Player Matchup

Athena
Athena
DavidCHSHXD
Athena
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Mxtric13
Chaac
Level 5
God Stats
1W - 1L
1,308 SR
Queue Stats
84W - 34L
1,500 Elo+
Solo
Loki
Loki
VeryPro18
Loki
Level 28
God Stats
7W - 7L
1,602 SR
Queue Stats
255W - 259L
1,456 Elo+
Party 2
Medusa
Medusa
heinz_ketch_up
Medusa
Level 25
God Stats
28W - 28L
1,213 SR
Queue Stats
87W - 106L
1,306 Elo+
Solo
Scylla
Scylla
jim28120912
Scylla
Level 24
God Stats
3W - 1L
1,632 SR
Queue Stats
49W - 53L
1,319 Elo+
Party 2
Team Averages
Level 20
1,451 SR
1,416 Elo+

VS

Team Averages
Level 24
1,492 SR
1,408 Elo+
Sobek
Sobek
DrOfTheHunt
Sobek
Level 33
God Stats
2W - 4L
1,721 SR
Queue Stats
242W - 259L
1,394 Elo+
Party 1
Loki
Loki
Incredible_Alk44
Loki
Level 28
God Stats
8W - 9L
1,455 SR
Queue Stats
34W - 28L
1,417 Elo+
Solo
Hera
Hera
MS225921
Hera
Level 28
God Stats
18W - 13L
1,217 SR
Queue Stats
483W - 545L
1,331 Elo+
Solo
Gilgamesh
Gilgamesh
Nu_R_eP
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
UF Dennis
Medusa
Level 28
God Stats
14W - 10L
1,564 SR
Queue Stats
267W - 291L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 3 / 5
5,216
435
2,230
6,120
2,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Mxtric13
Chaac
13
8 / 0 / 1
7,868
656
8,218
9,336
5,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
12
7 / 0 / 0
7,153
596
5,051
4,898
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 3
5,349
446
3,384
7,714
2,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
12
2 / 2 / 1
6,520
543
2,446
3,896
1,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 4
5,317
443
3,503
8,183
3,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 1
5,866
489
4,000
7,072
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
10
1 / 2 / 1
5,616
468
3,305
5,080
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Nu_R_eP
Gilgamesh
6
0 / 7 / 0
4,377
365
1,317
6,879
3,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
UF Dennis
Medusa
9
5 / 3 / 1
6,235
520
5,555
6,921
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
17
Kills
9
9
Deaths
17
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
0
3
5
0.83
L
2
3
4
1.33
L
1
2
1
0.75
L
Hera
1
2
1
0.75
W
Chaac
Mxtric13
Chaac
8
0
1
8.5
L
Gilgamesh
Nu_R_eP
Gilgamesh
0
7
0
0
L
Medusa
UF Dennis
Medusa
5
3
1
1.83
W
Loki
7
0
0
7
W
0
4
3
0.38
W
Scylla
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,329
Damage
17,680
31,964
Taken
34,135
12,750
Mitigated
12,452
10,259
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
2,230
849
0
1,016
6,120
2,372
0
2,110
4,010
7,032
0
L
3,503
209
0
3,112
8,183
3,377
0
627
7,556
11,462
0
L
4,000
1,020
0
2,321
7,072
1,999
0
0
7,072
0
29,023
L
Hera
3,305
282
0
676
5,080
1,537
0
2,538
2,542
24,397
0
W
Chaac
Mxtric13
Chaac
8,218
1,146
0
4,824
9,336
5,746
1,677
1,255
7,937
0
44,221
L
Gilgamesh
Nu_R_eP
Gilgamesh
1,317
481
0
339
6,879
3,111
0
54
6,825
0
9,957
L
Medusa
UF Dennis
Medusa
5,555
3,001
0
2,190
6,921
2,428
0
1,457
5,464
0
22,177
W
Loki
5,051
1,828
0
3,414
4,898
1,521
0
293
4,605
0
39,066
W
3,384
1,392
0
730
7,714
2,023
0
1,100
6,614
0
20,933
W
Scylla
2,446
92
0
275
3,896
1,088
1,051
1,698
1,990
32,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,106
Gold Earned
27,411
283
Minions Killed
189
0
Camps Cleared
0
1,130,601
Distance Traveled
1,055,626
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,216
435
6
1
0
216,018
1
L
Sobek
5,317
443
18
2
0
230,818
3
L
Loki
5,866
489
60
5
0
214,523
0
L
Hera
5,616
468
51
4
0
215,178
2
W
Chaac
7,868
656
100
8
0
209,653
0
L
Gilgamesh
4,377
365
20
2
0
201,032
1
L
Medusa
6,235
520
40
3
0
194,075
2
W
Loki
7,153
596
77
6
0
261,131
0
W
Medusa
5,349
446
32
3
0
221,106
0
W
Scylla
6,520
543
68
6
0
222,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role