Player Matchup

Arachne
Arachne
 
Arachne
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
EI-Memo
Izanami
Level 68
God Stats
44W - 35L
1,239 SR
Queue Stats
50W - 38L
1,251 Elo+
Party 2
Ymir
Ymir
EL-SOSO67000
Ymir
Level 80
God Stats
47W - 55L
1,288 SR
Queue Stats
50W - 63L
1,275 Elo+
Party 2
Hades
Hades
El-Violators
Hades
Level 101
God Stats
5W - 5L
1,488 SR
Queue Stats
92W - 96L
1,276 Elo+
Party 2
Achilles
Achilles
Knight-Gamer830
Achilles
Level 96
God Stats
1W - 2L
1,208 SR
Queue Stats
133W - 133L
1,427 Elo+
Solo
Team Averages
Level 88
1,345 SR
1,346 Elo+

VS

Team Averages
Level 76
1,528 SR
1,433 Elo+
Chiron
Chiron
Amaziing_Jbus
Chiron
Level 86
God Stats
20W - 26L
1,482 SR
Queue Stats
296W - 377L
1,389 Elo+
Party 1
Hera
Hera
GewoonGijs
Hera
Level 69
God Stats
7W - 8L
1,616 SR
Queue Stats
227W - 184L
1,475 Elo+
Party 3
Geb
Geb
Kronnosssx
Geb
Level 62
God Stats
4W - 3L
1,517 SR
Queue Stats
66W - 62L
1,489 Elo+
Party 3
Nemesis
Nemesis
TaR-TinTin
Nemesis
Level 85
God Stats
49W - 41L
1,524 SR
Queue Stats
183W - 260L
1,400 Elo+
Party 1
Thor
Thor
timberman395xp
Thor
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 303L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
11 / 4 / 5
10,650
592
11,287
14,752
6,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
EI-Memo
Izanami
13
1 / 5 / 6
8,264
459
5,574
10,077
3,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 10
8,379
466
8,561
13,770
8,190
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 6 / 9
10,093
561
10,798
14,616
6,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
18
5 / 0 / 2
10,625
590
15,054
12,809
15,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
9,058
503
7,957
12,583
4,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
10 / 6 / 2
10,625
590
15,607
10,059
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 8 / 11
7,804
434
5,433
16,782
11,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
TaR-TinTin
Nemesis
14
2 / 5 / 6
9,046
503
8,026
15,012
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 2
8,736
485
5,661
13,194
10,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
42
28
Kills
17
19
Deaths
28
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
4
5
3.38
L
3
6
4
0.83
W
Izanami
EI-Memo
Izanami
1
5
6
0.8
W
4
4
10
2.25
W
7
6
9
1.92
L
10
6
2
1.83
W
Achilles
5
0
2
6
L
0
8
11
0.69
L
Nemesis
TaR-TinTin
Nemesis
2
5
6
1
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,274
Damage
42,684
66,024
Taken
67,630
40,531
Mitigated
36,334
23,077
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,287
8,532
616
3,883
14,752
6,197
0
4,475
10,178
0
61,826
L
7,957
3,708
570
4,641
12,583
4,658
651
4,704
7,875
0
64,292
W
Izanami
EI-Memo
Izanami
5,574
3,383
663
2,030
10,077
3,256
1,901
3,273
6,708
0
47,304
W
8,561
1,767
2,379
3,846
13,770
8,190
196
6,362
7,230
23,164
0
W
10,798
712
706
2,989
14,616
6,951
699
5,783
8,523
42,941
0
L
15,607
2,518
0
2,116
10,059
3,906
61
4,178
5,881
75,464
0
W
Achilles
15,054
3,888
0
5,965
12,809
15,937
514
424
12,345
0
68,985
L
5,433
723
0
1,101
16,782
11,341
202
5,441
11,251
17,520
0
L
Nemesis
TaR-TinTin
Nemesis
8,026
3,538
0
1,163
15,012
6,246
0
4,609
10,163
0
47,986
L
5,661
1,169
0
1,470
13,194
10,183
0
427
11,957
0
52,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,011
Gold Earned
45,269
442
Minions Killed
446
0
Camps Cleared
0
1,746,982
Distance Traveled
1,716,157
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,650
592
97
5
0
385,200
5
L
Chiron
9,058
503
102
6
0
323,796
2
W
Izanami
8,264
459
82
5
0
329,643
0
W
Ymir
8,379
466
31
2
0
355,949
2
W
Hades
10,093
561
79
4
0
333,552
6
L
Hera
10,625
590
143
8
0
349,832
6
W
Achilles
10,625
590
153
9
0
342,638
2
L
Geb
7,804
434
22
1
0
328,031
4
L
Nemesis
9,046
503
78
4
0
383,241
5
L
Thor
8,736
485
101
6
0
331,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role