Player Matchup

Cerberus
Cerberus
DougieFresco907
Cerberus
Level 83
God Stats
8W - 13L
1,437 SR
Queue Stats
62W - 80L
1,388 Elo+
Solo
Merlin
Merlin
ZezzFlow
Merlin
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
196W - 233L
1,410 Elo+
Solo
Osiris
Osiris
stopityouclone
Osiris
Level 46
God Stats
1W - 1L
1,519 SR
Queue Stats
104W - 138L
1,323 Elo+
Solo
Team Averages
Level 64
1,485 SR
1,374 Elo+

VS

Team Averages
Level 61
1,451 SR
1,373 Elo+
Gilgamesh
Gilgamesh
ItsChxos
Gilgamesh
Level 69
God Stats
0W - 2L
1,280 SR
Queue Stats
4W - 9L
1,272 Elo+
Party 1
Chang'e
Chang'e
Jess The Lad
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,357 Elo+
Party 1
Apollo
Apollo
Noob_Marito
Apollo
Level 49
God Stats
6W - 6L
1,571 SR
Queue Stats
170W - 163L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
6 / 2 / 10
9,719
810
9,338
11,555
10,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
ZezzFlow
Merlin
13
6 / 1 / 9
9,605
800
11,978
6,254
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 3 / 9
8,978
748
4,184
8,152
6,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsChxos
Gilgamesh
8
1 / 7 / 4
7,341
612
5,990
9,661
2,549
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Jess The Lad
Chang'e
10
3 / 4 / 2
7,809
651
5,277
9,046
2,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
11
2 / 5 / 3
8,103
675
6,856
11,710
3,133
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
6
6
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
2
10
5.5
L
Gilgamesh
ItsChxos
Gilgamesh
1
7
4
0.43
L
Chang'e
Jess The Lad
Chang'e
3
4
2
1
L
Apollo
2
5
3
0.7
W
Merlin
ZezzFlow
Merlin
6
1
9
10.5
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,500
Damage
18,123
25,961
Taken
30,417
19,238
Mitigated
7,847
10,135
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,338
790
990
5,555
11,555
10,700
1,091
2,372
9,183
27,904
0
L
Gilgamesh
ItsChxos
Gilgamesh
5,990
1,383
141
969
9,661
2,549
0
6,828
2,598
0
14,988
L
Chang'e
Jess The Lad
Chang'e
5,277
501
1,818
2,243
9,046
2,165
0
6,136
2,468
13,230
0
L
Apollo
6,856
4,787
0
2,897
11,710
3,133
0
7,191
4,035
0
33,281
W
Merlin
ZezzFlow
Merlin
11,978
732
585
2,260
6,254
2,266
1,754
969
5,285
46,652
0
W
4,184
1,349
0
745
8,152
6,272
0
1,982
6,170
0
17,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,302
Gold Earned
23,253
140
Minions Killed
90
0
Camps Cleared
0
629,401
Distance Traveled
527,364
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,719
810
37
3
0
220,790
0
L
Gilgamesh
7,341
612
15
1
0
156,114
0
L
Chang'e
7,809
651
20
2
0
184,522
0
L
Apollo
8,103
675
55
5
0
186,728
0
W
Merlin
9,605
800
80
7
0
203,946
1
W
Osiris
8,978
748
23
2
0
204,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role