Player Matchup

Neith
Neith
Casthyel
Neith
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
124W - 145L
1,488 Elo+
Party 1
Bacchus
Bacchus
JanuzMorciusz
Bacchus
Level 68
God Stats
2W - 2L
1,267 SR
Queue Stats
19W - 23L
1,375 Elo+
Party 1
Persephone
Persephone
Makaronii1234
Persephone
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,615 Elo+
Solo
Zhong Kui
Zhong Kui
TheSmunken
Zhong Kui
Level 66
God Stats
7W - 3L
1,837 SR
Queue Stats
181W - 175L
1,516 Elo+
Party 3
Thor
Thor
pm99
Thor
Level 26
God Stats
3W - 1L
1,574 SR
Queue Stats
93W - 111L
1,394 Elo+
Party 3
Team Averages
Level 55
1,536 SR
1,478 Elo+

VS

Team Averages
Level 40
1,517 SR
1,410 Elo+
Ares
Ares
BB974
Ares
Level 49
God Stats
19W - 15L
1,658 SR
Queue Stats
41W - 38L
1,478 Elo+
Solo
Kukulkan
Kukulkan
JujuS92
Kukulkan
Level 27
God Stats
38W - 51L
1,426 SR
Queue Stats
40W - 63L
1,380 Elo+
Party 2
Fenrir
Fenrir
Mornandil
Fenrir
Level 49
God Stats
14W - 13L
1,518 SR
Queue Stats
27W - 42L
1,368 Elo+
Party 2
Apollo
Apollo
NaitchaBoi
Apollo
Level 49
God Stats
2W - 4L
1,429 SR
Queue Stats
48W - 65L
1,380 Elo+
Party 2
Hades
Hades
bigDnick1234
Hades
Level 26
God Stats
19W - 17L
1,555 SR
Queue Stats
29W - 34L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Casthyel
Neith
18
6 / 2 / 5
12,537
522
10,732
11,072
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
16
4 / 2 / 11
12,433
518
8,366
15,837
19,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Makaronii1234
Persephone
20
11 / 3 / 8
16,688
695
20,272
21,155
8,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
TheSmunken
Zhong Kui
20
17 / 1 / 6
17,396
725
33,144
25,361
19,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
pm99
Thor
18
3 / 4 / 10
12,006
500
8,537
15,530
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BB974
Ares
13
0 / 9 / 0
8,664
361
6,337
22,166
17,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
JujuS92
Kukulkan
18
3 / 8 / 1
11,192
466
5,478
17,214
7,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Mornandil
Fenrir
14
2 / 12 / 1
9,398
392
7,360
23,814
9,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
NaitchaBoi
Apollo
18
2 / 6 / 1
11,259
469
5,260
16,669
6,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 7 / 2
12,217
509
11,497
25,825
13,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
41
Kills
11
12
Deaths
42
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
BB974
Ares
0
9
0
0
W
Neith
Casthyel
Neith
6
2
5
4.25
W
Bacchus
4
2
11
4.75
L
Kukulkan
JujuS92
Kukulkan
3
8
1
0.44
W
Persephone
Makaronii1234
Persephone
11
3
8
5
L
Fenrir
Mornandil
Fenrir
2
12
1
0.21
L
Apollo
NaitchaBoi
Apollo
2
6
1
0.42
W
Zhong Kui
TheSmunken
Zhong Kui
17
1
6
20
L
4
7
2
0.71
W
Thor
pm99
Thor
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,051
Damage
35,932
88,955
Taken
105,688
58,023
Mitigated
55,763
41,352
Healing
27,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BB974
Ares
6,337
102
0
1,622
22,166
17,847
0
10,466
11,642
25,499
0
W
Neith
Casthyel
Neith
10,732
6,196
0
5,859
11,072
4,111
2,403
3,960
7,112
0
71,408
W
Bacchus
8,366
710
1,020
4,165
15,837
19,463
1,030
3,894
11,907
44,775
0
L
Kukulkan
JujuS92
Kukulkan
5,478
689
0
2,818
17,214
7,331
0
13,070
3,848
65,939
0
W
Persephone
Makaronii1234
Persephone
20,272
1,571
0
10,505
21,155
8,908
2,812
5,106
15,934
137,238
0
L
Fenrir
Mornandil
Fenrir
7,360
1,587
0
5,252
23,814
9,764
0
10,815
12,715
0
48,382
L
Apollo
NaitchaBoi
Apollo
5,260
3,604
0
5,218
16,669
6,998
64
8,398
8,237
0
81,442
W
Zhong Kui
TheSmunken
Zhong Kui
33,144
5,033
0
15,977
25,361
19,872
3,808
9,713
15,528
120,613
0
L
11,497
956
249
12,828
25,825
13,823
0
18,339
7,464
83,281
0
W
Thor
pm99
Thor
8,537
2,630
0
3,826
15,530
5,669
429
3,657
11,787
0
60,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,060
Gold Earned
52,730
637
Minions Killed
546
0
Camps Cleared
0
2,153,466
Distance Traveled
1,977,910
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,664
361
20
1
0
442,460
0
W
Neith
12,537
522
100
4
0
358,068
3
W
Bacchus
12,433
518
41
2
0
449,577
4
L
Kukulkan
11,192
466
147
6
0
378,020
3
W
Persephone
16,688
695
212
9
0
440,839
9
L
Fenrir
9,398
392
63
3
0
368,986
5
L
Apollo
11,259
469
133
6
0
424,162
8
W
Zhong Kui
17,396
725
177
7
0
454,066
4
L
Hades
12,217
509
183
8
0
364,282
6
W
Thor
12,006
500
107
4
0
450,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role