Player Matchup

Bastet
Bastet
Dylan6
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Eliaha
Izanami
Level 22
God Stats
24W - 17L
1,523 SR
Queue Stats
41W - 33L
1,496 Elo+
Party 2
Persephone
Persephone
Fantaro
Persephone
Level 18
God Stats
2W - 1L
1,568 SR
Queue Stats
15W - 17L
1,410 Elo+
Party 2
Medusa
Medusa
MrrLu
Medusa
Level 20
God Stats
59W - 52L
1,421 SR
Queue Stats
108W - 99L
1,423 Elo+
Solo
Eset
Eset
lokialas
Eset
Level 17
God Stats
1W - 0L
1,702 SR
Queue Stats
33W - 24L
1,514 Elo+
Party 2
Team Averages
Level 21
1,543 SR
1,469 Elo+

VS

Team Averages
Level 6
1,456 SR
1,395 Elo+
Merlin
Merlin
DukeJordanuve
Merlin
Level 7
God Stats
3W - 6L
1,282 SR
Queue Stats
14W - 12L
1,390 Elo+
Party 1
Yemoja
Yemoja
FEIWINX
Yemoja
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
GhetsisHarmonia
Jormungandr
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 9L
1,446 Elo+
Party 1
Nemesis
Nemesis
KiritoWellPlay
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,211 Elo+
Party 3
Bellona
Bellona
meslyleopard
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dylan6
Bastet
20
14 / 4 / 15
14,446
1,204
20,698
16,623
6,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Eliaha
Izanami
20
8 / 6 / 26
13,146
1,096
26,014
16,339
6,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Fantaro
Persephone
18
1 / 2 / 17
12,219
1,018
9,971
7,731
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
MrrLu
Medusa
20
11 / 4 / 21
14,478
1,207
26,716
14,685
5,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
20
13 / 1 / 23
15,601
1,300
31,699
13,637
5,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 6
13,382
1,115
23,369
16,801
5,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
FEIWINX
Yemoja
19
0 / 8 / 12
12,905
1,075
4,173
25,320
32,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
GhetsisHarmonia
Jormungandr
20
3 / 9 / 10
12,729
1,061
9,571
21,379
23,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 11 / 3
11,008
917
9,601
26,157
11,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
meslyleopard
Bellona
18
7 / 10 / 5
12,891
1,074
17,111
32,191
25,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
53
47
Kills
17
17
Deaths
47
102
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
9
6
0.89
W
Bastet
Dylan6
Bastet
14
4
15
5.38
W
Izanami
Eliaha
Izanami
8
6
26
3.5
L
Yemoja
FEIWINX
Yemoja
0
8
12
0.75
W
Persephone
Fantaro
Persephone
1
2
17
4.75
L
Jormungandr
GhetsisHarmonia
Jormungandr
3
9
10
0.89
L
2
11
3
0.32
W
Medusa
MrrLu
Medusa
11
4
21
5.38
W
Eset
13
1
23
24.5
L
Bellona
meslyleopard
Bellona
7
10
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,098
Damage
63,825
69,015
Taken
121,848
26,424
Mitigated
98,562
9,423
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,369
1,478
0
0
16,801
5,832
0
5,540
11,117
48,717
0
W
Bastet
Dylan6
Bastet
20,698
7,846
0
0
16,623
6,418
0
7,296
9,327
0
33,083
W
Izanami
Eliaha
Izanami
26,014
16,894
0
500
16,339
6,403
0
6,495
9,844
0
44,443
L
Yemoja
FEIWINX
Yemoja
4,173
997
3,068
1,489
25,320
32,362
0
7,619
17,599
17,286
0
W
Persephone
Fantaro
Persephone
9,971
740
0
621
7,731
2,549
0
5,248
2,481
18,811
0
L
Jormungandr
GhetsisHarmonia
Jormungandr
9,571
3,232
0
0
21,379
23,291
0
7,874
13,335
36,016
0
L
9,601
4,115
0
2,410
26,157
11,680
0
6,418
19,637
0
31,227
W
Medusa
MrrLu
Medusa
26,716
17,577
0
4,880
14,685
5,836
0
8,949
5,736
0
36,146
W
Eset
31,699
2,741
1,272
2,150
13,637
5,218
0
9,886
3,751
66,524
0
L
Bellona
meslyleopard
Bellona
17,111
6,993
0
1,070
32,191
25,397
0
13,481
18,490
840
24,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,890
Gold Earned
62,915
191
Minions Killed
230
10
Camps Cleared
4
1,103,260
Distance Traveled
1,138,161
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,382
1,115
73
6
1
215,358
1
W
Bastet
14,446
1,204
30
3
3
266,769
0
W
Izanami
13,146
1,096
45
4
0
186,748
0
L
Yemoja
12,905
1,075
36
3
0
199,721
0
W
Persephone
12,219
1,018
15
1
0
185,840
0
L
Jormungandr
12,729
1,061
54
5
0
224,737
0
L
Nemesis
11,008
917
45
4
3
241,985
1
W
Medusa
14,478
1,207
16
1
5
202,375
0
W
Eset
15,601
1,300
85
7
2
261,528
0
L
Bellona
12,891
1,074
22
2
0
256,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role