Player Matchup

Hera
Hera
Darky_Station
Hera
Level 27
God Stats
19W - 18L
1,529 SR
Queue Stats
64W - 67L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
Deathshot2811
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,315 Elo+
Solo
Nemesis
Nemesis
Dom_715
Nemesis
Level 26
God Stats
12W - 9L
1,526 SR
Queue Stats
84W - 128L
1,314 Elo+
Party 1
Hades
Hades
DrPapi5432
Hades
Level 29
God Stats
18W - 23L
1,425 SR
Queue Stats
115W - 166L
1,346 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thomas_cs_15
Tsukuyomi
Level 27
God Stats
5W - 5L
1,516 SR
Queue Stats
90W - 127L
1,331 Elo+
Party 1
Team Averages
Level 23
1,499 SR
1,346 Elo+

VS

Team Averages
Level 23
1,520 SR
1,362 Elo+
Ares
Ares
Bum clown7382
Ares
Level 14
God Stats
2W - 2L
1,740 SR
Queue Stats
34W - 51L
1,345 Elo+
Solo
Anubis
Anubis
KlutchKash_YT
Anubis
Level 29
God Stats
5W - 3L
1,728 SR
Queue Stats
236W - 281L
1,377 Elo+
Party 2
Neith
Neith
Nicooo_TorreS
Neith
Level 18
God Stats
3W - 5L
1,368 SR
Queue Stats
94W - 98L
1,265 Elo+
Solo
Nemesis
Nemesis
Raven_Tale
Nemesis
Level 29
God Stats
5W - 5L
1,262 SR
Queue Stats
229W - 294L
1,347 Elo+
Party 2
Loki
Loki
Solgol
Loki
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 14L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
10,528
421
10,371
10,513
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Deathshot2811
Gilgamesh
14
2 / 7 / 5
9,191
368
7,921
17,624
12,050
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Dom_715
Nemesis
18
5 / 10 / 4
11,270
451
8,882
21,735
8,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
15
6 / 10 / 6
10,604
424
18,489
21,928
9,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Thomas_cs_15
Tsukuyomi
15
5 / 8 / 3
10,283
411
14,061
18,079
6,600
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 4
11,775
471
6,812
25,581
31,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
18 / 7 / 2
15,114
605
28,654
24,719
12,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 5 / 3
12,561
502
9,511
16,871
6,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Raven_Tale
Nemesis
20
3 / 5 / 6
13,523
541
8,371
15,783
7,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Solgol
Loki
20
10 / 0 / 8
14,494
580
14,990
13,968
5,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
61
21
Kills
38
38
Deaths
22
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
5
4
1
L
3
3
4
1.67
L
Gilgamesh
Deathshot2811
Gilgamesh
2
7
5
0.64
L
Nemesis
Dom_715
Nemesis
5
10
4
0.7
L
Hades
6
10
6
0.9
W
18
7
2
2.71
W
4
5
3
1.1
W
Nemesis
Raven_Tale
Nemesis
3
5
6
1.2
W
Loki
Solgol
Loki
10
0
8
14
L
Tsukuyomi
Thomas_cs_15
Tsukuyomi
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,724
Damage
68,338
89,879
Taken
96,922
39,281
Mitigated
63,652
14,651
Healing
25,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,812
696
0
962
25,581
31,577
260
4,706
20,875
64,787
0
L
10,371
1,996
795
2,768
10,513
2,725
112
2,731
7,782
68,933
0
L
Gilgamesh
Deathshot2811
Gilgamesh
7,921
1,089
0
411
17,624
12,050
54
8,327
9,297
0
36,300
L
Nemesis
Dom_715
Nemesis
8,882
3,378
0
2,858
21,735
8,073
169
10,166
11,569
0
45,898
L
Hades
18,489
547
620
3,581
21,928
9,833
288
8,121
13,807
53,612
0
W
28,654
1,605
0
12,808
24,719
12,471
2,083
8,526
16,193
97,976
0
W
9,511
4,195
0
5,981
16,871
6,692
2,204
5,509
11,362
0
69,630
W
Nemesis
Raven_Tale
Nemesis
8,371
4,390
0
1,839
15,783
7,108
4,464
6,482
9,301
0
75,097
W
Loki
Solgol
Loki
14,990
4,177
0
3,896
13,968
5,804
3,572
3,637
10,331
0
99,463
L
Tsukuyomi
Thomas_cs_15
Tsukuyomi
14,061
3,979
403
3,215
18,079
6,600
907
6,121
11,958
0
48,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,876
Gold Earned
67,467
386
Minions Killed
637
0
Camps Cleared
0
1,889,153
Distance Traveled
2,343,030
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,775
471
78
3
0
440,970
3
L
Hera
10,528
421
106
4
0
400,631
12
L
Gilgamesh
9,191
368
63
3
0
348,201
0
L
Nemesis
11,270
451
77
3
0
400,414
0
L
Hades
10,604
424
75
3
0
357,800
0
W
Anubis
15,114
605
145
6
0
408,992
0
W
Neith
12,561
502
110
4
0
476,996
0
W
Nemesis
13,523
541
152
6
0
473,924
0
W
Loki
14,494
580
152
6
0
542,148
1
L
Tsukuyomi
10,283
411
65
3
0
382,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role