Player Matchup

Sobek
Sobek
Beck287
Sobek
Level 109
God Stats
10W - 6L
1,694 SR
Queue Stats
54W - 40L
1,699 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OCTY13
Cu Chulainn
Level 26
God Stats
8W - 4L
1,678 SR
Queue Stats
80W - 71L
1,476 Elo+
Solo
Pele
Pele
ThatGamerBro
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 120L
1,538 Elo+
Solo
Apollo
Apollo
TrueCow
Apollo
Level 8
God Stats
3W - 2L
1,755 SR
Queue Stats
122W - 99L
1,720 Elo+
Party 1
Chang'e
Chang'e
kvmilv
Chang'e
Level 27
God Stats
1W - 1L
1,398 SR
Queue Stats
80W - 97L
1,378 Elo+
Solo
Team Averages
Level 39
1,605 SR
1,562 Elo+

VS

Team Averages
Level 22
1,597 SR
1,536 Elo+
Anhur
Anhur
DrunkkDiplomat
Anhur
Level 7
God Stats
31W - 14L
1,701 SR
Queue Stats
163W - 57L
1,440 Elo+
Solo
Cabrakan
Cabrakan
KWISTLP
Cabrakan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
NotJayTee
Loki
Level 26
God Stats
2W - 2L
1,526 SR
Queue Stats
31W - 41L
1,532 Elo+
Solo
Camazotz
Camazotz
Reqzilla
Camazotz
Level 18
God Stats
10W - 9L
1,613 SR
Queue Stats
98W - 79L
1,590 Elo+
Solo
Agni
Agni
Timelons04
Agni
Level 28
God Stats
1W - 2L
1,645 SR
Queue Stats
20W - 11L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Beck287
Sobek
13
6 / 5 / 7
9,593
505
7,436
18,476
17,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
OCTY13
Cu Chulainn
16
3 / 3 / 6
10,041
528
12,822
14,184
8,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 4 / 1
9,615
506
7,717
12,120
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Apollo
TrueCow
Apollo
16
6 / 3 / 7
10,618
559
17,792
14,058
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
kvmilv
Chang'e
12
0 / 6 / 8
7,865
414
4,594
10,584
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 0
9,855
519
11,353
15,207
5,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
KWISTLP
Cabrakan
12
0 / 4 / 4
7,957
419
3,511
15,920
15,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
14
1 / 1 / 3
8,448
445
5,476
9,648
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Reqzilla
Camazotz
17
7 / 3 / 2
10,351
545
9,119
17,176
10,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
8 / 6 / 6
9,830
517
16,986
11,696
4,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
19
Kills
21
21
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
Beck287
Sobek
6
5
7
1.9
L
5
5
0
1
L
Cabrakan
KWISTLP
Cabrakan
0
4
4
0.5
L
Loki
1
1
3
2.5
W
Cu Chulainn
OCTY13
Cu Chulainn
3
3
6
2
L
Camazotz
Reqzilla
Camazotz
7
3
2
2.67
W
4
4
1
1.13
L
8
6
6
1.83
W
Apollo
TrueCow
Apollo
6
3
7
3.17
W
Chang'e
kvmilv
Chang'e
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,361
Damage
46,445
69,422
Taken
69,647
35,652
Mitigated
39,604
19,285
Healing
21,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Beck287
Sobek
7,436
1,076
0
4,483
18,476
17,632
188
5,007
13,241
21,125
0
L
11,353
7,711
0
5,026
15,207
5,503
3,390
906
14,301
0
66,774
L
Cabrakan
KWISTLP
Cabrakan
3,511
606
0
3,344
15,920
15,872
0
3,606
12,287
20,869
0
L
Loki
5,476
906
0
3,032
9,648
3,370
0
1,240
8,368
0
55,644
W
Cu Chulainn
OCTY13
Cu Chulainn
12,822
3,163
0
3,507
14,184
8,174
651
3,126
10,958
3,628
53,370
L
Camazotz
Reqzilla
Camazotz
9,119
2,723
0
8,676
17,176
10,689
736
3,487
13,533
0
67,380
W
7,717
1,714
0
752
12,120
3,414
0
3,903
8,045
0
56,080
L
16,986
1,811
0
1,298
11,696
4,170
1,184
3,433
7,939
51,967
0
W
Apollo
TrueCow
Apollo
17,792
11,885
0
6,473
14,058
3,646
4,142
2,593
11,411
0
75,262
W
Chang'e
kvmilv
Chang'e
4,594
313
1,416
2,654
10,584
2,786
1,115
4,725
5,270
23,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,732
Gold Earned
46,441
414
Minions Killed
474
0
Camps Cleared
0
1,802,390
Distance Traveled
1,691,733
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,593
505
21
1
0
347,076
3
L
Anhur
9,855
519
113
6
0
272,869
5
L
Cabrakan
7,957
419
43
2
0
339,696
8
L
Loki
8,448
445
97
5
0
406,748
1
W
Cu Chulainn
10,041
528
111
6
0
364,422
3
L
Camazotz
10,351
545
126
7
0
359,219
7
W
Pele
9,615
506
92
5
0
412,613
5
L
Agni
9,830
517
95
5
0
313,201
0
W
Apollo
10,618
559
140
7
0
325,699
4
W
Chang'e
7,865
414
50
3
0
352,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role