Player Matchup

Persephone
Persephone
Cpt_Puff
Persephone
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
340W - 393L
1,440 Elo+
Solo
Nike
Nike
Lacra229
Nike
Level 85
God Stats
2W - 1L
1,578 SR
Queue Stats
178W - 172L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxKing_KireyxX-2
Tsukuyomi
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
343W - 393L
1,397 Elo+
Solo
Neith
Neith
executo101
Neith
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 55L
1,386 Elo+
Solo
Cthulhu
Cthulhu
zuthyl
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 88
1,516 SR
1,451 Elo+

VS

Team Averages
Level 83
1,520 SR
1,452 Elo+
Terra
Terra
AdrianOrangeTree
Terra
Level 93
God Stats
6W - 14L
1,362 SR
Queue Stats
617W - 648L
1,424 Elo+
Party 1
Aphrodite
Aphrodite
Mythicaleo
Aphrodite
Level 117
God Stats
46W - 34L
1,588 SR
Queue Stats
770W - 791L
1,548 Elo+
Solo
Skadi
Skadi
Terrasaur
Skadi
Level 69
God Stats
2W - 1L
1,514 SR
Queue Stats
102W - 85L
1,425 Elo+
Solo
Thanatos
Thanatos
TheRapkage
Thanatos
Level 55
God Stats
7W - 8L
1,557 SR
Queue Stats
48W - 63L
1,378 Elo+
Solo
Awilix
Awilix
erikugh
Awilix
Level 83
God Stats
31W - 26L
1,581 SR
Queue Stats
543W - 593L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cpt_Puff
Persephone
14
2 / 0 / 0
8,299
553
3,464
3,549
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
15
3 / 2 / 6
8,778
585
8,825
9,488
6,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
15
9 / 1 / 3
9,180
612
9,339
11,338
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
14
2 / 1 / 4
8,115
541
6,407
9,346
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
zuthyl
Cthulhu
12
1 / 0 / 6
7,572
505
6,661
11,301
7,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,158
411
4,604
9,646
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
Mythicaleo
Aphrodite
13
1 / 3 / 0
7,717
514
8,458
11,851
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Terrasaur
Skadi
11
0 / 1 / 0
6,366
424
1,362
5,116
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
TheRapkage
Thanatos
13
1 / 5 / 2
7,400
493
4,828
12,858
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
erikugh
Awilix
13
2 / 5 / 1
7,356
490
5,801
10,671
5,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
4
4
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Persephone
Cpt_Puff
Persephone
2
0
0
2
W
Nike
3
2
6
3
L
Aphrodite
Mythicaleo
Aphrodite
1
3
0
0.33
L
Skadi
Terrasaur
Skadi
0
1
0
0
L
Thanatos
TheRapkage
Thanatos
1
5
2
0.4
W
Tsukuyomi
9
1
3
10.5
L
Awilix
erikugh
Awilix
2
5
1
0.5
W
Neith
2
1
4
4
W
Cthulhu
zuthyl
Cthulhu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,696
Damage
25,053
45,022
Taken
50,142
23,024
Mitigated
23,183
16,895
Healing
22,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,604
235
774
2,365
9,646
6,558
0
4,107
5,539
23,467
0
W
Persephone
Cpt_Puff
Persephone
3,464
245
417
1,853
3,549
1,101
0
764
2,785
53,600
0
W
Nike
8,825
2,895
0
2,275
9,488
6,180
187
691
8,797
0
57,217
L
Aphrodite
Mythicaleo
Aphrodite
8,458
635
1,249
6,775
11,851
4,990
0
2,409
9,442
53,339
0
L
Skadi
Terrasaur
Skadi
1,362
386
0
500
5,116
1,429
0
2,142
2,974
0
29,942
L
Thanatos
TheRapkage
Thanatos
4,828
1,948
0
8,963
12,858
4,325
0
936
11,922
0
47,993
W
Tsukuyomi
9,339
2,689
0
6,438
11,338
4,492
161
2,313
9,025
0
50,559
L
Awilix
erikugh
Awilix
5,801
2,110
0
1,570
10,671
5,881
89
531
10,140
0
39,932
W
Neith
6,407
2,819
0
2,213
9,346
3,624
380
5,604
3,742
0
58,159
W
Cthulhu
zuthyl
Cthulhu
6,661
399
271
3,428
11,301
7,627
0
3,690
7,611
28,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,944
Gold Earned
34,997
486
Minions Killed
401
0
Camps Cleared
0
1,406,801
Distance Traveled
1,382,903
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,158
411
41
3
0
274,998
1
W
Persephone
8,299
553
114
8
0
255,588
5
W
Nike
8,778
585
114
8
0
292,637
3
L
Aphrodite
7,717
514
106
7
0
248,282
5
L
Skadi
6,366
424
73
5
0
257,195
1
L
Thanatos
7,400
493
95
6
0
308,714
2
W
Tsukuyomi
9,180
612
97
6
0
303,279
0
L
Awilix
7,356
490
86
6
0
293,714
0
W
Neith
8,115
541
124
8
0
270,871
2
W
Cthulhu
7,572
505
37
2
0
284,426
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role