Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
cookiecrumbler14
Serqet
Level 84
God Stats
0W - 3L
1,235 SR
Queue Stats
97W - 86L
1,420 Elo+
Solo
Cernunnos
Cernunnos
kj9234
Cernunnos
Level 89
God Stats
2W - 1L
1,697 SR
Queue Stats
17W - 21L
1,405 Elo+
Party 2
Osiris
Osiris
penguin1018
Osiris
Level 108
God Stats
1W - 2L
1,511 SR
Queue Stats
25W - 32L
1,442 Elo+
Party 2
Anubis
Anubis
sagademon
Anubis
Level 18
God Stats
2W - 1L
1,752 SR
Queue Stats
3W - 6L
1,831 Elo+
Party 2
Team Averages
Level 85
1,539 SR
1,520 Elo+

VS

Team Averages
Level 96
1,596 SR
1,459 Elo+
Tyr
Tyr
Fizz Senpai
Tyr
Level 122
God Stats
6W - 9L
1,560 SR
Queue Stats
112W - 137L
1,444 Elo+
Party 1
Cernunnos
Cernunnos
Jawn-X
Cernunnos
Level 38
God Stats
1W - 0L
1,803 SR
Queue Stats
11W - 8L
1,516 Elo+
Party 1
Ravana
Ravana
StagedCascade88
Ravana
Level 60
God Stats
9W - 4L
1,313 SR
Queue Stats
93W - 68L
1,426 Elo+
Solo
Discordia
Discordia
nelsonlete
Discordia
Level 142
God Stats
1W - 1L
1,806 SR
Queue Stats
25W - 23L
1,460 Elo+
Solo
Khepri
Khepri
xMopeyHornetx
Khepri
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 83L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 7 / 5
9,252
617
7,444
18,798
17,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 7 / 8
11,333
756
8,532
13,742
8,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
kj9234
Cernunnos
17
2 / 6 / 4
9,950
663
10,837
17,876
7,734
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
16
4 / 3 / 4
10,728
715
8,220
15,177
9,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
sagademon
Anubis
17
3 / 6 / 6
10,557
704
12,933
15,713
7,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 10
11,751
783
10,846
15,002
8,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Jawn-X
Cernunnos
19
4 / 2 / 17
11,809
787
21,035
8,698
3,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
12 / 4 / 12
13,413
894
12,855
11,527
9,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
nelsonlete
Discordia
16
2 / 6 / 14
10,262
684
15,013
12,151
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 0 / 20
12,408
827
7,634
11,513
14,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
102
13
Kills
29
29
Deaths
13
27
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
7
5
0.5
W
6
1
10
11
W
Cernunnos
Jawn-X
Cernunnos
4
2
17
6.25
W
12
4
12
4.5
L
3
7
8
1
L
Cernunnos
kj9234
Cernunnos
2
6
4
0.67
W
Discordia
nelsonlete
Discordia
2
6
14
1.5
L
Osiris
4
3
4
2
L
Anubis
sagademon
Anubis
3
6
6
1
W
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,966
Damage
67,383
81,306
Taken
58,891
51,830
Mitigated
39,241
16,721
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,444
269
0
1,440
18,798
17,775
194
4,348
14,268
29,082
0
W
10,846
903
0
1,303
15,002
8,280
632
4,895
10,107
0
28,764
W
Cernunnos
Jawn-X
Cernunnos
21,035
12,020
0
1,738
8,698
3,573
2,811
2,716
5,676
0
56,241
W
12,855
2,102
0
934
11,527
9,282
1,231
4,265
6,915
0
29,322
L
8,532
1,112
0
0
13,742
8,880
0
3,144
10,438
0
20,151
L
Cernunnos
kj9234
Cernunnos
10,837
5,223
0
5,425
17,876
7,734
0
6,141
11,393
0
46,414
W
Discordia
nelsonlete
Discordia
15,013
640
0
2,172
12,151
3,894
0
4,566
7,361
36,906
0
L
Osiris
8,220
2,493
0
4,055
15,177
9,554
0
4,330
10,677
0
30,132
L
Anubis
sagademon
Anubis
12,933
981
0
5,801
15,713
7,887
1
4,534
10,819
36,953
0
W
7,634
479
0
1,185
11,513
14,212
254
4,192
7,321
17,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,820
Gold Earned
59,643
288
Minions Killed
263
10
Camps Cleared
6
1,236,510
Distance Traveled
1,405,987
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,252
617
58
4
2
251,563
2
W
Tyr
11,751
783
48
3
3
318,306
0
W
Cernunnos
11,809
787
109
7
1
263,426
0
W
Ravana
13,413
894
40
3
1
291,218
0
L
Serqet
11,333
756
33
2
0
264,108
2
L
Cernunnos
9,950
663
86
6
3
217,620
2
W
Discordia
10,262
684
41
3
1
248,880
1
L
Osiris
10,728
715
45
3
2
269,071
0
L
Anubis
10,557
704
66
4
3
234,148
0
W
Khepri
12,408
827
25
2
0
284,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role