Player Matchup

Scylla
Scylla
QuestKings
Scylla
Level 16
God Stats
13W - 14L
1,358 SR
Queue Stats
323W - 312L
1,600 Elo+
Party 1
Hercules
Hercules
SnugCozy
Hercules
Level 22
God Stats
52W - 38L
1,771 SR
Queue Stats
414W - 381L
1,608 Elo+
Party 1
Athena
Athena
WallioGuy
Athena
Level 141
God Stats
5W - 3L
1,743 SR
Queue Stats
306W - 320L
1,587 Elo+
Party 1
Anhur
Anhur
depacheco3
Anhur
Level 8
God Stats
5W - 2L
1,921 SR
Queue Stats
13W - 16L
1,697 Elo+
Solo
Gilgamesh
Gilgamesh
smiteonpc
Gilgamesh
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 49L
1,734 Elo+
Solo
Team Averages
Level 43
1,659 SR
1,645 Elo+

VS

Team Averages
Level 18
1,561 SR
1,656 Elo+
Ganesha
Ganesha
Cryptshell
Ganesha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,597 Elo+
Solo
Camazotz
Camazotz
FillOrTroll
Camazotz
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
240W - 204L
1,604 Elo+
Solo
Eset
Eset
GiovanniSalsa
Eset
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 35L
1,781 Elo+
Solo
Artemis
Artemis
MügiwaraLuffy
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,693 Elo+
Solo
Ao Kuang
Ao Kuang
rico96979999
Ao Kuang
Level 21
God Stats
3W - 1L
1,803 SR
Queue Stats
246W - 226L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
QuestKings
Scylla
14
5 / 8 / 4
9,615
534
11,222
8,956
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SnugCozy
Hercules
13
5 / 1 / 15
10,297
572
7,691
17,277
14,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Athena
WallioGuy
Athena
14
1 / 3 / 10
9,089
505
8,866
14,060
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
17
15 / 2 / 8
11,787
655
15,746
14,503
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
smiteonpc
Gilgamesh
18
6 / 3 / 2
11,486
638
8,859
17,553
13,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cryptshell
Ganesha
9
0 / 7 / 0
6,803
378
2,300
9,657
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
FillOrTroll
Camazotz
12
2 / 7 / 1
8,232
457
7,171
16,555
6,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
10 / 3 / 5
12,086
671
19,639
11,957
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 10 / 3
7,515
418
3,963
13,886
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
rico96979999
Ao Kuang
15
4 / 5 / 4
9,011
501
7,465
15,754
6,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
32
Kills
17
17
Deaths
32
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Cryptshell
Ganesha
0
7
0
0
L
Camazotz
FillOrTroll
Camazotz
2
7
1
0.36
L
10
3
5
4.17
L
1
10
3
0.25
W
Scylla
QuestKings
Scylla
5
8
4
0.88
W
Hercules
SnugCozy
Hercules
5
1
15
12.5
W
Athena
WallioGuy
Athena
1
3
10
2
W
Anhur
15
2
8
9.5
L
Ao Kuang
rico96979999
Ao Kuang
4
5
4
1.2
W
Gilgamesh
smiteonpc
Gilgamesh
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,384
Damage
40,538
72,349
Taken
67,809
41,484
Mitigated
23,367
20,920
Healing
15,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Cryptshell
Ganesha
2,300
387
0
264
9,657
2,686
0
473
9,184
18,391
0
L
Camazotz
FillOrTroll
Camazotz
7,171
1,893
0
4,930
16,555
6,526
0
5,489
11,042
0
36,912
L
19,639
1,895
259
3,071
11,957
4,239
0
5,410
6,312
80,009
0
L
3,963
1,905
0
2,577
13,886
3,047
0
2,596
11,280
0
34,158
W
Scylla
QuestKings
Scylla
11,222
1,147
156
1,032
8,956
3,122
2,679
6,794
2,162
44,253
0
W
Hercules
SnugCozy
Hercules
7,691
2,204
0
5,762
17,277
14,303
517
4,979
12,298
0
26,314
W
Athena
WallioGuy
Athena
8,866
2,065
0
1,329
14,060
6,132
1,174
5,017
9,043
50,570
0
W
Anhur
15,746
10,479
0
7,337
14,503
4,849
3,565
6,376
8,127
0
77,138
L
Ao Kuang
rico96979999
Ao Kuang
7,465
1,690
0
4,643
15,754
6,869
0
5,638
9,903
49,941
7,636
W
Gilgamesh
smiteonpc
Gilgamesh
8,859
2,402
0
5,304
17,553
13,078
265
5,987
11,566
0
81,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,274
Gold Earned
43,647
447
Minions Killed
402
0
Camps Cleared
0
1,711,450
Distance Traveled
1,523,260
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,803
378
15
1
0
267,941
0
L
Camazotz
8,232
457
71
4
0
244,495
1
L
Eset
12,086
671
144
8
0
367,360
2
L
Artemis
7,515
418
72
4
0
295,623
8
W
Scylla
9,615
534
63
4
0
295,489
2
W
Hercules
10,297
572
32
2
0
359,176
8
W
Athena
9,089
505
77
4
0
390,900
5
W
Anhur
11,787
655
119
7
0
313,732
4
L
Ao Kuang
9,011
501
100
6
0
347,841
4
W
Gilgamesh
11,486
638
156
9
0
352,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role