Player Matchup

Cthulhu
Cthulhu
Dysonglewis
Cthulhu
Level 4
God Stats
23W - 15L
1,500 SR
Queue Stats
38W - 45L
1,096 Elo+
Solo
Yemoja
Yemoja
Javexzy
Yemoja
Level 24
God Stats
5W - 1L
1,922 SR
Queue Stats
56W - 70L
1,337 Elo+
Solo
Medusa
Medusa
Scarletvixy
Medusa
Level 27
God Stats
48W - 64L
1,402 SR
Queue Stats
308W - 369L
1,379 Elo+
Solo
Kukulkan
Kukulkan
eldudecuhhhh
Kukulkan
Level 4
God Stats
0W - 2L
1,324 SR
Queue Stats
8W - 16L
972 Elo+
Solo
Ra
Ra
ironausti214
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,073 Elo+
Solo
Team Averages
Level 17
1,530 SR
1,171 Elo+

VS

Team Averages
Level 23
1,423 SR
1,306 Elo+
Rama
Rama
ChroniclerKing
Rama
Level 29
God Stats
19W - 11L
1,600 SR
Queue Stats
140W - 97L
1,430 Elo+
Solo
Fenrir
Fenrir
braisen
Fenrir
Level 18
God Stats
23W - 28L
1,326 SR
Queue Stats
46W - 65L
1,284 Elo+
Party 1
Athena
Athena
defkyd
Athena
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
266W - 293L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
langlang1234
Nu Wa
Level 18
God Stats
14W - 10L
1,191 SR
Queue Stats
215W - 218L
1,201 Elo+
Solo
Thanatos
Thanatos
tenya123
Thanatos
Level 20
God Stats
7W - 8L
1,500 SR
Queue Stats
63W - 103L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dysonglewis
Cthulhu
18
3 / 11 / 7
12,128
933
7,045
28,183
14,556
Yemoja
Javexzy
Yemoja
18
2 / 3 / 7
13,254
1,020
12,102
13,155
6,527
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
18
8 / 6 / 4
14,040
1,080
23,113
23,898
10,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
eldudecuhhhh
Kukulkan
19
3 / 8 / 10
12,935
995
10,871
24,053
10,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 16 / 8
11,112
855
6,549
22,269
11,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 24
14,997
1,154
39,873
14,782
6,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
braisen
Fenrir
17
5 / 1 / 7
11,685
899
5,496
6,305
2,967
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
defkyd
Athena
20
9 / 3 / 18
14,545
1,119
16,490
19,206
20,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 4 / 26
14,141
1,088
35,060
13,958
5,942
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
tenya123
Thanatos
20
11 / 7 / 12
13,669
1,051
8,625
14,972
6,870
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
131
16
Kills
44
44
Deaths
16
36
Assists
87
Player
Kills
Deaths
Assists
KDA
W
12
1
24
24
L
Cthulhu
Dysonglewis
Cthulhu
3
11
7
0.59
L
Yemoja
Javexzy
Yemoja
2
3
7
1.83
L
Medusa
8
6
4
1.67
W
Fenrir
braisen
Fenrir
5
1
7
8.5
W
Athena
defkyd
Athena
9
3
18
6
L
Kukulkan
eldudecuhhhh
Kukulkan
3
8
10
1
L
0
16
8
0.25
W
7
4
26
5
W
Thanatos
tenya123
Thanatos
11
7
12
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,680
Damage
105,544
111,558
Taken
69,223
53,597
Mitigated
42,879
6,201
Healing
17,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,873
24,346
0
3,065
14,782
6,816
0
8,623
6,159
0
80,227
L
Cthulhu
Dysonglewis
Cthulhu
7,045
452
0
0
28,183
14,556
0
11,833
16,350
22,956
0
L
Yemoja
Javexzy
Yemoja
12,102
2,382
1,407
636
13,155
6,527
0
7,446
5,709
33,106
0
L
Medusa
23,113
11,173
0
0
23,898
10,081
0
11,606
12,292
0
55,289
W
Fenrir
braisen
Fenrir
5,496
1,628
42
740
6,305
2,967
0
2,709
3,596
0
9,778
W
Athena
defkyd
Athena
16,490
3,714
985
2,098
19,206
20,284
0
10,073
9,133
31,391
0
L
Kukulkan
eldudecuhhhh
Kukulkan
10,871
3,127
0
244
24,053
10,969
0
12,440
11,613
31,994
0
L
6,549
1,037
1,070
2,844
22,269
11,464
0
8,225
14,044
32,664
0
W
35,060
7,347
180
3,512
13,958
5,942
0
7,003
6,955
56,126
0
W
Thanatos
tenya123
Thanatos
8,625
3,636
383
6,600
14,972
6,870
0
8,159
6,813
0
20,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,469
Gold Earned
69,037
227
Minions Killed
223
4
Camps Cleared
4
943,403
Distance Traveled
1,043,653
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,997
1,154
117
9
1
206,124
0
L
Cthulhu
12,128
933
50
4
0
201,126
0
L
Yemoja
13,254
1,020
45
3
2
159,889
0
L
Medusa
14,040
1,080
48
4
1
207,269
0
W
Fenrir
11,685
899
9
1
0
131,390
0
W
Athena
14,545
1,119
41
3
1
250,271
0
L
Kukulkan
12,935
995
37
3
1
239,972
1
L
Ra
11,112
855
47
4
0
135,147
1
W
Nu Wa
14,141
1,088
25
2
1
245,881
0
W
Thanatos
13,669
1,051
31
2
1
209,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role