Player Matchup

Cupid
Cupid
 
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Bufera__
Bakasura
Level 15
God Stats
49W - 45L
1,328 SR
Queue Stats
58W - 58L
1,275 Elo+
Party 1
Jing Wei
Jing Wei
R3tr0_1_6____
Jing Wei
Level 12
God Stats
9W - 6L
1,739 SR
Queue Stats
26W - 23L
1,324 Elo+
Party 1
Gilgamesh
Gilgamesh
TIGERSHARK 1964
Gilgamesh
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Zequle
Tiamat
Level 29
God Stats
37W - 25L
1,742 SR
Queue Stats
610W - 636L
1,479 Elo+
Solo
Team Averages
Level 20
1,562 SR
1,416 Elo+

VS

Team Averages
Level 22
1,509 SR
1,391 Elo+
Ymir
Ymir
Hisouka_Sama
Ymir
Level 46
God Stats
2W - 2L
1,813 SR
Queue Stats
30W - 43L
1,272 Elo+
Party 2
Nemesis
Nemesis
MK7mike7
Nemesis
Level 29
God Stats
7W - 3L
1,567 SR
Queue Stats
142W - 138L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
Markiii_32Mc
Gilgamesh
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Pabloxx2006X
Scylla
Level 6
God Stats
1W - 3L
1,193 SR
Queue Stats
6W - 11L
1,305 Elo+
Party 2
Skadi
Skadi
Vikiings91
Skadi
Level 29
God Stats
15W - 19L
1,472 SR
Queue Stats
51W - 63L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 6 / 2
6,440
429
2,509
10,539
2,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Bufera__
Bakasura
8
1 / 5 / 3
5,876
392
2,895
9,965
2,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
R3tr0_1_6____
Jing Wei
8
1 / 12 / 1
5,714
381
3,652
12,790
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
TIGERSHARK 1964
Gilgamesh
15
6 / 5 / 0
8,785
586
6,371
9,536
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Zequle
Tiamat
12
4 / 3 / 2
7,789
519
9,226
9,231
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 12
6,988
466
3,289
8,561
5,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
MK7mike7
Nemesis
17
23 / 1 / 5
10,845
723
19,402
10,679
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Markiii_32Mc
Gilgamesh
6
0 / 7 / 1
5,625
375
988
6,414
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
12
4 / 1 / 8
7,298
487
6,111
6,088
1,923
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
12
3 / 0 / 7
7,375
492
8,443
6,915
2,153
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
12
Kills
31
31
Deaths
12
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
6
2
0.17
L
Bakasura
Bufera__
Bakasura
1
5
3
0.5
W
1
3
12
2.33
W
Nemesis
MK7mike7
Nemesis
23
1
5
25.5
W
Gilgamesh
Markiii_32Mc
Gilgamesh
0
7
1
0.07
W
Scylla
4
1
8
8
L
Jing Wei
R3tr0_1_6____
Jing Wei
1
12
1
0.13
L
Gilgamesh
TIGERSHARK 1964
Gilgamesh
6
5
0
1.2
W
Skadi
3
0
7
6.5
L
Tiamat
Zequle
Tiamat
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,653
Damage
38,233
52,061
Taken
38,657
18,375
Mitigated
16,699
9,563
Healing
5,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,509
1,271
191
2,145
10,539
2,459
671
1,864
8,675
0
29,329
L
Bakasura
Bufera__
Bakasura
2,895
1,735
389
1,420
9,965
2,640
261
2,486
7,479
0
11,170
W
3,289
558
0
1,212
8,561
5,060
272
4,331
4,156
17,953
0
W
Nemesis
MK7mike7
Nemesis
19,402
11,310
0
1,275
10,679
4,958
1,327
931
9,748
0
62,594
W
Gilgamesh
Markiii_32Mc
Gilgamesh
988
370
0
55
6,414
2,605
0
154
6,260
0
10,798
W
Scylla
6,111
1,005
0
1,671
6,088
1,923
116
2,741
3,347
22,894
0
L
Jing Wei
R3tr0_1_6____
Jing Wei
3,652
2,420
0
1,494
12,790
2,467
64
2,286
10,504
0
16,095
L
Gilgamesh
TIGERSHARK 1964
Gilgamesh
6,371
2,218
0
982
9,536
5,489
829
476
9,060
0
50,764
W
Skadi
8,443
2,848
0
1,224
6,915
2,153
2,623
1,069
5,846
0
40,831
L
Tiamat
Zequle
Tiamat
9,226
802
0
2,942
9,231
5,320
353
2,288
6,943
42,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,604
Gold Earned
38,131
285
Minions Killed
259
0
Camps Cleared
0
1,351,219
Distance Traveled
1,257,093
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,440
429
54
4
0
257,087
4
L
Bakasura
5,876
392
33
2
0
310,584
0
W
Ymir
6,988
466
24
2
0
274,566
0
W
Nemesis
10,845
723
109
7
0
319,514
1
W
Gilgamesh
5,625
375
16
1
0
185,185
1
W
Scylla
7,298
487
42
3
0
242,044
1
L
Jing Wei
5,714
381
30
2
0
244,965
0
L
Gilgamesh
8,785
586
102
7
0
263,318
2
W
Skadi
7,375
492
68
5
0
235,784
2
L
Tiamat
7,789
519
66
4
0
275,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role