Player Matchup

Fenrir
Fenrir
BanAzeuz
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,566 Elo+
Solo
Cupid
Cupid
BobboGlobbo
Cupid
Level 29
God Stats
2W - 1L
1,785 SR
Queue Stats
52W - 39L
1,670 Elo+
Party 2
Xing Tian
Xing Tian
ThreatLvlMdnite
Xing Tian
Level 28
God Stats
4W - 3L
1,554 SR
Queue Stats
8W - 8L
1,577 Elo+
Party 2
Nu Wa
Nu Wa
Zeebezz
Nu Wa
Level 25
God Stats
127W - 128L
1,555 SR
Queue Stats
154W - 164L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
gaB0LAS
Cu Chulainn
Level 26
God Stats
9W - 3L
1,831 SR
Queue Stats
86W - 54L
1,525 Elo+
Solo
Team Averages
Level 26
1,645 SR
1,564 Elo+

VS

Team Averages
Level 17
1,615 SR
1,553 Elo+
Zhong Kui
Zhong Kui
BCKast
Zhong Kui
Level 23
God Stats
3W - 4L
1,538 SR
Queue Stats
211W - 204L
1,546 Elo+
Party 1
Anubis
Anubis
Shliixx
Anubis
Level 24
God Stats
5W - 3L
1,820 SR
Queue Stats
233W - 197L
1,531 Elo+
Party 1
Apollo
Apollo
VahMedoh
Apollo
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Wednesday699
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 43L
1,541 Elo+
Solo
Achilles
Achilles
fecesshooter
Achilles
Level 6
God Stats
4W - 1L
1,715 SR
Queue Stats
10W - 4L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BanAzeuz
Fenrir
16
3 / 7 / 3
10,430
522
6,921
19,154
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
6 / 5 / 4
10,626
531
14,046
14,505
5,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
ThreatLvlMdnite
Xing Tian
14
4 / 4 / 5
9,220
461
5,368
16,290
17,339
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
Zeebezz
Nu Wa
15
0 / 8 / 2
9,436
472
9,061
14,681
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
gaB0LAS
Cu Chulainn
16
3 / 6 / 0
10,607
530
11,947
19,158
12,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BCKast
Zhong Kui
18
3 / 2 / 4
11,693
585
7,914
15,339
12,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Shliixx
Anubis
19
9 / 2 / 11
12,700
635
18,402
14,995
7,388
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
VahMedoh
Apollo
20
10 / 4 / 9
12,872
644
17,427
18,211
9,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
16
4 / 7 / 5
10,688
534
7,593
15,795
5,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
fecesshooter
Achilles
16
4 / 2 / 11
10,598
530
7,256
16,111
16,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
16
Kills
30
30
Deaths
17
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BCKast
Zhong Kui
3
2
4
2.5
L
Fenrir
BanAzeuz
Fenrir
3
7
3
0.64
L
6
5
4
1.6
W
Anubis
Shliixx
Anubis
9
2
11
7.25
L
Xing Tian
ThreatLvlMdnite
Xing Tian
4
4
5
1.63
W
Apollo
VahMedoh
Apollo
10
4
9
3.63
W
Medusa
4
7
5
0.93
L
Nu Wa
Zeebezz
Nu Wa
0
8
2
0.13
W
Achilles
fecesshooter
Achilles
4
2
11
4.75
L
Cu Chulainn
gaB0LAS
Cu Chulainn
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,343
Damage
58,592
83,788
Taken
80,451
44,017
Mitigated
50,804
19,085
Healing
40,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BCKast
Zhong Kui
7,914
781
0
9,193
15,339
12,378
699
1,266
14,033
69,214
0
L
Fenrir
BanAzeuz
Fenrir
6,921
1,550
0
7,227
19,154
6,042
0
7,654
11,500
0
64,578
L
14,046
8,171
231
4,557
14,505
5,401
2,783
881
13,624
0
55,481
W
Anubis
Shliixx
Anubis
18,402
1,042
0
9,687
14,995
7,388
1,273
6,182
8,431
84,113
0
L
Xing Tian
ThreatLvlMdnite
Xing Tian
5,368
786
0
2,120
16,290
17,339
680
1,220
15,070
33,572
0
W
Apollo
VahMedoh
Apollo
17,427
10,631
0
7,093
18,211
9,391
2,459
2,042
16,101
0
123,911
W
Medusa
7,593
3,696
0
6,886
15,795
5,391
2,422
2,988
12,783
0
63,484
L
Nu Wa
Zeebezz
Nu Wa
9,061
2,911
0
1,487
14,681
2,921
1,811
7,869
6,812
56,348
0
W
Achilles
fecesshooter
Achilles
7,256
1,570
0
7,979
16,111
16,256
0
4,287
11,760
0
31,601
L
Cu Chulainn
gaB0LAS
Cu Chulainn
11,947
1,612
0
3,463
19,158
12,314
0
8,692
10,466
0
70,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,319
Gold Earned
58,551
496
Minions Killed
583
0
Camps Cleared
0
1,718,409
Distance Traveled
1,833,903
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,693
585
149
7
0
377,569
0
L
Fenrir
10,430
522
100
5
0
362,684
4
L
Cupid
10,626
531
102
5
0
350,305
0
W
Anubis
12,700
635
136
7
0
332,308
3
L
Xing Tian
9,220
461
36
2
0
328,013
11
W
Apollo
12,872
644
155
8
0
386,231
7
W
Medusa
10,688
534
102
5
0
337,444
4
L
Nu Wa
9,436
472
118
6
0
318,657
0
W
Achilles
10,598
530
41
2
0
400,351
5
L
Cu Chulainn
10,607
530
140
7
0
358,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role