Player Matchup

Mercury
Mercury
R10SKF
Mercury
Level 24
God Stats
2W - 0L
1,694 SR
Queue Stats
70W - 57L
1,482 Elo+
Solo
Artemis
Artemis
Rakamuro
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Scylla
Scylla
lbalbaugh
Scylla
Level 16
God Stats
12W - 36L
1,274 SR
Queue Stats
22W - 51L
1,196 Elo+
Solo
Sun Wukong
Sun Wukong
severe-till0
Sun Wukong
Level 25
God Stats
3W - 3L
1,570 SR
Queue Stats
21W - 24L
1,590 Elo+
Solo
Erlang Shen
Erlang Shen
xi_MisTeRiOuS_i
Erlang Shen
Level 27
God Stats
9W - 6L
1,431 SR
Queue Stats
21W - 21L
1,502 Elo+
Solo
Team Averages
Level 19
1,494 SR
1,454 Elo+

VS

Team Averages
Level 17
1,526 SR
1,419 Elo+
Nox
Nox
EL_ARGEN04
Nox
Level 13
God Stats
5W - 8L
1,405 SR
Queue Stats
33W - 61L
1,318 Elo+
Solo
Loki
Loki
IZOLATlON
Loki
Level 25
God Stats
11W - 17L
1,378 SR
Queue Stats
123W - 114L
1,288 Elo+
Solo
Heimdallr
Heimdallr
ZeldaPegsLink
Heimdallr
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 15L
1,685 Elo+
Solo
Ymir
Ymir
lemonlimelizard2
Ymir
Level 25
God Stats
2W - 2L
1,646 SR
Queue Stats
25W - 33L
1,256 Elo+
Solo
Izanami
Izanami
murilog01biaggi
Izanami
Level 17
God Stats
21W - 10L
1,703 SR
Queue Stats
38W - 30L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
R10SKF
Mercury
18
4 / 2 / 8
11,545
550
8,499
14,516
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Rakamuro
Artemis
15
2 / 9 / 6
9,726
463
9,258
12,780
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
lbalbaugh
Scylla
17
6 / 5 / 8
10,926
520
14,154
9,306
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
severe-till0
Sun Wukong
20
4 / 2 / 4
12,606
600
9,465
13,964
9,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
xi_MisTeRiOuS_i
Erlang Shen
19
13 / 4 / 1
12,162
579
12,791
14,880
10,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 6
9,170
437
2,822
15,444
5,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
18
12 / 5 / 2
11,893
566
13,764
13,930
6,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
ZeldaPegsLink
Heimdallr
19
4 / 5 / 4
11,910
567
11,497
14,917
6,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 5
9,384
447
7,214
18,764
20,031
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 4 / 2
9,101
433
7,630
11,352
3,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
29
Kills
22
22
Deaths
29
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
11
6
0.55
L
Loki
12
5
2
2.6
W
Mercury
R10SKF
Mercury
4
2
8
4
W
Artemis
Rakamuro
Artemis
2
9
6
0.56
L
Heimdallr
ZeldaPegsLink
Heimdallr
4
5
4
1.2
W
Scylla
lbalbaugh
Scylla
6
5
8
2
L
3
4
5
1.38
L
0
4
2
0.25
W
Sun Wukong
severe-till0
Sun Wukong
4
2
4
3
W
Erlang Shen
xi_MisTeRiOuS_i
Erlang Shen
13
4
1
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,167
Damage
42,927
65,446
Taken
74,407
33,072
Mitigated
42,621
9,291
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,822
529
0
0
15,444
5,847
858
5,482
9,606
25,918
0
L
Loki
13,764
4,530
0
2,869
13,930
6,036
0
2,405
11,345
0
68,047
W
Mercury
R10SKF
Mercury
8,499
3,741
817
1,711
14,516
5,165
924
1,599
12,917
0
61,263
W
Artemis
Rakamuro
Artemis
9,258
4,049
0
120
12,780
5,050
2,128
2,666
10,114
0
46,690
L
Heimdallr
ZeldaPegsLink
Heimdallr
11,497
2,657
0
2,133
14,917
6,748
4,858
1,004
13,869
0
96,459
W
Scylla
lbalbaugh
Scylla
14,154
1,424
0
746
9,306
2,938
638
2,987
6,319
47,473
0
L
7,214
1,756
414
2,471
18,764
20,031
0
4,430
14,081
27,652
0
L
7,630
5,452
0
4,256
11,352
3,959
0
0
11,352
0
53,450
W
Sun Wukong
severe-till0
Sun Wukong
9,465
1,310
0
4,608
13,964
9,853
1,276
1,171
12,793
0
82,614
W
Erlang Shen
xi_MisTeRiOuS_i
Erlang Shen
12,791
6,934
0
1,289
14,880
10,066
872
1,613
13,267
0
74,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,965
Gold Earned
51,458
564
Minions Killed
477
0
Camps Cleared
0
2,050,340
Distance Traveled
1,651,527
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,170
437
45
2
0
317,596
0
L
Loki
11,893
566
101
5
0
391,520
1
W
Mercury
11,545
550
98
5
0
483,135
1
W
Artemis
9,726
463
73
3
0
408,076
2
L
Heimdallr
11,910
567
171
8
0
375,535
10
W
Scylla
10,926
520
94
4
0
338,254
3
L
Ymir
9,384
447
44
2
0
361,044
3
L
Izanami
9,101
433
116
6
0
205,832
0
W
Sun Wukong
12,606
600
181
9
0
418,277
2
W
Erlang Shen
12,162
579
118
6
0
402,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role