Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
ADKent
Hercules
Level 19
God Stats
0W - 2L
1,424 SR
Queue Stats
4W - 11L
1,335 Elo+
Party 2
Sol
Sol
Kerldorn
Sol
Level 120
God Stats
7W - 8L
1,429 SR
Queue Stats
133W - 151L
1,462 Elo+
Party 2
Merlin
Merlin
SpongePopp
Merlin
Level 14
God Stats
3W - 4L
1,505 SR
Queue Stats
46W - 71L
1,299 Elo+
Party 1
Hades
Hades
Tempest160
Hades
Level 43
God Stats
26W - 16L
1,595 SR
Queue Stats
118W - 175L
1,391 Elo+
Party 1
Team Averages
Level 52
1,491 SR
1,397 Elo+

VS

Team Averages
Level 65
1,491 SR
1,449 Elo+
Cupid
Cupid
FeIixy
Cupid
Level 2
God Stats
8W - 11L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 3
Ganesha
Ganesha
JakeShields04
Ganesha
Level 107
God Stats
9W - 1L
1,739 SR
Queue Stats
173W - 165L
1,490 Elo+
Party 3
Jing Wei
Jing Wei
KalliKaramba
Jing Wei
Level 45
God Stats
2W - 4L
1,263 SR
Queue Stats
226W - 316L
1,317 Elo+
Solo
Horus
Horus
NiallTheGeek
Horus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
214W - 207L
1,530 Elo+
Party 3
Hel
Hel
SGMaxis
Hel
Level 45
God Stats
5W - 7L
1,455 SR
Queue Stats
50W - 69L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
3 / 7 / 4
10,456
475
7,188
17,545
7,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ADKent
Hercules
14
3 / 6 / 8
10,226
465
9,898
21,181
13,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 4 / 3
10,096
459
17,349
19,646
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
SpongePopp
Merlin
14
1 / 7 / 0
9,031
411
3,228
12,993
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hades
19
10 / 9 / 2
13,059
594
16,802
21,874
13,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FeIixy
Cupid
15
6 / 6 / 11
10,192
463
6,083
8,185
2,993
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
16
0 / 3 / 22
10,468
476
11,989
20,613
10,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
KalliKaramba
Jing Wei
16
3 / 6 / 9
10,314
469
7,608
13,037
4,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 6 / 15
12,161
553
24,710
24,847
22,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hel
19
13 / 3 / 6
12,723
578
19,624
18,938
8,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
95
24
Kills
32
33
Deaths
24
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
7
4
0.71
L
Hercules
ADKent
Hercules
3
6
8
1.17
W
Cupid
FeIixy
Cupid
6
6
11
1.92
W
Ganesha
0
3
22
3.67
W
Jing Wei
KalliKaramba
Jing Wei
3
6
9
1.25
L
7
4
3
2.13
W
10
6
15
2.92
W
Hel
13
3
6
5.33
L
Merlin
SpongePopp
Merlin
1
7
0
0.14
L
Hades
10
9
2
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,465
Damage
70,014
93,239
Taken
85,620
42,616
Mitigated
47,970
30,883
Healing
36,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,188
4,784
0
4,258
17,545
7,896
312
5,396
12,149
0
64,766
L
Hercules
ADKent
Hercules
9,898
1,600
878
5,565
21,181
13,478
24
9,108
12,073
8,390
17,745
W
Cupid
FeIixy
Cupid
6,083
4,180
310
225
8,185
2,993
1,034
5,753
2,432
0
19,879
W
Ganesha
11,989
1,470
0
4,849
20,613
10,171
893
8,209
12,354
61,779
0
W
Jing Wei
KalliKaramba
Jing Wei
7,608
4,948
0
2,134
13,037
4,735
1,985
6,423
6,614
0
50,478
L
17,349
4,433
642
9,484
19,646
4,650
1,036
5,972
13,391
72,246
0
W
24,710
12,363
1,763
3,872
24,847
22,048
1,149
10,346
14,401
0
77,816
W
Hel
19,624
1,663
12,724
10,173
18,938
8,023
1,189
10,134
8,804
98,000
0
L
Merlin
SpongePopp
Merlin
3,228
137
0
1,185
12,993
2,936
75
8,233
4,760
38,011
0
L
Hades
16,802
1,563
260
8,611
21,874
13,656
2,544
2,621
19,253
59,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,868
Gold Earned
55,858
453
Minions Killed
472
0
Camps Cleared
0
1,784,555
Distance Traveled
1,955,544
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,456
475
117
5
0
408,442
0
L
Hercules
10,226
465
36
2
0
412,402
4
W
Cupid
10,192
463
28
1
0
343,137
2
W
Ganesha
10,468
476
56
3
0
404,515
0
W
Jing Wei
10,314
469
86
4
0
378,244
3
L
Sol
10,096
459
100
5
0
350,726
1
W
Horus
12,161
553
121
6
0
420,407
4
W
Hel
12,723
578
181
8
0
409,241
3
L
Merlin
9,031
411
82
4
0
297,970
5
L
Hades
13,059
594
118
5
0
315,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role