Player Matchup

Loki
Loki
D9 plxsma
Loki
Level 28
God Stats
3W - 5L
1,318 SR
Queue Stats
141W - 160L
1,334 Elo+
Solo
Neith
Neith
GetBooped5000
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,304 Elo+
Solo
Skadi
Skadi
GodIy Lucifer
Skadi
Level 24
God Stats
6W - 3L
1,796 SR
Queue Stats
32W - 43L
1,359 Elo+
Party 1
Olorun
Olorun
SuccGarcia18
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,242 Elo+
Party 1
Ra
Ra
arbitor269
Ra
Level 24
God Stats
14W - 20L
1,431 SR
Queue Stats
20W - 43L
1,264 Elo+
Party 1
Team Averages
Level 22
1,509 SR
1,301 Elo+

VS

Team Averages
Level 25
1,459 SR
1,394 Elo+
Cerberus
Cerberus
Crisgamer_115
Cerberus
Level 37
God Stats
11W - 11L
1,552 SR
Queue Stats
53W - 66L
1,397 Elo+
Party 2
Scylla
Scylla
Gonzila468
Scylla
Level 22
God Stats
9W - 7L
1,484 SR
Queue Stats
15W - 15L
1,375 Elo+
Party 2
Guan Yu
Guan Yu
XxJuanca1204xX
Guan Yu
Level 29
God Stats
7W - 19L
1,328 SR
Queue Stats
26W - 46L
1,326 Elo+
Party 2
Gilgamesh
Gilgamesh
corbettkey07
Gilgamesh
Level 25
God Stats
7W - 13L
1,433 SR
Queue Stats
47W - 52L
1,372 Elo+
Solo
Tsukuyomi
Tsukuyomi
mendoza5
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
12 / 7 / 4
12,240
532
18,675
21,778
7,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 5
10,319
449
6,794
9,532
2,854
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
2 / 9 / 2
10,815
470
11,237
20,255
6,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
14
2 / 11 / 4
9,582
417
7,044
18,807
5,828
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 10 / 4
10,026
436
8,991
15,871
5,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crisgamer_115
Cerberus
16
4 / 5 / 20
11,326
492
10,031
19,497
24,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Gonzila468
Scylla
16
3 / 3 / 15
9,848
428
7,829
9,146
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 6 / 16
9,754
424
9,958
18,141
15,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
corbettkey07
Gilgamesh
20
24 / 1 / 5
14,732
641
32,121
19,566
10,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
mendoza5
Tsukuyomi
16
6 / 5 / 14
10,624
462
10,310
16,947
6,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
110
18
Kills
40
41
Deaths
20
19
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Crisgamer_115
Cerberus
4
5
20
2.8
W
Loki
12
7
4
2
W
1
4
5
0.88
W
2
9
2
0.33
L
Scylla
Gonzila468
Scylla
3
3
15
3.5
W
Olorun
2
11
4
0.36
L
3
6
16
1.83
W
1
10
4
0.3
L
Gilgamesh
corbettkey07
Gilgamesh
24
1
5
26.5
L
Tsukuyomi
mendoza5
Tsukuyomi
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,741
Damage
70,249
86,243
Taken
83,297
28,760
Mitigated
59,914
16,514
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Crisgamer_115
Cerberus
10,031
56
792
4,285
19,497
24,246
687
3,724
15,773
41,062
0
W
Loki
18,675
3,479
0
1,555
21,778
7,843
0
3,185
18,255
0
89,910
W
6,794
1,231
0
2,923
9,532
2,854
1,212
2,244
7,199
0
48,066
W
11,237
5,332
0
3,105
20,255
6,406
2,920
5,218
14,649
0
83,125
L
Scylla
Gonzila468
Scylla
7,829
929
171
1,147
9,146
3,108
1,053
2,640
6,506
41,251
0
W
Olorun
7,044
3,111
138
2,961
18,807
5,828
198
3,471
15,087
29,056
0
L
9,958
644
1,514
2,646
18,141
15,074
2,248
5,238
12,903
0
33,437
W
8,991
931
1,668
4,164
15,871
5,829
989
3,132
12,617
52,900
0
L
Gilgamesh
corbettkey07
Gilgamesh
32,121
10,788
2,470
3,506
19,566
10,950
1,828
1,650
17,916
0
113,628
L
Tsukuyomi
mendoza5
Tsukuyomi
10,310
3,485
0
953
16,947
6,536
655
2,783
14,164
0
49,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,982
Gold Earned
56,284
489
Minions Killed
422
0
Camps Cleared
0
1,660,569
Distance Traveled
2,037,496
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,326
492
68
3
0
448,315
0
W
Loki
12,240
532
127
6
0
393,896
1
W
Neith
10,319
449
94
4
0
361,546
4
W
Skadi
10,815
470
122
5
0
309,876
0
L
Scylla
9,848
428
65
3
0
320,539
1
W
Olorun
9,582
417
47
2
0
282,389
0
L
Guan Yu
9,754
424
47
2
0
421,480
1
W
Ra
10,026
436
99
4
0
312,862
0
L
Gilgamesh
14,732
641
155
7
0
441,378
4
L
Tsukuyomi
10,624
462
87
4
0
405,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role