Player Matchup

Mercury
Mercury
Cypheri08
Mercury
Level 10
God Stats
3W - 3L
1,554 SR
Queue Stats
23W - 22L
1,395 Elo+
Party 3
Ra
Ra
Defigiano
Ra
Level 7
God Stats
1W - 2L
1,272 SR
Queue Stats
26W - 32L
1,369 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Harendra
Tsukuyomi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,450 Elo+
Solo
Artemis
Artemis
erend7
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,174 Elo+
Party 1
Neith
Neith
joykitsu
Neith
Level 15
God Stats
15W - 20L
1,538 SR
Queue Stats
26W - 35L
1,424 Elo+
Party 1
Team Averages
Level 9
1,473 SR
1,362 Elo+

VS

Team Averages
Level 11
1,488 SR
1,453 Elo+
Discordia
Discordia
Brume33
Discordia
Level 26
God Stats
48W - 27L
1,578 SR
Queue Stats
95W - 87L
1,467 Elo+
Party 2
Yemoja
Yemoja
Istvan710
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,430 Elo+
Party 4
Ra
Ra
SiGmaP
Ra
Level 7
God Stats
5W - 8L
1,360 SR
Queue Stats
5W - 14L
1,283 Elo+
Party 2
Neith
Neith
StarFire095
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,649 Elo+
Party 4
Bakasura
Bakasura
WarriorPrism
Bakasura
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 37L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cypheri08
Mercury
20
16 / 9 / 9
16,816
1,121
25,256
28,591
11,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 13 / 22
14,441
963
20,648
25,005
9,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Harendra
Tsukuyomi
20
6 / 6 / 16
14,862
991
21,151
21,874
8,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
erend7
Artemis
20
5 / 8 / 17
14,860
991
20,362
19,274
7,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
joykitsu
Neith
20
7 / 4 / 26
16,410
1,094
18,977
14,615
5,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Brume33
Discordia
20
10 / 0 / 21
16,469
1,098
28,336
10,501
4,647
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Istvan710
Yemoja
20
3 / 8 / 25
16,222
1,081
10,745
24,902
37,194
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ra
20
1 / 4 / 22
13,881
925
5,666
14,536
6,359
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
7 / 17 / 15
14,908
994
30,928
31,140
14,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
WarriorPrism
Bakasura
20
19 / 9 / 12
18,182
1,212
25,377
31,438
19,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
135
38
Kills
40
40
Deaths
38
90
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Discordia
Brume33
Discordia
10
0
21
20.5
L
Mercury
Cypheri08
Mercury
16
9
9
2.28
L
4
13
22
1.15
L
Tsukuyomi
Harendra
Tsukuyomi
6
6
16
2.33
W
Yemoja
Istvan710
Yemoja
3
8
25
1.94
W
Ra
1
4
22
3
W
7
17
15
0.85
W
Bakasura
WarriorPrism
Bakasura
19
9
12
2.78
L
Artemis
erend7
Artemis
5
8
17
1.69
L
Neith
joykitsu
Neith
7
4
26
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,394
Damage
101,052
109,359
Taken
112,517
42,825
Mitigated
81,720
11,073
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Brume33
Discordia
28,336
88
460
1,404
10,501
4,647
0
3,320
7,181
69,450
0
L
Mercury
Cypheri08
Mercury
25,256
16,623
0
392
28,591
11,237
0
10,593
16,269
0
41,500
L
20,648
1,500
1,503
3,004
25,005
9,943
0
12,074
11,937
43,045
0
L
Tsukuyomi
Harendra
Tsukuyomi
21,151
7,542
0
157
21,874
8,483
0
7,910
12,940
0
48,107
W
Yemoja
Istvan710
Yemoja
10,745
739
2,236
2,604
24,902
37,194
0
4,734
20,168
34,170
0
W
Ra
5,666
0
309
556
14,536
6,359
0
3,982
10,554
20,807
0
W
30,928
12,161
0
2,120
31,140
14,019
0
4,154
26,986
0
55,937
W
Bakasura
WarriorPrism
Bakasura
25,377
19,494
0
3,423
31,438
19,501
0
4,458
26,980
0
43,957
L
Artemis
erend7
Artemis
20,362
9,486
0
2,778
19,274
7,573
0
7,731
10,774
0
50,358
L
Neith
joykitsu
Neith
18,977
7,407
0
3,239
14,615
5,589
0
5,256
8,181
0
55,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,389
Gold Earned
79,662
290
Minions Killed
295
7
Camps Cleared
11
1,435,748
Distance Traveled
1,357,295
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,469
1,098
102
7
2
316,531
0
L
Mercury
16,816
1,121
33
2
3
357,657
0
L
Ra
14,441
963
58
4
1
251,298
2
L
Tsukuyomi
14,862
991
48
3
2
324,825
2
W
Yemoja
16,222
1,081
47
3
0
236,099
1
W
Ra
13,881
925
41
3
0
285,080
0
W
Neith
14,908
994
53
4
0
223,697
0
W
Bakasura
18,182
1,212
52
3
9
295,888
0
L
Artemis
14,860
991
72
5
0
236,539
2
L
Neith
16,410
1,094
79
5
1
265,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role