Player Matchup

Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Dioonesh
Heimdallr
Level 124
God Stats
2W - 1L
1,715 SR
Queue Stats
616W - 596L
1,594 Elo+
Party 2
Thanatos
Thanatos
Kaue Gatti
Thanatos
Level 105
God Stats
1W - 1L
1,285 SR
Queue Stats
263W - 273L
1,491 Elo+
Party 2
Tiamat
Tiamat
MIZAEL MORENO
Tiamat
Level 61
God Stats
9W - 8L
1,517 SR
Queue Stats
65W - 88L
1,450 Elo+
Party 2
Bacchus
Bacchus
NinJaPeladon
Bacchus
Level 84
God Stats
27W - 16L
1,589 SR
Queue Stats
68W - 63L
1,461 Elo+
Party 2
Team Averages
Level 97
1,521 SR
1,499 Elo+

VS

Team Averages
Level 62
1,605 SR
1,378 Elo+
Danzaburou
Danzaburou
Elvis jesuino
Danzaburou
Level 136
God Stats
8W - 15L
1,395 SR
Queue Stats
454W - 496L
1,415 Elo+
Solo
Camazotz
Camazotz
HFields80
Camazotz
Level 48
God Stats
0W - 4L
1,712 SR
Queue Stats
905W - 997L
1,404 Elo+
Solo
Nox
Nox
LostCrowe
Nox
Level 48
God Stats
1W - 4L
1,540 SR
Queue Stats
8W - 28L
1,116 Elo+
Party 1
Hou Yi
Hou Yi
Xeracool
Hou Yi
Level 28
God Stats
0W - 1L
1,733 SR
Queue Stats
4W - 9L
1,628 Elo+
Party 1
Yemoja
Yemoja
vini275
Yemoja
Level 49
God Stats
14W - 14L
1,646 SR
Queue Stats
32W - 59L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
4 / 0 / 6
8,728
582
6,838
5,127
1,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Dioonesh
Heimdallr
16
0 / 0 / 3
9,372
625
3,593
6,727
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Kaue Gatti
Thanatos
14
9 / 2 / 2
9,355
624
7,597
13,046
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
5 / 0 / 8
9,111
607
11,082
8,764
9,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
NinJaPeladon
Bacchus
13
4 / 0 / 7
8,447
563
5,772
6,123
6,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elvis jesuino
Danzaburou
13
1 / 1 / 0
7,530
502
4,859
7,631
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
HFields80
Camazotz
9
0 / 7 / 1
6,008
401
5,646
12,047
3,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 5 / 1
6,213
414
3,731
7,650
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Xeracool
Hou Yi
10
0 / 5 / 0
5,882
392
4,501
10,653
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
vini275
Yemoja
10
1 / 4 / 0
6,934
462
3,091
8,600
3,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
22
Kills
2
2
Deaths
22
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
6
7
W
Heimdallr
Dioonesh
Heimdallr
0
0
3
1.5
L
Danzaburou
Elvis jesuino
Danzaburou
1
1
0
1
L
Camazotz
HFields80
Camazotz
0
7
1
0.07
W
Thanatos
Kaue Gatti
Thanatos
9
2
2
5
L
0
5
1
0.1
W
5
0
8
9
W
Bacchus
NinJaPeladon
Bacchus
4
0
7
7.5
L
Hou Yi
Xeracool
Hou Yi
0
5
0
0
L
Yemoja
vini275
Yemoja
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,882
Damage
21,828
39,787
Taken
46,581
25,194
Mitigated
15,652
26,628
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,838
2,403
0
2,638
5,127
1,731
2,228
633
4,494
0
53,404
W
Heimdallr
Dioonesh
Heimdallr
3,593
935
0
3,926
6,727
2,748
5,153
0
6,727
0
63,766
L
Danzaburou
Elvis jesuino
Danzaburou
4,859
1,156
0
2,288
7,631
3,338
0
994
6,593
0
45,647
L
Camazotz
HFields80
Camazotz
5,646
2,778
0
2,920
12,047
3,046
0
2,812
9,067
0
22,980
W
Thanatos
Kaue Gatti
Thanatos
7,597
2,350
0
13,356
13,046
4,883
0
2,300
10,595
0
48,605
L
3,731
268
0
630
7,650
2,428
0
4,499
2,859
29,319
0
W
11,082
1,114
0
4,757
8,764
9,326
2,133
2,145
6,619
46,246
0
W
Bacchus
NinJaPeladon
Bacchus
5,772
675
0
1,951
6,123
6,506
174
1,744
4,320
18,675
0
L
Hou Yi
Xeracool
Hou Yi
4,501
2,681
902
2,398
10,653
2,949
0
4,404
6,115
0
29,387
L
Yemoja
vini275
Yemoja
3,091
585
1,053
193
8,600
3,891
0
3,415
5,093
14,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,013
Gold Earned
32,567
442
Minions Killed
285
0
Camps Cleared
0
1,384,486
Distance Traveled
1,269,241
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,728
582
95
6
0
287,424
2
W
Heimdallr
9,372
625
121
8
0
248,195
3
L
Danzaburou
7,530
502
95
6
0
241,387
3
L
Camazotz
6,008
401
43
3
0
301,771
2
W
Thanatos
9,355
624
98
7
0
288,522
3
L
Nox
6,213
414
61
4
0
241,838
2
W
Tiamat
9,111
607
97
6
0
270,827
0
W
Bacchus
8,447
563
31
2
0
289,518
3
L
Hou Yi
5,882
392
58
4
0
223,366
1
L
Yemoja
6,934
462
28
2
0
260,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role