Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Guydie
Medusa
Level 108
God Stats
2W - 0L
1,695 SR
Queue Stats
54W - 85L
1,360 Elo+
Party 4
Sylvanus
Sylvanus
Hrenomant
Sylvanus
Level 48
God Stats
13W - 13L
1,449 SR
Queue Stats
40W - 62L
1,333 Elo+
Party 4
Chang'e
Chang'e
PinguChan69
Chang'e
Level 42
God Stats
3W - 2L
1,406 SR
Queue Stats
138W - 119L
1,360 Elo+
Party 1
Vamana
Vamana
dunkaxxx
Vamana
Level 21
God Stats
8W - 9L
1,419 SR
Queue Stats
36W - 51L
1,335 Elo+
Party 4
Team Averages
Level 65
1,494 SR
1,378 Elo+

VS

Team Averages
Level 54
1,476 SR
1,281 Elo+
Nemesis
Nemesis
AndGeoffry69
Nemesis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 64L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
Drpz persons
Cthulhu
Level 64
God Stats
27W - 28L
1,376 SR
Queue Stats
206W - 282L
1,355 Elo+
Party 2
Izanami
Izanami
Dxnny33x
Izanami
Level 46
God Stats
6W - 11L
1,428 SR
Queue Stats
10W - 27L
1,191 Elo+
Party 3
Ymir
Ymir
JNichol05
Ymir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 44L
1,185 Elo+
Party 3
Achilles
Achilles
Piepler5786
Achilles
Level 49
God Stats
3W - 5L
1,579 SR
Queue Stats
39W - 77L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
15 / 2 / 4
13,311
634
16,707
17,838
8,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Guydie
Medusa
16
2 / 5 / 5
10,613
505
11,316
14,182
5,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Hrenomant
Sylvanus
17
3 / 4 / 8
12,021
572
9,340
14,445
15,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
PinguChan69
Chang'e
17
6 / 3 / 7
11,693
557
10,502
12,758
5,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
dunkaxxx
Vamana
16
2 / 4 / 2
10,302
491
10,542
14,668
9,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AndGeoffry69
Nemesis
16
1 / 8 / 2
9,902
472
8,315
18,081
6,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Drpz persons
Cthulhu
11
0 / 6 / 1
7,087
337
1,793
9,117
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Dxnny33x
Izanami
16
4 / 4 / 6
10,643
507
12,373
14,941
5,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Ymir
16
8 / 6 / 3
11,225
535
12,473
19,061
17,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Piepler5786
Achilles
17
4 / 4 / 0
10,448
498
9,338
16,472
16,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
28
Kills
17
18
Deaths
28
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
15
2
4
8.5
L
Nemesis
AndGeoffry69
Nemesis
1
8
2
0.25
L
Cthulhu
Drpz persons
Cthulhu
0
6
1
0.08
L
Izanami
Dxnny33x
Izanami
4
4
6
1.75
W
Medusa
Guydie
Medusa
2
5
5
0.9
W
Sylvanus
Hrenomant
Sylvanus
3
4
8
1.75
L
Ymir
8
6
3
1.58
L
Achilles
Piepler5786
Achilles
4
4
0
1
W
Chang'e
PinguChan69
Chang'e
6
3
7
3.17
W
Vamana
dunkaxxx
Vamana
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,407
Damage
44,292
73,891
Taken
77,672
44,512
Mitigated
49,362
22,473
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
16,707
11,032
0
3,250
17,838
8,486
1,864
2,048
15,670
0
80,338
L
Nemesis
AndGeoffry69
Nemesis
8,315
3,808
0
889
18,081
6,871
0
4,244
12,367
0
94,594
L
Cthulhu
Drpz persons
Cthulhu
1,793
98
0
1,325
9,117
2,874
0
3,649
4,691
21,423
0
L
Izanami
Dxnny33x
Izanami
12,373
8,150
679
2,640
14,941
5,050
801
5,470
9,049
0
47,193
W
Medusa
Guydie
Medusa
11,316
5,035
0
3,678
14,182
5,527
1,856
6,204
7,978
0
63,696
W
Sylvanus
Hrenomant
Sylvanus
9,340
2,434
2,130
3,651
14,445
15,773
818
4,523
9,922
35,286
0
L
Ymir
12,473
2,198
794
2,286
19,061
17,610
94
6,211
11,237
51,207
0
L
Achilles
Piepler5786
Achilles
9,338
3,684
0
5,260
16,472
16,957
404
136
14,432
0
47,484
W
Chang'e
PinguChan69
Chang'e
10,502
1,349
1,454
4,826
12,758
5,105
2,640
1,491
11,267
63,377
0
W
Vamana
dunkaxxx
Vamana
10,542
5,665
0
3,484
14,668
9,621
882
168
13,681
344
49,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,940
Gold Earned
49,305
525
Minions Killed
431
0
Camps Cleared
0
1,888,440
Distance Traveled
1,710,481
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,311
634
140
7
0
443,899
1
L
Nemesis
9,902
472
137
7
0
362,551
1
L
Cthulhu
7,087
337
27
1
0
269,777
0
L
Izanami
10,643
507
93
4
0
367,167
3
W
Medusa
10,613
505
112
5
0
338,229
2
W
Sylvanus
12,021
572
57
3
0
308,276
2
L
Ymir
11,225
535
81
4
0
352,887
3
L
Achilles
10,448
498
93
4
0
358,099
1
W
Chang'e
11,693
557
131
6
0
396,962
3
W
Vamana
10,302
491
85
4
0
401,074
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role