Player Matchup

Arachne
Arachne
Arthurhd
Arachne
Level 29
God Stats
2W - 0L
1,709 SR
Queue Stats
73W - 59L
1,537 Elo+
Party 1
Thoth
Thoth
Ramro200
Thoth
Level 5
God Stats
2W - 0L
1,759 SR
Queue Stats
24W - 21L
1,370 Elo+
Solo
Yemoja
Yemoja
SnakePig001
Yemoja
Level 22
God Stats
3W - 4L
1,790 SR
Queue Stats
107W - 88L
1,507 Elo+
Solo
Nike
Nike
koningod
Nike
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 37L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xExbom
Ah Muzen Cab
Level 28
God Stats
26W - 14L
2,047 SR
Queue Stats
87W - 73L
1,552 Elo+
Party 1
Team Averages
Level 20
1,761 SR
1,485 Elo+

VS

Team Averages
Level 15
1,500 SR
1,499 Elo+
Sun Wukong
Sun Wukong
MãeDoADM
Sun Wukong
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
97W - 105L
1,459 Elo+
Party 2
Fenrir
Fenrir
PaiDoADM
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 112L
1,396 Elo+
Party 2
Cabrakan
Cabrakan
didiano10
Cabrakan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,286 Elo+
Solo
Persephone
Persephone
godPerseu
Persephone
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,775 Elo+
Solo
Vulcan
Vulcan
juanrodrgs
Vulcan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arthurhd
Arachne
20
19 / 3 / 8
16,238
650
23,886
18,288
9,621
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Ramro200
Thoth
20
5 / 4 / 10
13,983
559
21,269
16,000
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
18
3 / 2 / 24
14,622
585
8,883
26,878
27,625
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
18
4 / 3 / 19
13,594
544
12,186
19,900
21,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
xExbom
Ah Muzen Cab
20
18 / 1 / 12
17,314
693
29,389
23,698
10,948
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MãeDoADM
Sun Wukong
16
4 / 7 / 5
10,855
434
9,254
23,577
13,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
PaiDoADM
Fenrir
15
2 / 9 / 6
10,442
418
14,427
28,365
19,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
didiano10
Cabrakan
14
2 / 12 / 5
9,216
369
12,339
24,893
26,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
godPerseu
Persephone
15
3 / 14 / 0
10,822
433
5,836
19,001
6,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
juanrodrgs
Vulcan
18
2 / 6 / 5
11,353
454
21,614
18,234
7,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
34
49
Kills
13
13
Deaths
48
73
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
Arthurhd
Arachne
19
3
8
7.67
L
Sun Wukong
MãeDoADM
Sun Wukong
4
7
5
0.93
L
Fenrir
PaiDoADM
Fenrir
2
9
6
0.56
W
Thoth
Ramro200
Thoth
5
4
10
2.5
W
Yemoja
3
2
24
7.5
L
Cabrakan
didiano10
Cabrakan
2
12
5
0.38
L
Persephone
godPerseu
Persephone
3
14
0
0.21
L
Vulcan
juanrodrgs
Vulcan
2
6
5
0.75
W
Nike
4
3
19
4.5
W
Ah Muzen Cab
xExbom
Ah Muzen Cab
18
1
12
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,613
Damage
63,470
104,764
Taken
114,070
76,420
Mitigated
72,913
40,265
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Arthurhd
Arachne
23,886
18,104
0
6,587
18,288
9,621
326
5,473
12,591
0
138,994
L
Sun Wukong
MãeDoADM
Sun Wukong
9,254
1,676
264
2,083
23,577
13,688
317
4,840
17,916
0
50,141
L
Fenrir
PaiDoADM
Fenrir
14,427
4,730
0
4,087
28,365
19,349
189
6,906
21,161
0
67,377
W
Thoth
Ramro200
Thoth
21,269
615
446
3,504
16,000
6,477
186
7,827
7,852
98,183
0
W
Yemoja
8,883
2,094
3,525
4,609
26,878
27,625
96
12,601
13,813
41,055
0
L
Cabrakan
didiano10
Cabrakan
12,339
1,093
317
1,544
24,893
26,536
281
8,637
16,155
42,396
0
L
Persephone
godPerseu
Persephone
5,836
1,003
0
719
19,001
6,273
108
1,944
17,043
43,911
0
L
Vulcan
juanrodrgs
Vulcan
21,614
4,601
108
2,571
18,234
7,067
396
7,736
10,378
90,117
0
W
Nike
12,186
1,937
0
5,146
19,900
21,749
709
4,844
14,826
664
59,838
W
Ah Muzen Cab
xExbom
Ah Muzen Cab
29,389
18,629
0
16,448
23,698
10,948
10,500
8,681
14,739
0
178,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,751
Gold Earned
52,688
710
Minions Killed
498
0
Camps Cleared
0
2,600,364
Distance Traveled
2,233,497
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,238
650
182
7
0
582,832
0
L
Sun Wukong
10,855
434
87
3
0
477,994
2
L
Fenrir
10,442
418
111
4
0
468,333
0
W
Thoth
13,983
559
171
7
0
509,522
2
W
Yemoja
14,622
585
56
2
0
506,510
3
L
Cabrakan
9,216
369
57
2
0
401,939
2
L
Persephone
10,822
433
88
4
0
401,377
1
L
Vulcan
11,353
454
155
6
0
483,854
10
W
Nike
13,594
544
91
4
0
516,650
4
W
Ah Muzen Cab
17,314
693
210
8
0
484,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role