Player Matchup

Ares
Ares
HoodedNoob
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
IAmLurchy
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,394 Elo+
Solo
Nemesis
Nemesis
iSR7Y
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,279 Elo+
Solo
Heimdallr
Heimdallr
macedo323
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
mandlerbing
Ra
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 34L
1,115 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,358 Elo+

VS

Team Averages
Level 23
1,491 SR
1,354 Elo+
Anubis
Anubis
BenzyFisty
Anubis
Level 18
God Stats
40W - 41L
1,556 SR
Queue Stats
158W - 183L
1,350 Elo+
Solo
Ymir
Ymir
Erickjmq
Ymir
Level 29
God Stats
9W - 10L
1,421 SR
Queue Stats
93W - 114L
1,331 Elo+
Solo
Neith
Neith
Imario65
Neith
Level 27
God Stats
2W - 1L
1,705 SR
Queue Stats
54W - 69L
1,385 Elo+
Party 1
Olorun
Olorun
shane12311
Olorun
Level 13
God Stats
14W - 11L
1,273 SR
Queue Stats
60W - 66L
1,250 Elo+
Solo
Bastet
Bastet
xxxFIREEDGExxx
Bastet
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
55W - 70L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,598
200
0
0
0
Gilgamesh
IAmLurchy
Gilgamesh
11
2 / 3 / 2
6,471
498
5,044
7,743
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
iSR7Y
Nemesis
1
0 / 0 / 0
2,598
200
0
0
0
Heimdallr
macedo323
Heimdallr
8
1 / 7 / 1
5,352
412
3,585
8,427
2,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
9 / 1 / 2
8,405
647
7,033
5,794
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BenzyFisty
Anubis
11
3 / 3 / 0
7,037
541
4,112
6,713
3,179
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
11
1 / 1 / 6
6,944
534
2,896
6,006
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Imario65
Neith
11
3 / 1 / 3
6,430
495
2,197
3,078
986
Boots

Boots

+6%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
shane12311
Olorun
9
2 / 6 / 4
6,024
463
2,883
8,335
4,756
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 1
6,130
472
4,080
6,105
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
12
Kills
11
11
Deaths
12
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
BenzyFisty
Anubis
3
3
0
1
W
Ymir
1
1
6
4
L
0
0
0
0
L
Gilgamesh
IAmLurchy
Gilgamesh
2
3
2
1
W
Neith
Imario65
Neith
3
1
3
4.5
L
Nemesis
iSR7Y
Nemesis
0
0
0
0
L
Heimdallr
macedo323
Heimdallr
1
7
1
0.21
L
9
1
2
10
W
Olorun
shane12311
Olorun
2
6
4
0.67
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,662
Damage
16,168
21,964
Taken
30,237
7,313
Mitigated
15,776
4,989
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BenzyFisty
Anubis
4,112
509
0
2,332
6,713
3,179
0
1,748
4,789
39,227
0
W
Ymir
2,896
1,395
0
1,460
6,006
5,014
960
331
5,671
33,903
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
IAmLurchy
Gilgamesh
5,044
1,811
0
554
7,743
3,266
415
1,847
5,896
0
22,634
W
Neith
Imario65
Neith
2,197
1,199
0
446
3,078
986
1,644
58
3,020
0
23,874
L
Nemesis
iSR7Y
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
macedo323
Heimdallr
3,585
2,097
0
374
8,427
2,494
247
4,206
4,221
0
12,799
L
7,033
1,121
778
3,283
5,794
1,553
117
3,838
1,956
50,839
0
W
Olorun
shane12311
Olorun
2,883
1,277
0
786
8,335
4,756
0
2,999
5,146
18,046
0
W
4,080
1,345
0
2,510
6,105
1,841
0
1,481
4,578
0
23,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,424
Gold Earned
32,565
166
Minions Killed
255
0
Camps Cleared
0
680,789
Distance Traveled
1,145,669
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,037
541
77
6
0
211,885
0
W
Ymir
6,944
534
49
4
0
246,303
0
L
Ares
2,598
200
0
0
0
0
0
L
Gilgamesh
6,471
498
37
3
0
198,255
1
W
Neith
6,430
495
49
4
0
218,530
1
L
Nemesis
2,598
200
0
0
0
0
0
L
Heimdallr
5,352
412
26
2
0
219,373
0
L
Ra
8,405
647
103
8
0
263,161
5
W
Olorun
6,024
463
21
2
0
214,284
0
W
Bastet
6,130
472
59
5
0
254,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role