Player Matchup

Baron Samedi
Baron Samedi
Platinum V
BBW Bussa
Baron Samedi
Platinum V
Level 69
God Stats
11W - 6L
1,733 SR
Queue Stats
409W - 445L
1,667 MMR
Solo
Scylla
Scylla
Gold I
JerryBiersack
Scylla
Gold I
Level 108
God Stats
2W - 3L
1,577 SR
Queue Stats
549W - 544L
1,705 MMR
Solo
Geb
Geb
Platinum IV
MrPnutButtaCups
Geb
Platinum IV
Level 158
God Stats
1W - 2L
1,665 SR
Queue Stats
125W - 126L
1,660 MMR
Solo
Nemesis
Nemesis
Platinum II
NoireElmo
Nemesis
Platinum II
Level 142
God Stats
18W - 19L
1,590 SR
Queue Stats
698W - 701L
1,703 MMR
Solo
Anhur
Anhur
Gold I
caribouY
Anhur
Gold I
Level 128
God Stats
12W - 19L
1,538 SR
Queue Stats
166W - 159L
1,698 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,621 SR
1,687 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 102
1,539 SR
1,621 MMR
Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
 
Nu Wa
Platinum IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold II
R_A_W_Nation
Pele
Gold II
Level 125
God Stats
8W - 8L
1,606 SR
Queue Stats
89W - 75L
1,805 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
SavoryIdk
Kuzenbo
Gold II
Level 103
God Stats
1W - 1L
1,305 SR
Queue Stats
202W - 193L
1,645 MMR
Solo
Apollo
Apollo
Gold III
Xman233853
Apollo
Gold III
Level 45
God Stats
15W - 7L
1,784 SR
Queue Stats
136W - 137L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BBW Bussa
Baron Samedi
6
0 / 0 / 0
3,498
700
1,406
2,656
758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

6
0 / 0 / 1
3,322
664
661
1,200
309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 1
3,101
620
664
2,012
412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
NoireElmo
Nemesis
6
2 / 1 / 0
3,945
789
616
1,868
442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
caribouY
Anhur
3
0 / 1 / 0
2,636
527
632
1,549
157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
TiamatSetTsukuyomiAthenaDanzaburou

VS

Bans
GilgameshNeithCthulhuKing ArthurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 0 / 0
3,558
712
1,760
3,027
1,053
Nu Wa
 
Nu Wa
6
0 / 1 / 1
3,542
708
1,184
1,398
305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 0
3,599
720
316
2,218
491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
SavoryIdk
Kuzenbo
5
0 / 0 / 0
3,289
658
283
1,287
645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Xman233853
Apollo
5
1 / 1 / 0
3,442
688
1,989
2,460
480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
0
0
W
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Baron Samedi
BBW Bussa
Baron Samedi
0
0
0
0
L
0
0
1
0.5
L
0
0
1
0.5
L
Nemesis
NoireElmo
Nemesis
2
1
0
2
W
1
0
0
1
W
Kuzenbo
SavoryIdk
Kuzenbo
0
0
0
0
W
Apollo
Xman233853
Apollo
1
1
0
1
L
Anhur
caribouY
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,979
Damage
5,532
9,285
Taken
10,390
2,078
Mitigated
2,974
2,852
Healing
3,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
1,760
144
0
1,154
3,027
1,053
0
1,354
1,673
0
13,568
W
Nu Wa
 
Nu Wa
1,184
427
0
228
1,398
305
0
371
1,027
15,050
0
L
Baron Samedi
BBW Bussa
Baron Samedi
1,406
310
0
1,072
2,656
758
0
332
2,312
10,585
0
L
661
0
0
475
1,200
309
0
637
535
15,459
0
L
664
37
0
694
2,012
412
0
165
1,837
5,213
0
L
Nemesis
NoireElmo
Nemesis
616
161
0
93
1,868
442
0
115
1,703
0
15,000
W
316
123
0
277
2,218
491
0
118
2,100
0
14,310
W
Kuzenbo
SavoryIdk
Kuzenbo
283
155
0
597
1,287
645
0
370
917
6,419
0
W
Apollo
Xman233853
Apollo
1,989
1,721
0
1,141
2,460
480
196
518
1,942
0
14,707
L
Anhur
caribouY
Anhur
632
455
0
518
1,549
157
0
108
1,431
0
3,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,502
Gold Earned
17,430
108
Minions Killed
139
0
Camps Cleared
0
416,148
Distance Traveled
461,960
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
3,558
712
30
6
0
91,235
2
W
Nu Wa
3,542
708
30
6
0
99,221
2
L
Baron Samedi
3,498
700
22
4
0
74,620
0
L
Scylla
3,322
664
29
6
0
82,023
1
L
Geb
3,101
620
7
1
0
95,043
0
L
Nemesis
3,945
789
47
9
0
109,008
2
W
Pele
3,599
720
38
8
0
116,637
1
W
Kuzenbo
3,289
658
13
3
0
86,606
0
W
Apollo
3,442
688
28
6
0
68,261
2
L
Anhur
2,636
527
3
1
0
55,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role