Averages
Level 53
1,582 SR
1,479 Elo+

VS

Team Averages
Level 63
1,565 SR
1,497 Elo+
Tsukuyomi
Tsukuyomi
Bidome
Tsukuyomi
Level 32
God Stats
1W - 5L
1,378 SR
Queue Stats
95W - 116L
1,350 Elo+
Party 3
Cupid
Cupid
FeIixy
Cupid
Level 3
God Stats
8W - 11L
1,719 SR
Queue Stats
8W - 15L
1,672 Elo+
Party 4
Janus
Janus
Hovis221
Janus
Level 44
God Stats
0W - 2L
1,149 SR
Queue Stats
84W - 74L
1,429 Elo+
Party 3
Ymir
Ymir
JakeShields04
Ymir
Level 107
God Stats
13W - 7L
1,797 SR
Queue Stats
173W - 165L
1,498 Elo+
Party 4
Heimdallr
Heimdallr
NiallTheGeek
Heimdallr
Level 127
God Stats
6W - 4L
1,783 SR
Queue Stats
214W - 207L
1,537 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Donjulian
Anubis
20
17 / 2 / 4
13,709
685
18,075
14,072
8,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ekyz
Cthulhu
17
2 / 4 / 2
10,070
504
7,907
13,330
13,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
Gianni2a
Ao Kuang
18
3 / 5 / 5
10,716
536
7,524
20,600
7,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Imcold
Bacchus
17
5 / 2 / 6
11,182
559
12,750
12,066
12,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Voxlette
Skadi
17
1 / 3 / 9
10,617
531
6,757
7,631
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bidome
Tsukuyomi
18
7 / 7 / 4
11,212
561
9,215
18,138
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
FeIixy
Cupid
12
1 / 3 / 4
7,788
389
2,243
9,620
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Hovis221
Janus
14
0 / 8 / 4
9,153
458
8,167
11,637
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 4
8,769
438
4,701
16,007
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
NiallTheGeek
Heimdallr
17
6 / 4 / 0
10,642
532
16,124
14,167
9,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
28
Kills
16
16
Deaths
28
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bidome
Tsukuyomi
7
7
4
1.29
W
Anubis
Donjulian
Anubis
17
2
4
9.5
W
Cthulhu
Ekyz
Cthulhu
2
4
2
0.75
L
Cupid
FeIixy
Cupid
1
3
4
1
W
Ao Kuang
Gianni2a
Ao Kuang
3
5
5
1.1
L
Janus
Hovis221
Janus
0
8
4
0.25
W
Bacchus
Imcold
Bacchus
5
2
6
4
L
2
6
4
0.67
L
Heimdallr
NiallTheGeek
Heimdallr
6
4
0
1.5
W
Skadi
Voxlette
Skadi
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,013
Damage
40,450
67,699
Taken
69,569
45,576
Mitigated
30,898
24,773
Healing
16,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bidome
Tsukuyomi
9,215
1,832
0
5,979
18,138
5,256
0
9,571
8,453
0
75,566
W
Anubis
Donjulian
Anubis
18,075
176
0
9,121
14,072
8,404
401
3,751
9,973
98,259
0
W
Cthulhu
Ekyz
Cthulhu
7,907
616
0
3,948
13,330
13,700
1,168
1,190
12,100
44,726
0
L
Cupid
FeIixy
Cupid
2,243
1,513
295
2,510
9,620
3,196
0
6,232
3,388
0
27,876
W
Ao Kuang
Gianni2a
Ao Kuang
7,524
1,816
414
7,475
20,600
7,942
41
3,127
17,239
88,450
0
L
Janus
Hovis221
Janus
8,167
205
0
460
11,637
3,055
187
9,892
1,745
48,275
0
W
Bacchus
Imcold
Bacchus
12,750
1,886
0
2,809
12,066
12,115
635
2,518
9,509
52,259
0
L
4,701
1,480
0
4,152
16,007
9,708
0
9,127
6,880
22,536
0
L
Heimdallr
NiallTheGeek
Heimdallr
16,124
7,996
0
3,168
14,167
9,683
146
10,570
2,847
0
69,868
W
Skadi
Voxlette
Skadi
6,757
2,958
0
1,006
7,631
3,415
2,993
1,581
6,010
0
68,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,294
Gold Earned
47,564
552
Minions Killed
483
0
Camps Cleared
0
2,024,151
Distance Traveled
1,754,879
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,212
561
133
7
0
385,774
0
W
Anubis
13,709
685
161
8
0
340,112
0
W
Cthulhu
10,070
504
73
4
0
370,339
2
L
Cupid
7,788
389
62
3
0
347,953
0
W
Ao Kuang
10,716
536
112
6
0
484,567
0
L
Janus
9,153
458
109
5
0
343,513
4
W
Bacchus
11,182
559
84
4
0
444,708
3
L
Ymir
8,769
438
47
2
0
342,573
4
L
Heimdallr
10,642
532
132
7
0
335,066
3
W
Skadi
10,617
531
122
6
0
384,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role