Player Matchup

Ne Zha
Ne Zha
ROGUE_cf4
Ne Zha
Level 7
God Stats
1W - 3L
1,464 SR
Queue Stats
9W - 14L
1,278 Elo+
Solo
Bellona
Bellona
Save_Waterr
Bellona
Level 6
God Stats
0W - 2L
1,271 SR
Queue Stats
7W - 4L
1,211 Elo+
Party 1
Ra
Ra
goldlion123
Ra
Level 10
God Stats
0W - 2L
1,076 SR
Queue Stats
10W - 21L
1,309 Elo+
Solo
Cthulhu
Cthulhu
gotem45
Cthulhu
Level 25
God Stats
9W - 8L
1,663 SR
Queue Stats
179W - 208L
1,305 Elo+
Solo
Heimdallr
Heimdallr
x_yagii
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 1
Team Averages
Level 10
1,395 SR
1,263 Elo+

VS

Team Averages
Level 13
1,411 SR
1,448 Elo+
Merlin
Merlin
Alexanderrrr945
Merlin
Level 8
God Stats
1W - 0L
1,294 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Thor
Thor
Breaks552
Thor
Level 9
God Stats
4W - 6L
1,336 SR
Queue Stats
4W - 12L
1,129 Elo+
Solo
Sun Wukong
Sun Wukong
Demi Reach
Sun Wukong
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 12L
1,516 Elo+
Solo
Cthulhu
Cthulhu
EIParaguas
Cthulhu
Level 28
God Stats
31W - 27L
1,553 SR
Queue Stats
137W - 120L
1,525 Elo+
Solo
Ah Puch
Ah Puch
bugspray89
Ah Puch
Level 12
God Stats
1W - 2L
1,372 SR
Queue Stats
43W - 49L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ROGUE_cf4
Ne Zha
18
0 / 8 / 6
11,550
888
10,251
24,978
11,673
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Save_Waterr
Bellona
18
10 / 1 / 1
13,622
1,048
15,056
20,394
15,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 6 / 4
10,769
828
2,519
12,104
5,267
Cthulhu
gotem45
Cthulhu
17
0 / 6 / 8
11,343
873
10,781
13,104
11,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
x_yagii
Heimdallr
17
3 / 10 / 7
11,698
900
14,867
19,081
9,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

19

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
10,741
826
1,310
11,269
5,016
Thor
17
2 / 5 / 7
12,166
936
3,651
7,867
4,546
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Demi Reach
Sun Wukong
20
11 / 0 / 13
14,036
1,080
21,776
19,035
19,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
EIParaguas
Cthulhu
20
10 / 0 / 15
16,017
1,232
19,024
15,207
22,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
bugspray89
Ah Puch
20
7 / 0 / 20
14,794
1,138
36,869
7,815
4,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
14
Kills
31
31
Deaths
14
26
Assists
59
Player
Kills
Deaths
Assists
KDA
W
1
9
4
0.33
W
Thor
2
5
7
1.1
W
Sun Wukong
Demi Reach
Sun Wukong
11
0
13
17.5
W
Cthulhu
EIParaguas
Cthulhu
10
0
15
17.5
L
Ne Zha
ROGUE_cf4
Ne Zha
0
8
6
0.38
L
Bellona
Save_Waterr
Bellona
10
1
1
10.5
W
Ah Puch
bugspray89
Ah Puch
7
0
20
17
L
1
6
4
0.5
L
Cthulhu
gotem45
Cthulhu
0
6
8
0.67
L
Heimdallr
x_yagii
Heimdallr
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,474
Damage
82,630
89,661
Taken
61,193
54,088
Mitigated
56,215
6,983
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,310
733
0
0
11,269
5,016
0
1,903
9,366
4,985
0
W
Thor
3,651
1,454
0
0
7,867
4,546
0
1,977
5,890
0
12,433
W
Sun Wukong
Demi Reach
Sun Wukong
21,776
5,823
0
3,020
19,035
19,969
0
3,171
15,864
0
41,443
W
Cthulhu
EIParaguas
Cthulhu
19,024
1,440
2,129
0
15,207
22,051
0
4,965
10,242
41,317
0
L
Ne Zha
ROGUE_cf4
Ne Zha
10,251
3,800
0
770
24,978
11,673
0
14,232
10,746
0
30,843
L
Bellona
Save_Waterr
Bellona
15,056
4,739
0
1,660
20,394
15,783
0
14,419
5,975
0
36,843
W
Ah Puch
bugspray89
Ah Puch
36,869
1,321
0
1,217
7,815
4,633
0
1,284
6,531
75,843
0
L
2,519
144
925
1,152
12,104
5,267
0
9,162
2,942
9,025
0
L
Cthulhu
gotem45
Cthulhu
10,781
1,153
619
0
13,104
11,995
0
7,459
5,645
27,540
0
L
Heimdallr
x_yagii
Heimdallr
14,867
11,298
0
1,857
19,081
9,370
0
11,931
7,150
0
28,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,982
Gold Earned
67,754
208
Minions Killed
231
5
Camps Cleared
5
1,008,075
Distance Traveled
1,200,857
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,741
826
3
0
0
128,972
0
W
Thor
12,166
936
9
1
4
158,186
1
W
Sun Wukong
14,036
1,080
38
3
0
306,567
2
W
Cthulhu
16,017
1,232
61
5
0
331,172
0
L
Ne Zha
11,550
888
44
3
3
242,524
1
L
Bellona
13,622
1,048
64
5
2
244,186
3
W
Ah Puch
14,794
1,138
120
9
1
275,960
1
L
Ra
10,769
828
9
1
0
116,127
0
L
Cthulhu
11,343
873
47
4
0
202,371
0
L
Heimdallr
11,698
900
44
3
0
202,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role