Player Matchup

Ao Kuang
Ao Kuang
AshVega
Ao Kuang
Level 126
God Stats
2W - 5L
1,269 SR
Queue Stats
857W - 968L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
MrFin00
Danzaburou
Level 95
God Stats
17W - 16L
1,627 SR
Queue Stats
547W - 548L
1,457 Elo+
Party 3
Scylla
Scylla
Riptarpanda
Scylla
Level 101
God Stats
9W - 12L
1,505 SR
Queue Stats
565W - 685L
1,424 Elo+
Party 2
Tyr
Tyr
RizelHopp
Tyr
Level 53
God Stats
73W - 66L
1,474 SR
Queue Stats
408W - 463L
1,464 Elo+
Party 2
Achilles
Achilles
Ultra99spec
Achilles
Level 84
God Stats
16W - 20L
1,432 SR
Queue Stats
158W - 177L
1,497 Elo+
Party 3
Team Averages
Level 92
1,461 SR
1,456 Elo+

VS

Team Averages
Level 97
1,519 SR
1,448 Elo+
Osiris
Osiris
Axedity
Osiris
Level 63
God Stats
1W - 9L
1,263 SR
Queue Stats
359W - 384L
1,448 Elo+
Solo
Izanami
Izanami
Grovér
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Kratoor
Awilix
Level 64
God Stats
2W - 2L
1,591 SR
Queue Stats
46W - 57L
1,422 Elo+
Party 1
Janus
Janus
Shynto
Janus
Level 122
God Stats
22W - 25L
1,526 SR
Queue Stats
725W - 745L
1,441 Elo+
Party 1
Bacchus
Bacchus
Tsujugan
Bacchus
Level 91
God Stats
1W - 2L
1,714 SR
Queue Stats
224W - 231L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AshVega
Ao Kuang
15
3 / 4 / 5
9,511
501
6,591
17,243
7,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
MrFin00
Danzaburou
17
5 / 3 / 5
11,162
587
9,865
12,497
4,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
13
0 / 4 / 7
8,276
436
5,998
7,256
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 0 / 4
11,253
592
13,946
19,691
18,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Ultra99spec
Achilles
15
5 / 0 / 5
10,183
536
7,881
16,385
17,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Axedity
Osiris
17
1 / 5 / 1
9,647
508
9,224
16,936
12,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Grovér
Izanami
15
1 / 5 / 2
9,478
499
10,079
13,066
4,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
Kratoor
Awilix
17
1 / 2 / 4
9,329
491
9,691
12,808
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Shynto
Janus
16
4 / 5 / 3
9,969
525
7,160
8,600
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Tsujugan
Bacchus
14
3 / 3 / 5
9,053
476
8,273
14,960
15,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
20
Kills
10
11
Deaths
20
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AshVega
Ao Kuang
3
4
5
1.38
L
Osiris
Axedity
Osiris
1
5
1
0.3
L
Izanami
Grovér
Izanami
1
5
2
0.4
L
Awilix
Kratoor
Awilix
1
2
4
1.5
W
Danzaburou
MrFin00
Danzaburou
5
3
5
2.5
W
Scylla
0
4
7
0.88
W
7
0
4
9
L
Janus
Shynto
Janus
4
5
3
1.1
L
Bacchus
Tsujugan
Bacchus
3
3
5
1.83
W
Achilles
Ultra99spec
Achilles
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,281
Damage
44,427
73,072
Taken
66,370
50,669
Mitigated
40,954
29,997
Healing
20,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AshVega
Ao Kuang
6,591
1,817
0
7,322
17,243
7,582
0
3,229
14,014
50,184
11,951
L
Osiris
Axedity
Osiris
9,224
2,957
0
5,115
16,936
12,895
576
832
16,104
0
62,523
L
Izanami
Grovér
Izanami
10,079
6,983
0
2,877
13,066
4,520
832
2,615
10,451
0
71,605
L
Awilix
Kratoor
Awilix
9,691
4,194
0
5,258
12,808
4,891
0
1,827
10,981
0
80,723
W
Danzaburou
MrFin00
Danzaburou
9,865
5,147
0
2,548
12,497
4,451
1,023
948
11,549
0
76,633
W
Scylla
5,998
217
0
1,149
7,256
2,253
0
3,410
3,846
39,035
0
W
13,946
1,350
0
11,866
19,691
18,576
847
995
18,696
0
73,287
L
Janus
Shynto
Janus
7,160
276
0
1,069
8,600
3,344
0
3,585
5,015
64,162
0
L
Bacchus
Tsujugan
Bacchus
8,273
328
486
5,305
14,960
15,304
0
3,418
11,542
36,816
0
W
Achilles
Ultra99spec
Achilles
7,881
898
918
6,194
16,385
17,807
0
6,851
9,534
0
45,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,385
Gold Earned
47,476
496
Minions Killed
557
0
Camps Cleared
0
1,866,125
Distance Traveled
1,834,079
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,511
501
97
5
0
371,238
4
L
Osiris
9,647
508
116
6
0
333,260
3
L
Izanami
9,478
499
139
7
0
317,716
1
L
Awilix
9,329
491
132
7
0
419,379
0
W
Danzaburou
11,162
587
134
7
0
351,033
2
W
Scylla
8,276
436
83
4
0
355,157
0
W
Tyr
11,253
592
141
7
0
390,509
0
L
Janus
9,969
525
137
7
0
394,186
13
L
Bacchus
9,053
476
33
2
0
369,538
7
W
Achilles
10,183
536
41
2
0
398,188
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role