Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CaosReptante
Sol
Level 121
God Stats
6W - 2L
1,609 SR
Queue Stats
314W - 323L
1,564 Elo+
Solo
Ares
Ares
Skylineeyes
Ares
Level 158
God Stats
9W - 4L
1,640 SR
Queue Stats
617W - 610L
1,613 Elo+
Party 1
He Bo
He Bo
SpritusRaptor69
He Bo
Level 154
God Stats
3W - 5L
1,420 SR
Queue Stats
329W - 337L
1,558 Elo+
Solo
Medusa
Medusa
xkaledx
Medusa
Level 129
God Stats
15W - 6L
1,445 SR
Queue Stats
763W - 783L
1,515 Elo+
Solo
Team Averages
Level 140
1,523 SR
1,550 Elo+

VS

Team Averages
Level 122
1,566 SR
1,503 Elo+
Geb
Geb
Balword
Geb
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,436 Elo+
Party 2
Bastet
Bastet
MuskyMuffintop93
Bastet
Level 86
God Stats
3W - 6L
1,478 SR
Queue Stats
453W - 479L
1,543 Elo+
Solo
Hou Yi
Hou Yi
Pardo43
Hou Yi
Level 116
God Stats
1W - 1L
1,715 SR
Queue Stats
32W - 40L
1,413 Elo+
Party 2
Bellona
Bellona
SyluXxoC
Bellona
Level 113
God Stats
0W - 4L
1,500 SR
Queue Stats
145W - 138L
1,576 Elo+
Solo
Eset
Eset
rpgfanatic2014
Eset
Level 160
God Stats
17W - 8L
1,636 SR
Queue Stats
1,641W - 1,684L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 4 / 6
9,424
785
11,920
13,779
7,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 10
10,648
887
11,881
10,556
5,072
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 2 / 9
9,755
813
5,291
20,637
24,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
8 / 5 / 7
10,852
904
12,439
11,239
5,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
xkaledx
Medusa
17
5 / 3 / 8
10,140
845
12,615
10,202
5,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
0 / 3 / 14
8,898
742
5,695
16,629
19,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 6 / 10
8,255
688
14,051
11,055
5,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Pardo43
Hou Yi
17
7 / 4 / 8
9,542
795
11,263
11,545
6,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
SyluXxoC
Bellona
15
2 / 4 / 11
8,267
689
10,309
13,972
13,923
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 2 / 10
9,049
754
11,403
9,284
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
69
19
Kills
16
16
Deaths
19
40
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
4
6
1.5
L
Geb
0
3
14
2.33
W
3
2
10
4
L
3
6
10
1.33
L
Hou Yi
Pardo43
Hou Yi
7
4
8
2.75
W
0
2
9
2.25
W
8
5
7
2.3
L
Bellona
SyluXxoC
Bellona
2
4
11
1.88
L
4
2
10
4.5
W
Medusa
xkaledx
Medusa
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,146
Damage
52,721
66,413
Taken
62,485
48,457
Mitigated
49,453
21,227
Healing
20,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,920
2,537
914
3,195
13,779
7,506
597
4,661
9,118
0
23,345
L
Geb
5,695
557
42
2,272
16,629
19,220
113
6,943
9,686
15,247
0
W
11,881
1,984
1,338
3,868
10,556
5,072
2,937
1,318
9,238
37,525
0
L
14,051
3,651
726
341
11,055
5,516
0
6,910
4,144
0
18,893
L
Hou Yi
Pardo43
Hou Yi
11,263
3,808
4,250
2,407
11,545
6,354
865
6,031
5,514
0
29,462
W
5,291
74
1,009
5,432
20,637
24,598
0
5,574
15,063
9,518
0
W
12,439
158
1,262
1,554
11,239
5,720
198
3,224
8,015
19,093
0
L
Bellona
SyluXxoC
Bellona
10,309
2,211
2,040
3,833
13,972
13,923
134
4,982
8,990
364
14,583
L
11,403
664
2,029
2,562
9,284
4,440
66
4,745
4,539
28,060
0
W
Medusa
xkaledx
Medusa
12,615
3,411
1,767
888
10,202
5,561
2,276
2,685
7,517
0
32,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,819
Gold Earned
44,011
162
Minions Killed
122
0
Camps Cleared
0
1,101,649
Distance Traveled
1,198,304
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,424
785
28
2
0
225,857
4
L
Geb
8,898
742
10
1
0
273,744
1
W
Sol
10,648
887
64
5
0
216,140
0
L
Bastet
8,255
688
20
2
0
221,730
0
L
Hou Yi
9,542
795
41
3
0
212,108
1
W
Ares
9,755
813
14
1
0
206,229
0
W
He Bo
10,852
904
26
2
0
228,020
1
L
Bellona
8,267
689
8
1
0
244,819
2
L
Eset
9,049
754
43
4
0
245,903
0
W
Medusa
10,140
845
30
3
0
225,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role